This model aims to generate more realistic and diverse human faces, moving away from the "flux chin/face" issue and the overly modelesque appearance often associated with similar models. It focuses on creating average, everyday faces with natural features, including a wide range of ethnicities and age groups. This makes it suitable for generating characters that look more like real people.
Base Model:
Flux
Recommended Settings:
- CFG: 2.0 - 3.5
- Steps: 20 - 30
Additional Information:
This model is intended as an initial test. Feedback is highly appreciated to help refine and enhance its ability to generate realistic faces. The model has been designed with inclusivity in mind, aiming to represent a variety of races and ethnic backgrounds.
Note:
Since this is an experimental release, there may be some inconsistencies. Any input on potential issues or areas for improvement would be very valuable.
Description
FAQ
Comments (4)
Do you use tags to distinguish between different ethnicities
the different "base" ethnicities are in the captions, but prompt is enough to say african or asian to trigger, while if nothing is set it mainly produces caucasian people
Thank you for this! I've definitely been bothered by not being able to break away from the "flux face" so I will definitely keep this one in mind next time I'm generating humanoids.
Great resource for making NPCs for my TTRPG game. Thank you very much! My towns are no longer filled to the gills with chads and sloots!
Details
Files
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.







