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    KinetiX Supersonic Arrow Comet Slider - v1.0
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    KinetiX Supersonic Arrow Comet Slider

    KinetiX · Supersonic Arrow Comet Slider [Quick Start Guide]

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    Model Filename: KinetiX_vfx_supersonic_arrow_comet_h3_v1.safetensors

    Base Model: MiniMax-H3 (50-Block 3D DiT) | Category: Combat VFX Concept Slider

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    【English Quick Start Guide】

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    1. Basic Settings:

    - Trigger Word: None required (Plug-and-play single-variable physics concept slider)

    - Core Physics: Controls physical density of expanding Mach shockwave rings, thickness of the supersonic pressure cone, and fluid saturation of the double-helix comet wake.

    - Orthogonal Decoupling: Zero color or material hardcoding. Fully decoupled geometry generator: colors and textures are 100% controlled by your prompt (Prompt Shader).

    - Core In-Flight Features: Injects supersonic launch velocity, rhythmic concentric Mach shockwave rings, axial spinning air refraction ripples, and three distinct semi-transparent optical trailing afterimages (motion blur ghost shadows).

    2. Weight Calibration Guide (ComfyUI / WebUI strength_model):

    * [+1.5 ~ +1.8] Recommended 3A Blockbuster Sweet Spot (Dense volumetric Mach shockwave rings, saturated double-helix comet wake, crisp 3-layer optical trailing afterimages)

    * [+0.8 ~ +1.2] Subtle Aerodynamic Flow (Refined air condensation rings and delicate starlight ribbon trails)

    * [+2.0 ~ +2.5] High-Energy Kinetic Overdrive (Violent trans-atmospheric shockwave tunnels, dense blazing meteor contrails)

    * [ 0.0] Base Neutral (Default physical wooden arrow trajectory)

    * [-1.5 ~ -2.0] Instant VFX Stripper (Smoothly strips all glowing vapor rings, comet wakes, and afterimages, restoring pure silent mundane wooden arrows)

    3. Multi-Slider Synergistic Stacking:

    - Stacking with Terminal Impact Slider KinetiX_vfx_impact_shatter_burst_h3_v1.safetensors @ +1.6 ~ +2.0) [Upcoming / Unreleased]:

    Featured in our official showcase video for explosive metal/ice shrapnel fragmentation and 0.05s hit-stop frames upon target impact. (*Please note: This impact slider has NOT been publicly released yet and will be launched soon. The Supersonic Arrow slider is 100% plug-and-play and works independently without it.*)

    - Stacking with Swarm Barrage Slider KinetiX_dyn_instance_quantity_density_h3_v1.0 @ +2.5 ~ +3.5): Instantly multiplies a single arrow into a massive sky-blotting celestial meteor shower barrage.

    4. Ready-to-Use High-Impact Quick Prompts (Copy & Paste):

    [Scene 1: Celestial Ice Crystal Arrow · 15s Full-Sequence In-Flight Motion & Afterimages]

    Cinematic dark-fantasy action shot of a celestial silver-haired archer drawing the Shuangxue Bow under a full moon. She releases the high-tension string, instantly launching the crystalline ice arrow at supersonic velocity. The camera transitions into a close-up orbital tracking shot rotating around the arrow in mid-flight: the diamond-cut arrowhead rapidly spins on its longitudinal axis, air visibly distorting in optical refraction heat ripples. Concentric white Mach shockwave rings pulse rhythmically backward along the shaft, flanked by an ultra-dense double-helix frost comet wake, leaving three distinct semi-transparent optical trailing afterimages and motion blur ghost shadows sharply etched along the flight path, 8k resolution.

    [Scene 2: Cyberpunk Valkyrie-X8 Rail-Arrow · Supersonic Plasma Penetrator]

    Cinematic cyberpunk action shot of an assassin firing an electromagnetic compound bow across a rain-slicked neon metropolis. The chisel-cut tungsten plasma arrow accelerates at hypersonic speed horizontally from left to right, parting the raindrops into vaporized steam clouds. Dense concentric polygonal Mach shockwave rings of ionized cyan and ultraviolet plasma expand outward, flanked by a saturated double-helix plasma comet wake and three distinct glowing cyan optical trailing afterimages ghosting behind the finned sabot shaft, photorealistic 8k fidelity.

    [Scene 3: Thousand-Arrow Meteor Shower Barrage (Combine with Quantity Slider +3.0)]

    Epic wide shot of an archer firing a celestial bow skyward. The supersonic projectile multiplies into a massive sky-blotting barrage of thousands of supersonic crystal arrows forming a radiant meteor storm. Every individual arrow flies tip-first with sharp diamond arrowheads leading and blazing comet trails trailing behind, camera panning upward following the overwhelming arrow storm, 8k render.

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    【中文快速上手指南】

    KinetiX · 超音速流星穿云破空箭滑块 [极简速查版]

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    1. 核心属性与调用参数:

    - 触发词:无需固定触发词(即插即用单变量物理概念滑块)

    - 核心物理量纲:专职调控同心马赫激波环的物理厚度、超音速激波锥介质浓度与双螺旋流星彗尾的流体体积(Density & Thickness)。

    - 正交解耦法则:0 颜色与材质硬编码!纯几何流体发生器,色彩、微观微粒与世界观 100% 由提示词 Prompt Shader 自由换装。

    - 运动核心亮点:注入超音速初速度、有节奏层层扩散的同心马赫环、箭头轴向自转空气折射波,以及轨迹上清晰可见的【3层半透明光学运动尾影(Trailing Afterimages)】。

    2. ComfyUI 权重标定一览 (strength_model):

    * 黄金推荐档:+1.5 ~ +1.8 (强烈推荐 · 3A 院线级破空张力,高密度马赫环 + 3层清晰运动尾影 + 饱满双螺旋彗尾)

    * 轻量修饰档:+0.8 ~ +1.2 (清爽气压环与纤细星光流线,优雅自然不抢戏)

    * 高能超载档:+2.0 ~ +2.5 (天基动能超音速暴走,空气剧烈折射电离,千米劈云撕裂风洞)

    * 原生基准档: 0.0 (底模默认,寻常普通物理箭矢)

    * 负向除效档:-1.5 ~ -2.0 (反向可逆金标准:一键彻底抹除激波环、流星彗尾与残影,还原纯净写实普通冷兵器木箭)

    3. 多滑块协同联动矩阵:

    - 联动终极受击滑块 KinetiX_vfx_impact_shatter_burst_h3_v1.safetensors @ +1.6 ~ +2.0) 【暂未公开发布 · 即将推出】:

    演示视频中的“0.05秒卡肉定格 + 钢甲/冰晶爆碎破片 + 15米强击退”由该配套滑块提供。(*特别说明:该受击滑块目前尚未公开发布,即将单独推出!破空箭滑块本身完全独立运作,不依赖此模型也可直接使用。*)

    - 联动数量密度滑块 KinetiX_dyn_instance_quantity_density_h3_v1.0 @ +2.5 ~ +3.5):

    瞬间从单发破空箭衍生为万箭齐发、遮天蔽日的星宿流星雨弹幕!

    4. 三大高频场景 · 即拷即用单行提示词:

    [场景 1:以太冰晶破空箭 · 伴飞自转与3层运动尾影]

    Cinematic dark-fantasy action shot of a celestial silver-haired archer drawing the Shuangxue Bow under a full moon. She releases the high-tension string, instantly launching the crystalline ice arrow at supersonic velocity. The camera transitions into a close-up orbital tracking shot rotating around the arrow in mid-flight: the diamond-cut arrowhead rapidly spins on its longitudinal axis, air visibly distorting in optical refraction heat ripples. Concentric white Mach shockwave rings pulse rhythmically backward along the shaft, flanked by an ultra-dense double-helix frost comet wake, leaving three distinct semi-transparent optical trailing afterimages and motion blur ghost shadows sharply etched along the flight path, 8k resolution.

    [场景 2:赛博朋克女武神 · 高频等离子轨道重矢]

    Cinematic cyberpunk action shot of an assassin firing an electromagnetic compound bow across a rain-slicked neon metropolis. The chisel-cut tungsten plasma arrow accelerates at hypersonic speed horizontally from left to right, parting the raindrops into vaporized steam clouds. Dense concentric polygonal Mach shockwave rings of ionized cyan and ultraviolet plasma expand outward, flanked by a saturated double-helix plasma comet wake and three distinct glowing cyan optical trailing afterimages ghosting behind the finned sabot shaft, photorealistic 8k fidelity.

    [场景 3:漫天流星雨箭海 · 万箭齐发 (配合数量密度滑块 +3.0)]

    Epic wide shot of an archer firing a celestial bow skyward. The supersonic projectile multiplies into a massive sky-blotting barrage of thousands of supersonic crystal arrows forming a radiant meteor storm. Every individual arrow flies tip-first with sharp diamond arrowheads leading and blazing comet trails trailing behind, camera panning upward following the overwhelming arrow storm, 8k render.

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    Description

    v1

    LORA
    MiniMax H3

    Details

    Downloads
    0
    Platform
    CivitAI
    Platform Status
    Available
    Created
    11/3/2026
    Updated
    11/4/2026
    Deleted
    -

    Files

    KinetiX_vfx_supersonic_arrow_comet_h3_v1.safetensors

    workflow and resources.zip

    Mirrors

    CivitAI (1 mirrors)