Trained on a subset of the Vanilla and Modded Java Faithful 32px pack (484 textures).
(Following images are from v1, but usage instructions remain)
Use `seamless` or `block` in the prompt to specify the type of texture.
A weight of 0.8-0.9 appears to look best for me, default weight of 1.0 is too agressive.
Generate 512px textures, then downscale to 32px using e.g., median or nearest filtering.
It is generally safe to generate 1024px textures as well but you will see more obvious tiling.
Make sure to read and understand the licence of generated textures: https://faithfulpack.net/license
Help and feedback welcome, especially on how to decrease random oversaturation and bad generalization to new textures.
Description
The SDXL version is trained on 2x2 stacked images, thus if you want only one texture, generate at 512x512px. This works fine since pixel art needs "zoomed in" images anyways.
Use `seamless` for tileable textures, and `block` for blocks with a border.