Please read these instructions for the best results.
This model is really sensitive to artist styles (that's why I made it), and sensitive in general.
Don't give it too much to think about, give it multiple inputs for the same body part, or try to force a result with ((((((gimmie this)))))) or results will be poor.
It's honestly a bit too sensitive to inputs, but works well for specific artists. As you can see from the samples I like doxy/onta :)
Most importantly: I made this model to be good at replicating my favorite artist(s). IF YOU GENERATE A LOT OF IMAGES FROM ONE ARTIST, FIND THEIR PATREON AND SUBSCRIBE. DO IT. DO IT NOW.
The artists are still the creators of the images you are generating it's just via AI as an intermediary. It's really unethical if you don't support an artist whose skills and hard work you're enjoying. Pay them.
Back to settings, I strongly recommend using an e621 tags extension in automatic1111 or looking up images on e621 to see what the correct tags are (e.g., 'scut tail' instead of 'deer tail') as they will work much better, gelbooru tags may also work because of the merged model.
also the model is really sensitive to the number of hits on e621, so if you have a tag with <1k results it's not going to be expressed as reliably as a common tag with 50k. Try to use tags with lots of images, and if you have to use a low image count tag increase the strength with (tag) or tag:1.2
the tags extension in automatic1111 also shows you how many results there are for tags, you should use it
the settings I prefer are Heun, 100 steps, cfg scale 8
seems to work better without hires fix or cfg rescale, ymmv
you probably don't need character or artist loras as long as they have enough images for that tag on e621
badhandsv4 works better than v5 for me
ubbp seems to be the only other negative embedding needed, try them all yourself
adding 'simple background' in negative and 'detailed background' in positive can help if it won't make the bgs you want
making:
First, I made the fluffybutts model with: fluffyrock-576-704-832-960-1088-lion-low-lr-e257-terminal-snr-vpred-e11 + (Gape model - NAI model)
and multiplier of 1
then this was combined with yiffymix like this:
yiffymix_v43 * (1-0.65) + fluffybutts * 0.65
to make the finished model
Description
FAQ
Details
Files
yiffyfluffybutts_V061.yaml
Mirrors
9thTail_altV03.yaml
furationBETA_rebootedVPDModelbaseF.yaml
furationBETA_rebootedREFINEDVPREDF.yaml
SD15ColorsplashV_v011.yaml
yifurr_sunrise.yaml
pegasusmix_VPredV1.yaml
steinmix_charlie2.yaml
steinmix_alpha6bL.yaml
steinmix_alpha3.yaml
furationBETA_rebootedVPREDPartF.yaml
SD15ColorsplashV_v01.yaml
9thTail_mainV02.yaml
9thTail_mainV01.yaml
9thTail_mainV03.yaml
easyfluff_5000DefaultvaeFFR3CS2.yaml
fluffyrock_e257VpredE11.yaml
fluffyrock_e184VpredE157.yaml
SD15ColorsplashV_v013.yaml
yifurr_cid4.yaml
yiffymix_v41.yaml
indigoFurryMix_se01Vpred.yaml
yiffymix_v43.yaml
yiffymix_v44.yaml
indigoFurryMix_se02Vpred.yaml
fluffyrockanimedilut_v10.yaml
steinmix_alpha6.yaml
fluffyrockE6LAION_e98E6laionE47.yaml
steinmix_alpha5.yaml
pegasusmix_VPredV2.yaml
yiffyfluffybutts_V061.yaml
fluffyrockUnleashed_baseV10.yaml
subfurryanalog_v22.yaml
subfurryanalog_v20.yaml
subfurryanalog_v10.yaml
yiffymix_v40.yaml
yifurr_2.yaml
yifurr_cid.yaml
yifurr_sun.yaml
yifurr_newmoone2.yaml
yifurr_c3.yaml
9thTail_softV01.yaml
9thTail_juicyV03.yaml
beanv6flufusv2_v10.yaml
SD15ColorsplashV_v012.yaml
fluffyrock_e233VpredE206.yaml
yiffymix_v42.yaml
9thTail_softV03.yaml