This is an evolution of my model (base mix[jobtang mix]). I've tightened up the colors throughout, and bumped up the hand batting average a bit. I reduced the strong pastel tones and strengthened the background.
You can use it as you normally would, it's totally fine. Sampling is DPM++ SDE Karras, DPM++ 2m karras. Upscalers are AnimeSharp or R-ESRGAN 4x+ Anime6B.
Sampling step is recommended to be 30 over
You can use Dynamic Thresholding to get more interesting colors.
++Added a lightweight model for FP16!
私のモデル(base mix[jobtang mix]の進化版です。全体的に色味を引き締め、手の打率を少し上げました。パステル調の強い色を減らし、背景を強くしてみました。
普通に使っても全く問題ないのですが、それでも一番良いものをオススメするなら、サンプリングはDPM++ SDE Karras、DPM++ 2m karrasを使うことをオススメします。 アップスケーラーはAnimeSharpまたはR-ESRGAN 4x+ Anime6Bです。
サンプリングステップは30オーバーを推奨します。
Dynamic Thresholdingを使用すると、より面白い色を得ることができます。
++FP16用の軽量モデルを追加しました!
If you have any questions, please contact us via Pixiv or Twitter -> https://twitter.com/nzxt_cam
Description
This is an evolution of my model (base mix[jobtang mix]). I've tightened up the colors throughout, and bumped up the hand batting average a bit. I reduced the strong pastel tones and strengthened the background.
You can use it as you normally would, it's totally fine. Sampling is DPM++ SDE Karras, 2m karras. Upscalers are AnimeSharp or R-ESRGAN 4x+ Anime6B.
Sampling step is recommended to be 30 over
You can use Dynamic Thresholding to get more interesting colors.
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