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    Slime world morph. Intended to get a specific texture and appearance out of slime and latex objects. It should be a translucent and almost luminescent material, but this is helped by using those tags in your prompt.

    Most recent version has been trained on a few interior spaces, some animals, fruit still life, slime clothing, and a few other odds and ends.

    I recommend beginning at around a .5 weight and using negatives to help remove extraneous bubble and slime (creature) effects, then adjusting weight and tags to help narrow in your generations. A strongly weighted (solo) tag can be very useful for this.

    Please feel free to comment or message me with recommendations or complaints. I've only been dicking around with AI for a few months, and am almost entirely self-taught on its use (primarily via the on-site generation to boot). All of my models are things that I enjoy (often kink to the detriment of the world morph competition), and would always welcome constructive feedback to try to get them to a better and more usable place.

    Description

    Retrain of v5 dataset with lower epochs in an attempt to make the model more flexible.

    FAQ

    LORA
    SDXL 1.0

    Details

    Downloads
    206
    Platform
    CivitAI
    Platform Status
    Available
    Created
    8/6/2025
    Updated
    5/14/2026
    Deleted
    -
    Trigger Words:
    sl1m3d, slime-morph, translucent slime,

    Files

    sl1m3.safetensors

    Mirrors

    CivitAI (1 mirrors)

    2087238_training_data.zip

    Mirrors

    CivitAI (1 mirrors)

    Available On (1 platform)

    Same model published on other platforms. May have additional downloads or version variants.