
Hey everyone! Here is my latest creation
TOT Horizon Realism XL v1
I made a unique blend of several checkpoints by merging both their model weights and CLIP encoders directly in ComfyUI. I was chasing a very specific balance for realistic photography, macro details, and natural lighting.
What to expect from this checkpoint:
Portrait & Macro Details: Features clean skin textures, freckles, visible pores, and detailed irises without that heavy, artificial airbrushed look.
Environments & Night Scenes: Handles architecture, wet asphalt, neon reflections, and high-angle long-exposure shots very well.
Animals & Fur: Renders realistic fur depth and feather textures on close-up shots.
Anatomical Flexibility: Maintains solid pose control and uncensored prompt responsiveness.
Pro Tip for ComfyUI Users:
For full-body shots or scenes with small background characters, I recommend running a FaceDetailer / Impact Pack node (denoise: 0.35). Since SDXL natively struggles with tiny distant faces, this simple workflow step cleans up facial features and hands instantly.
Give it a spin, test it out with your own prompts, and share your renders in the gallery — I'd love to see what you build with it!
If this model helps your workflow, consider leaving a rating or a review. Community support is the real fuel that allows creators to keep experimenting and building new tools!



















