I'm not a hard core fighting game player, and KI is probably not the best fighting game yet possible one of the most entertaining one at least for me, especially for their unique character design. I never used most of female characters, mostly just pick Riptor, Kilgore, or Kan-ra, but the design of Hisako and Sadira are also cool af.
For Sadira, she is definitely not an important character, typical jobber, and seems have pretty terrible personality. But to be fair it's a fighting game so who cares about most of their story, well may be I do care a bit in games like MK, injustice or even SF, but it's not like I would take them as seriously as RPGs.
This one is probably the only KI Lora I will train, since she never had a usable ported model as far as I know. I thinking I tend to produce Lora for characters that got less fanarts or resources, since for me their are more needed for that. It also makes it utterly hard to prepare the trainset for her, since the game don't have free camera mod, and no 3D model attached bones for pose reference, most of screenshots are not clear enough, so my previous training outcome are not really usable. Thanks to Seedance2 and MiniMax, I finally got usable dataset, and thanks to the great capacity of Krea2, the training outcome is much better than IL and more flexible than ZIT.
Recommendations
Krea 2:
Like always, Use the node of Krea2 Conditioning Control.
Sadira
red hood, red cloth, panties, belt, claw blades, pelvic curtains, torn thighhighs, and sandals.
Could be over trained, maybe hard to modify her clothes. Could remove her hood and belt, not really stable yet you could remove the part of cloth in prompts and add things like bare shoulder, bare waist to help.











