This is a little off-format for me, but I made a texture lora for Anima.
Trained on close to a hundred synthetic hand-drawn imitation textures.
Dataset wasn't tiling, but oddly enough Anima is often trying to make it tile at least somewhat.
Anima does have a distinct "latent grid" watermark when zooming out - you'll have to rework textures in some other model to get rid of it (low denoise in SD1.5 works, for example).
Keyword is 'texture'. Feel free to add quality incantations too.
Enjoy.
Description
Trained on Anima Aesthetic v1.1


