中文介绍
名称: 写实西欧青年男性|骑士、扈从、工匠与圣骑士
这是一款面向 Krea2 的写实中世纪西欧青年男性 LoRA,主要学习约十五世纪中后期的青年骑士、扈从、普通城镇男性、工匠和圣骑士。
模型强调自然年轻的男性面孔、真实皮肤、克制体型以及具有生活痕迹的中世纪服装与装备,包括亚麻衬衣、羊毛外衣、绗缝甲、锁甲、旧化板甲、皮围裙、腰带、长袜、旧皮靴、盾牌和佩剑。
训练画面采用偏纪实的历史摄影质感。盔甲具有划痕和磨损,布料与皮革保持真实质地,场景主要包括城堡庭院、训练场、马厩、工坊、普通街道和室内大厅。整体避免魔法光效、夸张英雄构图、超大型幻想盔甲和游戏海报感。
模型还提供四组外貌方向控制,用于增加西欧青年男性的面部多样性。这些词代表视觉方向,不是严格的历史民族分类。
推荐权重: 0.7–0.9,建议从 0.8 开始。
基础触发词:
youngmedievalmale
职业控制词:
youngknightmale:年轻骑士youngsquiremale:年轻扈从youngtownsmanmale:普通城镇青年youngcraftsmanmale:年轻工匠youngpaladinmale:写实圣骑士
外貌方向控制词:
germanicmale:日耳曼/中北欧方向anglosaxonmale:盎格鲁-撒克逊/不列颠方向gaulishmale:高卢/法国及西欧大陆方向southerneuropeanmale:南欧方向
Krea2 提示词范例:
youngmedievalmale, youngknightmale, germanicmale.
Caption: A photorealistic young adult knight stands in an overcast castle training yard. He wears a worn brigandine over a faded wool arming doublet, with scratched steel vambraces, fitted hose and scuffed leather boots. He carries an open-faced helmet beneath one arm. His face is completely visible, with natural skin texture and a calm, watchful expression. Documentary historical photography, restrained colors and realistic late-medieval materials.头盔没有单独触发词,可以在 Caption 中直接控制:
without a helmetcarrying an open-faced helmetan open visor leaves his entire face visiblea helmet rests on a nearby wooden bench
English Description
Title: Young Medieval European Men | Knights, Squires, Craftsmen and Paladins
A photorealistic Krea2 LoRA focused on young adult men living in grounded Western European settings around the mid-to-late fifteenth century.
The model covers young knights, squires, ordinary townsmen, craftsmen and restrained historical paladins. It learns youthful Western European facial variety, natural male physiques, realistic skin and practical medieval clothing, including linen shirts, wool garments, gambesons, mail, worn plate armor, leather aprons, fitted hose, belts, pouches and scuffed boots.
The training set favors documentary historical photography rather than fantasy artwork. Armor is scratched and functional, fabrics are worn, and locations feel inhabited. Typical environments include castle yards, training grounds, stables, workshops, town streets and modest halls.
The model is designed to avoid magical effects, glowing armor, exaggerated heroic bodies, oversized fantasy equipment, polished game-poster lighting and ornate royal costumes.
Four optional appearance-control triggers provide broader facial variety. They describe visual inspiration lanes rather than strict historical or ethnic classifications.
Recommended strength: 0.7–0.9; start around 0.8.
Main trigger:
youngmedievalmale
Role triggers:
youngknightmaleyoungsquiremaleyoungtownsmanmaleyoungcraftsmanmaleyoungpaladinmale
Appearance controls:
germanicmaleanglosaxonmalegaulishmalesoutherneuropeanmale
Example prompt:










