🌀I do commissions, check out my artwork at: https://www.deviantart.com/lindezablue
Paya from The Legend of Zelda - Breath of the Wild video game.
🔸Recommended weight: 1.0
🔸Recommended Sampler: Euler a
🔸Recommended Prompts:
(Positive Prompts) paya, white hair, long hair, sidelocks, blunt bangs, pointy ears, brown eyes, facial mark, hair tubes,
(Negative Prompts) none,
This model is designed to render the character outside of their official outfit, allowing for more flexibility in clothing and style while keeping the character recognizable. This is to avoid outfit elements from leaking through and to better support variations like swimwear or alternate clothing/styles.
All preview images were rendered with my Personal Model.
Feel free to experiment with different checkpoints to see how it works.
🔹I spend a lot of time making these Loras, prioritizing quality over quantity, so you won't see me posting dozens of models per day. Please share your image results and comment with any feedback on the model page so I can further improve this model for everyone, and if you feel it deserves a tip, you can make a donation by purchasing a "Digital Amazon Gift Card" for $5 (the price of a coffee) or with any amount you feel is fair.
The Recipient Email Address should be: [email protected] Thank you!~💙
⚠️ All posts to my models are limited to Content Rating "PG, PG-13, and R" ONLY!
Description
Base Version. (No Changes)
FAQ
Comments (1)
The model works really well and definitely does better with her eyes than the first Paya model. It took a lot of tweaking to get them not looking weird. There is a YMMV in her skin texture though, it's hard for me to put my finger on it but feels like her skin lacks 'luster' without enough adjustments and style loras. I've found setting her lora between 60-80 gives her skin a bit more 'aura' when combined with a descent style lora. Besides that, it comes out pretty well on all main metrics.