This Checkpoint hopes to produce real pictures with cosplay characteristics, like a photo album for sale. It’s like the feeling after Photoshop editing. And hope to reduce image overfitting. Enhances skin's texture. Provide a more realistic background. You can add or not add "realistic prompt".
The Resilient version is mainly used as a Base Model for mature body works. This version wants to show is the feeling of doujinshi performers at the exhibition.
The Energetic version is a Base Model mainly used for energetic works. This version wants to make the characters closer to the original. For example, the body shape and background need to be added by yourself before they can be changed, otherwise it will appear as the original work.
Vx.1
Fixed the problem of overfitting when the width exceeds 1024.
Reduce the incidence of misalignment between the number of fingers and toes.
Vx.0 is initial version.
Recommended prompt: zPDXLrl, score_9, score_8_up, score_7_up, rating explicit, masterpiece, best quality, ultra HD quality details, photo realistic, realistic, hyperrealistic, cinematic lighting:0.32, highly detailed, detailed skin,
Recommended negative prompt: zPDXLrl-neg, pony_negativeV2, score_6, score_5, score_4, monochrome, extra legs, extra hands, mutated legs, mutated arms, pubic hair, extra fingers,
My Usual Settings / Other Tested Options:
Sampler - Euler A Karras / DPM++ 2M SDE Karras
Steps - 40
Resolution - 960x1280, 1280x960, 1280x1280, 1024x1024
It is strongly recommended to use the Restore faces and ADetailer functions.
Regarding the "finger" problems, please adjust the Step to above 40 to reduce incidence. However, there is no guarantee that "finger" problems will not occur.
Version comparison example:

Description
First Version.
FAQ
Comments (7)
Love the combination of unreal and real with your model! I hope you'll release a version with improved hands! I tried many variations and it's very hard to end up with hands that have 5 fingers and no rogue bits, lol
Yes, I found this problem too.
Thanks for the reminder.
There are always 4 toes and 6 fingers.
I will try to find a way to get the correct number of fingers back.
I tried to fix it, but I don't think this problem can be solved in a short time.
Repairing the number of fingers will result in a large loss of original style.
And I can’t draw very good hands either, they will still be broken.
For the time being, we can only ask you to use other methods to adjust the situation of multiple fingers.
I'm sorry.
You can adjust Step to above 40 to see if the number of fingers is normal.
Thanks.
@springshsiao350 Hey thanks for trying! ^_^ I'll try other ways for sure!
Please don't retire :(
You are so good at making models, thank you always
Really good news for me. Thanks.
Details
Files
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.









