Field test · Gallery Run 01 (2026-10-05)
Trigger: jsolarum_reliquary_jewelry.
Six prompts it wasn't trained for, at 0.75, trigger first: https://civarchive.com/posts/31489757
The G2 prompt (the masked figure on the velvet stage): https://civarchive.com/posts/31489721
Stacked with other LoRAs at 0.5: https://civarchive.com/posts/31580991
What it did: G1 became a skull-like ornament and G5 a turquoise necklace.
Heads-up: on G3 (the androgynous figure on the rooftop) it came out with nudity, though the prompt didn't ask for it. That picture isn't posted.
How the run was done, and every post: https://civarchive.com/articles/36214/i-put-64-of-my-loras-on-the-same-eight-prompts-heres-what-each-one-actually-does
> Solarum Reliquary & Jewelry XL specializes in sacred ornamental craft, kinetic talismans, and precious relic objects of Solarum.
>
> - Kinetic Pectoral Amulets: Concentric counter-rotating brass and gold rings embedded with raw sapphire lenses, harmonic vibration tuning forks, and subtle bioluminescent oil chambers.
> - Basalt Clasps & Brooches: Polished living basalt cabochons mounted in verdigris copper filigree, depicting stylized roots and solar geometry.
> - Spore Reliquary Pendants: Vitrified quartz canisters containing suspensions of glowing cyan spore clouds, worn by high pilgrims and apothecaries.
> - Spacer Signet Rings: Heavy meteorite iron and electrum bands engraved with orbital navigational coordinates and heraldic guild sigils.
>
> Training Details: 200 pristine object plates, 10 epochs. High-contrast macro detail training.
- Trigger Words: jsolarum_reliquary_jewelry
- Recommended Strength: Min 0.55 / Max 0.80 (Default: 0.70)




