I have been creating a bunch of dynamic wildcards for costumes, this is a megapack so you don't have to go on each wildcard and download them singly. It contains 167 wildcards covering costumes, creatures, objects and scenes.
Please put a thumb up and leave some hearts :)
V2 - Big changes
Genders
I added hairstyles and body build for male gender in the cof-basemodel. now you can switch between male and female gender or keep them both uncommented (inside cof-basemodel/gender).
For this I decided to reorganize the ethnicity section to remove the build and hairstyle which are now moved to the gender section.
As always, you're free to take a look inside the file and comment the options that you don't like :)
Locations
This one was funny to do, I had to move ALL the location from 142 wildcards to ward one single file (cof-location). This way a bunch of locations are grouped together (now the forest section has 41 different input lines, without counting other sections such as dark-forest or enchanted-forest. The location file has more than 5400 lines atm).
So now it is easier to add or remove location sections from the costume/creature/object wildcards.
I also added season and timeofday sections.
1. USAGE
You can check inside the files, there are different sections to call (and useful comments), but you can also use these commands.
Example for the maid wildcard:
__cf-maid/prompt-costume__ : prompt only the maid costume
__cf-maid/prompt-full__ : prompt the costume with girl and locationBut you can also call all the wildcards you own, randomly:
__cf-*/prompt-costume__ : prompt only the costume from any wildcard
__cf-*/prompt-full__ : prompt any costume with location, from any costumewildcard
To prompt your own character and actions:
subject (man, woman..), __cf-*/prompt-costume__, action, set in __cof-location/place/*__Be sure to open the "corn-flakes-model.yaml" file and comment (or uncomment) options which not be to your taste.
So there are three categories of wildcards: costumes, creatures and objects.
I decided for these categories to have separated tokens :
__cf-*/prompt-costume__ : prompt any costume
__crea-*/prompt-creature__ : prompt any creature
__cornf-*/prompt-object__ : prompt any object
__cf-*/prompt-full__ : prompt any costume with a location
__crea-*/prompt-full__ : prompt any creature with a location
__cornf-*/prompt-full__ : prompt any object with a location
__cof-scene-*/prompt-costume__ : prompt any costume for any scene
__cof-scene-*/prompt-creature__ : prompt any creature for any scene
__cof-scene-*/prompt-full__ : prompt any scene with the basic prompt
2. PLUGIN INSTALLATION:
Install this for A1111/Forge: https://github.com/adieyal/sd-dynamic-prompts
tutorial: https://github.com/adieyal/sd-dynamic-prompts/blob/main/docs/tutorial.md
video tutorial: https://www.youtube.com/watch?v=bQK5diN59NA
Install this for ComfyUI: https://github.com/ltdrdata/ComfyUI-Impact-Pack
HELP ME:
Please support me by upvoting this file.
BUZZ on the wildcard is always appreciated !
Have fun!
Description
9 wildcards added - ancient rome, animal print, harlot 18th, hawaiian, ice skater, rumba dancer, red riding hood, mermaid, zombie
FAQ
Comments (39)
does preview image is create by prompt?
Nah, I was lazy and preferred to put a "megapack" image instead.
@C0rn_Fl4k3s XD, I WANT MAKE SOME LIKE THIS PREVIEW, BUT NOT WORK
@bluelovers oh lol, this was made with DreamDiffusion SDXL Hyper, TCD sampler and sgm_uniform scheduler. I put the prompt on the picture.
wildcards just use .txt files? i believe yaml files are config(?) files? why use these instead of txt?
Thanks a lot :) Yes more wildcards are coming. I hadn't thought about more sports wildcards, it's a good idea!
A BIG Thank You for the Update !!!!!!!
More Sports ^^
small question :)
cf-model/ethnicity
cf-model/ethnicity-demon
cf-model/hair-color
We are missing a few files.
Unfortunately they cause errors
in Dynamicprompts
:No values found for wildcard 'cf-model/hair-color...
Im blind
are you using the cf-model file from v1.1 ? Because if you look inside you should see the "ethnicity-demon" at line 24. Maybe you have an old version or didn't restart your server ?
@C0rn_Fl4k3s got the old Version :)
@daemona ok, that reassures me and bugs me too. I wish I could make the old version disappear lol
@C0rn_Fl4k3s right top corner the ...
@daemona indeed but I was thinking about the other 40 wildcards too, most of them have an old cf-model version now ^^"
@C0rn_Fl4k3s do it X 40 ^^
Oh how I wish I had known about this before downloading each one individually. ¯\_(ツ)_/¯
Thank you!
Lol, sorry and thank you for the buzz, I appreciate it a lot! Have fun playing with these wildcards :)
Hello,
You are not thanked enough for your work :)
Thanks!
Thanks, that's nice :)
Hey great work on these! I am lazy asf and those outfits are a big help. I don't know if anyone reported that, but the top-model wildcard is missing the "/prop" section.
I noticed my wildcards breaking when I used top-model outfits and took a look inside. I downloaded it from the single card section and have not checked the card in here.
Same for the wildcard in the collection - just checked.
Hi, yes someone sent me a message in private about this error. I have multiple changes on this file for the next megapack version :)
But I have already updated the single file version of top model without telling about it. I didn't create a new "top model version v1.1" because I didn't have time to generate new pictures to showcase the wildcard.
I have a small question. If I use cf-*/prompt-full or cf-*/prompt-costume, the corn-flakes-model will report an error because it doesn't have these inside. The corn-flakes-top-model doesn't have a prop item, which causes an error when using it. Thank you for your efforts.
Hi, I didn't thought about cf-model but it makes sense to have this error. I'll keep this in mind, though it will be an extensive fix to apply. Yeah the prop error has been discussed in an earlier comment :(
I noticed you stopped adding "public-toilets" or other toilets to the locations of newer cards, which I LIKE. I'm not a big fan as those locations seem to not take the different eras or settings pretty well on some models I use.
My question would be for future reworks could we maybe get the "older" cards that still have those locations changed so that the "anything" wildcard has the toilets in there as optional? (with the # in front of the line)
Its ok if you don't want to do that effort. Maybe others like this location in the roll. Its more of a personal request. Ive been adjusting that myself whenever old cards get an update anyways.
Thank you and keep up the great work <3
Ok I am stupid. Adding a "#" in front of the toilet location under "anything" breaks the whole wildcard... I dont know how to code sorry. I just removed the line.
Thanks :) Yeah I added the toilets at first because a buddy kept asking me but I feel like it's breaking the theme so I'm not a fan. When there are many lines that you don't like it's easier to delete them. I comment them only if I want them back in the future.
The megapack becomes bigger and bigger, there is more and more files. Would anyone be interested if I upload a single file version along with the multiple files version ? Please leave a heart if you're interested. FYI this would possible thanks to @bluelovers
@linvanchene I have no idea about your question, but the locations are coming from the crea-zombie. Maybe tell me if you still have the issue with using the AIO file (coming soon) ?
@linvanchene mmh, I'm using the node from Impact. Is yours better in some way ?
@C0rn_Fl4k3s I use those nodes because adjeyal wrote the guide: sd-dynamic-prompts/docs/SYNTAX.md at main · adieyal/sd-dynamic-prompts · GitHub - basically my assumption is - if he wrote it then it must work with his nodes. Not sure if other nodes provide more or better features.
UPDATED - Deleted my obsolete comments to keep your reading time shorter...
If anyone has time to check their logs in ComfyUI after running a prompt to see if you see similar "not supported list items" - it could potentionally help to narrow down if it is caused by my specific combinations of installed nodes or if a second source can verify it.
@linvanchene Maybe it's a bug and in this case it's better to report it to the node creator so he can fix it (?)
I was thinking about downloading the main promo image of each pack and renaming it to its main prompt - like "cf-tudor", "crea-ghost" etc.. - basically as offline preview and cheat-sheet.
Does anyone know a semi-automatated way of doing that? (Stability Matrix does not seem to recognize the wildcard .zips..?)
Are there plans to provide a "Preview- image bundle" as separate download?
@linvanchene I have no clue how to do it, maybe ask @bluelovers as I have seen him do something similar. And no I didn't planned to do a preview image for the bundle. But that's the kind of image I would pin :)
(__cf-*/beauty-adj__) young woman,__cof-basemodel/ethnicity-no-hairstyle__,
wearing cf-*/*,__cf-*/accessory__,
cf-*/location/anything,
If you'd like to really randomize your cornflake options.
One of the adjustments I make is to customize the timeofday / season / weather / lighting / fx in the wildcard files.
An option could be to split them off from location/anything into separate sub-categories to make them easier to find, modify or comment out - when this makes sense for the specific setting.
timeofday:
{, at dawn|, |, at sunrise|, at noon|, in the afternoon|, at dusk|, at sunset|, golden hour|, blue hour|, at night|}
season:
{, spring|, summer |, autumn|, winter|}
weather:
{, fog|, overcast|, rain|, snow|, storm|, sunny|}
lighting:
{in {, candle|, lantern|, neon} light|, during full moon|}
fx:
{, explosion|, fire|, electrical sparks|, lot of smoke|}
etc.
###
I do like your structure of the YAML files. They are great to work with and your logic is easy to follow.
It's quite a coincidence because this morning I added age and gender in my basemodel file, possibly to replace the hardcoded "young woman". Your idea is definitely interesting for adding a location file. Btw I must confess that I never prompt the season, I'm missing something lol.
Thanks, I had in mind to keep the wildcards easy to understand for the users :)
@C0rn_Fl4k3s
The "season" one is interesting depending on which model you use.
Sometimes when you add "winter" even with an indoor location like a gym you get snow outside the windows.
But if you add "snow" you might actually get snow indoors - probably not what is wanted. :-)
@linvanchene Indeed, and the theme has to be coherent too. Having an hawaiian girl in a snowy winter is a little weird.
