Slime world morph. Intended to get a specific texture and appearance out of slime and latex objects. It should be a translucent and almost luminescent material, but this is helped by using those tags in your prompt.
Most recent version has been trained on a few interior spaces, some animals, fruit still life, slime clothing, and a few other odds and ends.
I recommend beginning at around a .5 weight and using negatives to help remove extraneous bubble and slime (creature) effects, then adjusting weight and tags to help narrow in your generations. A strongly weighted (solo) tag can be very useful for this.
Please feel free to comment or message me with recommendations or complaints. I've only been dicking around with AI for a few months, and am almost entirely self-taught on its use (primarily via the on-site generation to boot). All of my models are things that I enjoy (often kink to the detriment of the world morph competition), and would always welcome constructive feedback to try to get them to a better and more usable place.
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美学水平太低了,不加无人类词条的话,一直是女体,体内还有阴茎...饱和度也高得离谱...强度超0.5画面就会变成一坨。
The level of aesthetics is too low. If you do not add unmanned entries, it has always been a female body, and there are penis in the body ... Satuva is also outrageous ... The strength of the strength of 0.5 will become a puppet.
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