Hey everyone! This model is the result of several merges, created simply to be able to generate images in the desired style.
In the case of this model, it generates images in a realistic style, but not photorealistic. That is, it doesn't have details like skin pores or sharp detail in clothes/textures, being more similar to a 3D model of a realistic character. That's why the style name is cosplay, since the intention is to reproduce anime and game characters in a realistic style.
The character Amber is just a mascot for this checkpoint, meaning she was not trained directly in the checkpoint and you can make various characters without a problem.
The yellow/golden theme shown in the images is also just a suggestion, meaning you can reproduce any color filter.
The images used for testing and demonstrating the model were made in Forge NEO, therefore the parameters may change according to the client you use to generate the images.
In the images for the model's demonstration, no lora were used.
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The standards I recommend, taking Forge NEO into consideration: ( In bold, the parameters I use the most )
Sampler: Euler a
Scheduler: Karras, SGM Uniform or Normal
Sampling Steps: 20-**30**
CFG Scale: 2.5-4
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