正面第三者やや見下ろし視点からの耳愛撫
↙視点
女性⇔男性
こんな感じ
作った後、別に男性要らなくて pov hands(手だけ出現)でいいのではと思った
髪色や男性頭部を出現させる点からAnima版が有利
基本的には上半身用
■学習元画像特徴
・第三者視点(空中位置視点)やや見下ろし
・男性の黒髪頭部が画面端に一部映る
・女性の耳を包み込むように触れている
・女性が感じている顔
■推奨適用強度
IL:0.7-
Anima:0.7-
■難点その他
IL側
・髪色がたまに混ざってくる
・男性の発生率が悪い。1boy を pov hands にして消してしまった方がむしろいいかもしれないが
Anima版
・IL版よりは安定するが男性の発生率が少し悪い
・男性の頭部位置の発生場所があまり安定しないというか位置的にそれ無理あるのでは。という部分に発生したりする
→ここら辺言い始めるとIL側と同様に男性の頭部外せば。といった話になってくるが。
共通
・強度低いと耳位置から手離れがち
・胸サイズや下半身、スカート等を映すと構図がぶれていく
Ear caress from a frontal, slightly high-angle third-person perspective
↙ Viewpoint
Woman ⇔ Man
Something like this.
After creating it, I wondered if the male figure was actually necessary—perhaps "POV hands" (showing only the hands) would have sufficed.
The Anima version has the advantage regarding the rendering of hair color and the male's head.
Designed primarily for upper-body shots.
■ Characteristics of training images
・Third-person perspective (floating/aerial view), slightly high-angle
・Part of the male's black-haired head appears at the edge of the frame
・Hands are touching the woman's ear, cupping it
・Woman has an expression showing she is feeling the sensation
■ Recommended strength
IL: 0.7-
Anima: 0.7-
■ Issues and other notes
IL version
・Hair colors sometimes bleed into each other
・Low generation rate for the male figure (though it might actually be better to just switch "1boy" to "POV hands" and remove the head entirely)
Anima version
・More stable than the IL version, though the male generation rate is still somewhat low
・The positioning of the male's head is unstable; sometimes it appears in places that are physically impossible or awkward
→ Of course, if I start getting into that, it leads back to the same point as the IL version—perhaps it would be better to just remove the male's head.
General
・If stability is low, the hands tend to drift away from the ears.
・Framing tends to shift when the shot includes the bust, lower body, or skirt.



















