这次原版3D风格更加强烈,我强烈建议多使用画风Lora或使用艺术家标签
This time, the original 3D style is much more prominent. I strongly recommend using style LoRAs or artist tags more often.
这次我加入三种武器,大剑,大锤,和双剑,并且实现头部装备的分离,以及,我第一次尝试加入颜色变体
This time, I added three types of weapons: Great Sword, Hammer, and Dual Blades. I also implemented the separation of the head equipment and made my first attempt at adding color variants.
这次使用125张图片进行训练,权重为0.7时表现良好
原始装备触发词:Astalos_Armor,
头盔触发词:Astalos_Helmet,
头盔遮住眼睛的提示词:helmet covers eyes,
各个颜色变体触发词(须替换原始触发词):blue_armor,red_armor,yellow_armor,white_armor
以及,如果你不想生成头盔,补齐人物头发颜色,头发长度,眼睛颜色之类的提示词
大剑:greatsword
大锤:axe,
双剑:dual blades
This time, I used 125 images for training. It performs well with a LoRA weight of 0.7.
Original equipment trigger word:Astalos_Armor,
Helmet trigger word:Astalos_Helmet,
Prompt for the helmet covering the eyes:helmet covers eyes,
Trigger words for each color variant(Replace the original trigger word):blue_armor,red_armor,yellow_armor,white_armor
Also, if you don't want to generate the helmet, add prompts describing the character's hair color, hair length, eye color, and similar details.
Greatsword:greatsword
Hammer:axe
Dual Blades:dual blades



















