CivArchive
    Resident Evil Damnation 2012 Movie Lora Style - v1.0
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    Premium character LoRAs

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    Resident Evil Damnation 2012

    A style LoRA for Krea 2. Applies a consistent visual treatment without locking the subject matter.

    Usage

    Include the trigger word rsdntevldm2012 in your prompt.

    Recommended weight: 1. Start there and adjust — styles often read well below 1.0, and lower weights blend more naturally with other LoRAs.

    Prompt Examples

    Here are some prompt examples:

    "rsdntevldm2012, three soldiers in woodland camouflage uniforms and helmets are positioned on a paved road, aiming their rifles at a yellow Kombi truck approaching head-on. Behind them, another identical truck is visible further down the road, and the scene is framed by green trees under a clear blue sky, suggesting late afternoon or early evening light. The dominant colors are earthy greens and browns of the uniforms, contrasted with the bright yellow of the trucks and the pale blue of the sky. The camera is positioned behind one of the soldiers, offering a third-person perspective that places the viewer in the midst of the tense standoff."

    "rsdntevldm2012, A lone figure walks away down a narrow, wet urban alleyway at night, their silhouette small against the gloomy surroundings. The alley is flanked by weathered concrete walls and metal railings, with a distant tunnel entrance marked by glowing traffic signs and a faint light source above. The scene is bathed in cool, dim blue and gray tones, with reflections shimmering on the damp pavement under sparse overhead lighting. The camera is positioned at a low, wide angle, emphasizing the depth and isolation of the corridor as the figure moves toward the tunnel’s shadowy mouth."

    "rsdntevldm2012, A lone figure in light-colored clothing is crouched on a yellow-striped ladder, positioned in the center of a long, narrow industrial corridor. The setting is a dimly lit, utilitarian tunnel flanked by metal beams, exposed wiring, and rows of fluorescent lights casting a cold, blue-white glow along the left wall. The dominant colors are dark grays and blacks, punctuated by the yellow of the ladder and the stark white of the lights, suggesting a late-night or underground environment. The camera is positioned high and directly above, looking down the length of the corridor, emphasizing the figure’s isolation and the tunnel’s oppressive, symmetrical depth."

    "rsdntevldm2012, A person wearing a tactical vest and dark clothing is mid-motion, climbing or scaling a corrugated metal wall, with one arm raised and the other extended for balance. The wall is divided into two sections: the upper portion is green with vertical ridges, while the lower section is gray and reflects light, suggesting a metallic surface. The lighting is bright and directional, casting strong highlights on the lower wall and creating deep shadows, indicating a daytime setting. The dominant colors are muted greens, grays, and blacks, with streaks of motion blur conveying rapid movement. The camera is positioned at a low angle, looking upward, emphasizing the height and effort of the climb."

    "rsdntevldm2012, A heavily armored figure stands in a dimly lit industrial corridor, their metallic shoulder plates and reinforced gauntlet catching faint ambient light as they face another person whose back is turned to the camera, partially obscuring the view. The setting features exposed metal beams, yellow safety railings in the background, and a gritty, utilitarian atmosphere, suggesting a high-tech or militarized facility. The lighting is low and moody, casting deep shadows and highlighting the cold, dark tones of the armor and surroundings, with occasional glints of metallic sheen. The camera is positioned at a low angle, emphasizing the imposing stature of the armored figure and creating a sense of tension or confrontation."

    "rsdntevldm2012, A massive, muscular creature with gray, textured skin is being violently struck, sending a spray of dark red and black fluid arcing through the air. The scene unfolds against a backdrop of a cloudy, overcast sky, with debris and mist swirling around the figure’s torso and limbs. The lighting is diffused and dramatic, casting deep shadows and highlighting the glistening, wet surfaces of the creature’s body. Dominated by shades of gray, muted blue, and stark red, the frame is captured from a low-angle perspective, emphasizing the creature’s overwhelming scale and the force of the impact."

    "rsdntevldm2012, A massive, intricate mechanical structure dominates the frame, its complex network of pipes, conduits, and metallic panels suggesting heavy industrial or technological function. The setting is a dimly lit interior space, likely a control room or engine bay, with a glowing green hexagonal panel in the background casting an eerie, artificial light across the scene. The dominant colors are dark grays and blacks, punctuated by the vibrant green illumination and faint yellow safety railings, creating a moody, high-tech atmosphere. The camera is positioned at a low angle, looking upward toward the towering machinery, emphasizing its scale and imposing presence."

    "rsdntevldm2012, A sun, low and radiant, peeks between two forested mountain ridges, casting a warm glow that illuminates the misty valley below. The sky above is painted with soft gradients of lavender, peach, and pale blue, streaked with wispy clouds tinged with pink and violet hues. The camera is positioned at a low angle, looking upward through the silhouette of dense trees, framing the sun as the central focal point against the vast, colorful sky."

    "rsdntevldm2012, A grotesque, fleshy creature with exposed muscle and bone crawls desperately across a city street, flanked by the blurred wheels of moving vehicles, while a heavily armored figure looms behind it, poised for action. The scene unfolds in front of a grand, classical-style building with columns, under a bright, partly cloudy sky that casts sharp shadows on the asphalt. Dominated by the visceral reds of the creature and the dark, metallic tones of the armor, the frame is shot from a low, dynamic angle that emphasizes the chaos and speed of the moment."

    "rsdntevldm2012, A group of armed personnel in tactical gear stands alert in a vast, circular chamber, their postures suggesting readiness or surveillance. The walls are lined with glowing hexagonal panels that emit a cool, cyan light, illuminating the metallic structures and creating a high-tech, industrial atmosphere. The scene is bathed in dim, ambient lighting dominated by shades of green and gray, with no natural light source visible, suggesting an enclosed, possibly underground facility. The camera is positioned at a low angle, looking upward toward the towering architecture, emphasizing the scale and imposing nature of the environment."

    "rsdntevldm2012, A bald, heavily armored figure with a grim, focused expression leans forward, gripping a red, textured surface that appears to be part of a weapon or mechanical device. The setting is outdoors under a pale, overcast sky, with the background softly blurred to emphasize the subject. The lighting is diffused and cool, casting subtle shadows across the character’s face and armor, suggesting either early morning or late afternoon. Dominant colors are muted grays and metallics on the armor, contrasted with the deep, saturated red in the foreground. The camera is positioned at a low angle, looking up at the figure, enhancing their imposing presence and intensity."

    "rsdntevldm2012, A group of people are playing soccer on a narrow, cobblestone street flanked by rows of old European-style buildings with red-tiled roofs and chimneys. In the distance, a grand neoclassical building with columns and a triangular pediment overlooks the scene, while a small green car and scattered pedestrians add life to the street. The sun casts long, warm shadows across the pavement, indicating late afternoon light, and the sky is bright with soft haze. Dominant colors are earthy reds and browns of the rooftops and stone, contrasted with the green of the soccer field and the pale stone of the central building. The camera is positioned high above, looking down the street at a steep, slightly tilted angle, emphasizing the depth and scale of the urban environment."

    "rsdntevldm2012, A grotesque, blood-soaked humanoid figure lies sprawled on its back across a white tiled floor, limbs twisted and fingers splayed, surrounded by a spreading pool of dark crimson blood. The scene is lit by harsh, direct sunlight casting sharp shadows, suggesting midday, and the stark white tiles contrast violently with the visceral reds and grays of the creature’s exposed, decaying flesh. The camera is positioned at a high angle, looking down on the figure, emphasizing its vulnerability and the graphic mess of the scene."

    "rsdntevldm2012, A grotesque, fanged creature with exposed muscle and bloodied skin lunges forward, its mouth wide open in a snarl, while a person in tactical gear lies on their back, seemingly incapacitated, with their face partially visible. The scene unfolds in a dimly lit industrial warehouse, featuring metal beams, yellow safety railings, and overhead fluorescent lights casting stark, angular shadows. The dominant colors are dark grays, deep reds from blood, and muted metallic tones, punctuated by the cold white glow of artificial lighting. The camera is positioned low and close to the ground, angled upward to emphasize the looming threat and the vulnerability of the person below, creating a claustrophobic and intense perspective."

    "rsdntevldm2012, A woman with blonde hair and piercing blue eyes stares directly forward, her expression calm yet intense, while a man in a dark suit stands blurred in the background, suggesting he is out of focus and possibly observing or approaching. The setting appears to be a dimly lit, ornate interior with rich red walls and a patterned tapestry or curtain on the right, hinting at a formal or ceremonial space. The lighting is low and moody, casting soft shadows and highlighting the woman’s face with a cool, bluish tone, suggesting evening or nighttime. The camera employs a tight close-up framing, emphasizing the woman’s face and creating a sense of intimacy and tension, while the shallow depth of field isolates her from the indistinct background."

    "rsdntevldm2012, A man in a brown jacket and jeans stands with his back to the viewer, holding a rifle slung over his shoulder, while another man sits slumped on a wooden bench nearby, looking down with a somber expression. The scene is set inside a dimly lit stone church, with a small altar in the background adorned with a golden cross and two lit candles casting soft, warm glows. The dominant colors are muted browns, grays, and deep shadows, punctuated by the flickering candlelight. The camera is positioned at eye level, capturing the figures in a medium shot that emphasizes the quiet tension and isolation within the sacred, decaying space."

    "rsdntevldm2012, A person in a wheelchair and another individual walking are moving down a sun-drenched cobblestone street, heading toward a grand, classical-style building at the end of the road. A vintage green station wagon is parked on the right, and various storefronts, street signs, and lampposts line the narrow thoroughfare, with a few pedestrians visible in the distance. The scene is bathed in warm, golden light from a low sun, casting long shadows and creating a hazy glow near the horizon. The dominant colors are earthy tones of brown and beige from the stone and buildings, contrasted with the green car and the soft blue of the sky. The camera is positioned behind the person in the wheelchair, offering a steady, eye-level perspective that follows their movement down the street."

    "rsdntevldm2012, A lone figure sits hunched on a cot in a dim, stone-walled chamber, their hands occupied with an object, while another person’s head is visible in the foreground, suggesting a first-person perspective. The room is cluttered with wooden crates, shelves holding indistinct containers, and a partially open door revealing a faintly lit corridor beyond. The lighting is sparse and directional, casting deep shadows and highlighting only the immediate foreground and the seated figure, suggesting nighttime or an enclosed, poorly lit space. Dominant colors are muted grays, browns, and blacks, with a cold blue glow from the foreground light source. The camera is positioned low and close to the ground, creating an immersive, claustrophobic viewpoint that emphasizes the confined, gritty environment."

    "rsdntevldm2012, A solitary figure stands in silhouette at the threshold of a grand, dimly lit hall, arms slightly outstretched as if stepping into or away from a bright, glowing doorway ahead. The setting is a cavernous, stone-walled chamber with towering columns, arched alcoves holding candle-lit candelabras, and red upholstered chairs lining the sides, suggesting a ceremonial or ecclesiastical space. Warm, golden light spills from the open doorway, contrasting with the deep shadows of the interior, while the floor reflects the ambient glow, hinting at a polished surface. The dominant colors are muted browns, grays, and deep reds, punctuated by the bright yellow-white light from the doorway. The camera is positioned at eye level, centered down the hall, creating a"

    "rsdntevldm2012, from a high vantage point, a sprawling cityscape unfolds beneath a hazy, sunlit sky, framed by the dark silhouette of a window’s wooden edge. Densely packed buildings, including a prominent domed structure, stretch toward distant, mist-shrouded hills, while lush green trees cluster in the foreground. The scene is bathed in soft, diffused daylight with a warm glow filtering through the haze, casting a muted palette of blues, grays, and earthy greens across the urban expanse. The camera’s tight, angled framing creates an intimate, observational perspective, as if viewed from within a quiet interior looking outward."

    Training

    • Base model: Krea 2 (trained on Raw)
    • Type: Style LoRA
    • Dataset: 300 images
    • Steps: 2000
    • Network rank / alpha: 32 / 32
    • Learning rate: 0.0002
    • Optimizer: adamw8bit
    • Resolutions: 512 / 1024

    Generation settings

    Trained on Krea 2 Raw, and transfers to Krea 2 Turbo for faster generation.

    • Raw: ~30 steps, guidance 3.5
    • Turbo: ~8 steps, guidance 1.0

    The preview images were generated with krea2_turbo_mxfp8.safetensors, at 8 steps, guidance 1, LoRA weight 1.

    Description

    LORA
    Krea 2

    Details

    Downloads
    6
    Platform
    CivitAI
    Platform Status
    Available
    Created
    9/11/2026
    Updated
    9/24/2026
    Deleted
    -
    Trigger Words:
    rsdntevldm2012

    Files

    resident-evil-damnation-2012.safetensors