This is a textual inversion embedding for Widowmaker (Amélie Lacroix) from Overwatch.
Use corneo_widowmaker to activate. The eyes aren't that great with this embedding by itself (but it was a request so I want to release it anyway), so I recommend detailing the face a bit more in your prompt. Also as with most characters with different skin colors, the skin sometimes changes back to flesh color so it's a good idea to put blue_skin with some emphasis in your prompt.
Example images produced with OrangeCocoa available here https://civarchive.com/models/4355/orangecocoa-5050-mix
Check out my other civitai models for more characters and sex positions! https://civarchive.com/user/Master_Corneo
If you enjoy this embed, I genuinely love seeing your creations with it - you can attach them to a review if you're not aware (but not comments sadly)!
Description
FAQ
Comments (9)
Is it possible to train embedding for a certain skin color? Not exact character but the exact color of skin?
Yes I think it would be possible, it's training to recreate what's in the image that isn't tagged so anything like that should work, just needs enough accurate training images. That's said, Widowmaker keeps losing her blue skin in some of the generations using this despite always having it in the training images. Still though, yes I'd have thought it could be done.
I've managed to work out how to generate images, I've watched some videos about training via collabs (I have 1060 6gb Vram so I barely can generate) but I still not able to train anything good. If you would have spare time It would be great If you tried to make an embedding for a skin color. You release em twice a week, I hope you would consider to train it too. :-) Cuz I love your work, very consistant, very specific, like a surgeon scalpel precise theme. :-D
It'd have to be an embedding for one specific skin color, if you have anything in mind? Someone else wanted a pale blue skin one
I guess mainstream RGB ones for a start: red, blue, green. Then purple, yellow, black, white, gray, pink and so on as long as you wish to continue. I guess people will be very happy for all the main colors that characters usually are. I hope someday we will make propts with trained embeddings with needed pose, skin color, outfits, haircut and so on. :-)
By the way. There are no "item embeddings". Why nobody train em? AI makes awfull firearms, cold weapons, no special tools like fire axes, chainsaws, drills, or anything special. There are tags on Danboru but I've never managed to make anything good looking. I was making a girl lumberjack once and could not make any axe, not red fire one, not even a battle one. I think there are many models that make realistic and artistic characters, maybe even too many, but no usefull embeddings that help to make needed details or outfits.
It's quite a bit of work for each embedding. The main reason a tag that does exist on danbooru doesn't work very well is there won't be enough images using it, or using it in a consistent way, for the base model to be able to recreate it well. That's what embeddings solve, but you'll probably have to make them yourself for such commonplace items
I'd love to make an embedding that just makes blue skin
@jarazix try it, I'd love to watch the results. :-)
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