This Lora supports the destruction of historic and well-known buildings
This does not normally work ... you can generate a destroyed ruins or church but it doesn't work with famous buildings
If you know the building and its surroundings well, you will of course see that it is not an original.
look at my prompts and change them according to another building and environment, some tests on untrained buildings work quite well.
some trigger are
partially collapsed
missing ... spire, parts, pillar
destructed
damaged
flames
smoke
collapsed
...
mostly landscape - format
...
Do not use these images to spread fake news - you are responsible for everything you do
Description
first version
FAQ
Comments (6)
Hmm... Does Flux know Godzilla (or at least kaiju)?
i dont now ^^
Flux knows just about everything. Then the devs nerfed the prompt system to make it seem less so. SD3.5 shows the same issue. LORAs can reactivate the connection between prompts and inbuilt model training!
This is an excellent addition to Flux, addressing one of the model's weakness. However what Flux really needs is a 'destruction' style, fully trained on the 'before' and 'after' for various materials destroyed by various forces.
However, I appreciate a complex photo-real environment at decent rez is probably beyond a model as small as Flux, so this use case remains more as a novelty.
true ... i took original pictures and destroyed a part of the building with inpaint option ... that was very time-consuming
ive noticed the same, i’ll give this model a try. cheers.





