Lora to give humans tails
Can also be used with Furry models to help get better tail placement with the spine
Try using at lower strengths first like 75%. I also Recommend adding "multiple tails" or "extra tails" to negative prompt
V3 Update:
V3 was trained on far more images with different varieties of tails. It works ok on realistic models at 512x512 and full strength, but you'll definitely need to cherry pick.
If your model already has an understanding of tails such as furry models I would recommend running it at half strength to help position the tail correctly and get the type of tail you'd like.
Note: V3 was trained using bf16 precision and was extracted as a Lycoris/Loha. This may cause compatibility issues. I'll see if I can retrain it with fp16 as a normal Lora when I have time.
Description
Iterated over an improved dataset using handpicked results from previous versions. Less tempermental, less floating tails, more accurate
FAQ
Comments (5)
Thank you! Do you think you will continue to refine it? What about males?
I probably will. I'd like to get it trained with higher resolution images with better quality. I haven't tried it on males, but I don't see why it wouldn't work. Let me know if you try it!
Thank you for your continued work on tails! I'm curious if you've had any luck utilizing these with inpaint? I've attempted to generate tails on pre-existing female forms with the help of Realistic InPaint and your Lora, and they come VERY close, but not there yet.
Yes, but I usually draw the initial line for the tail using inpaint Sketch or paint. Then I do an image to image afterwards with the Lora on.
@Zylnorm THAT is what I was missing. I was generating translucent tails using inpaint Sketch and the steps you recommend. I will try the Img2Img and see if they generate final results!
Details
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Same model published on other platforms. May have additional downloads or version variants.

