Ranni Elden Ring | Character LoRA
Weight can go from 0.7 up to 1.0. I recommend 0.9. Works with almost every Style, Concept and Photorealistic Models.
SD doesn't really want to generate images with extra arms and blue skin, so take that in considerration.
Refer to the version details for Changelog.
V4:
Trigger Word:
IncrsRanni
Helping Prompt:
wavy hair, cracked skin, blue skin, colored skin, extra arms, extra faces, doll, joints, doll joints
Outfit prompt:
white dress, hat, cloak
V3:
Trigger Word:
Ranni
Helping Prompt:
wavy hair, cracked skin, blue skin, colored skin, extra arms, extra faces, doll, joints, doll joints
Outfit prompt:
white dress, hat, cloak
V2:
Trigger Word:
Ranni
Helping Prompt:
wavy hair, cracked skin, blue skin, colored skin, extra arms, joints, doll joints, dress
V1:
Trigger Word:
Ranni
Witchform Prompt:
(cracked skin, blue skin, colored skin, 4 arms, extra arms:1.3), joints, doll joints
Helping Prompt:1girl, solo, long hair, one eye closed, blue eyes, blue hair, wavy hair
Outfit Prompt:
hat, dress, holding, wide sleeves, white dress, witch hat, white headwear, cloak, witch, fur cloak
How to use LoRA's in auto1111:
Download LoRA
Copy the file to
stable-diffusion-webui/models/lora
Select your LoRA and use the triggerword
Make sure to change the weight if needed (by default it's
:1
)Have Fun!
Description
Improved Overall Dataset.
Trained on 768
Extra Faces is now a little more consistent and extra Arms do appear more often.
Extra Faces doesn't need helping LoRA to be accurate. (Can be inpainted)
Outfit does not bleed in other Outfits anymore,
except sometimes the hat. Can be fixed with hat in negative Prompt.