CivArchive
    MugenMaluMix SDXL - v3.0
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    https://civitai.com/models/345933 MugenMaluMixThese checkpoints are Supermerger LoRA merge mixes of AutismMix SDXL, and 4th Tail (from v3) for the full merge recipes see articles:♾️ Merge Recipe for mugenMaluMix♾️ Merge Recipe for mugenMaluMix v2♾️ Merge Recipe for mugenMaluMix v3The intended use is to produce anime and game art character subjects in a fantasy style, and to be used as a base for my future LoRAs.Quality goals are to prioritise better anatomy (hands, feet particularly) and maintain the base models responsiveness to booru tags.Like the base model, if you have any issues running this model I also suggest using this webui: https://github.com/lllyasviel/stable-diffusion-webui-forgeAs well as this extension if you get noise outputs:https://github.com/hako-mikan/sd-webui-prevent-artifactRecommended prompt structure:Positive prompt:score_9, score_8_up, score_7_up, score_6_up, source anime, {{tags}}Negative prompt:score_4, score_5, score_6, 3d, monochrome, (censor), render, simple background, white background, text, watermarkWorkflow:I've been using the Adetailer extension to automatically segment and upscale faces/hands/bodies as needed - I highly recommend it:--> https://github.com/Bing-su/adetailerMy usual settings:Steps: 30, Sampler: Euler a, CFG scale: 7, Denoising strength: 0.4, Clip skip: 2, ADetailer model: face_yolov8n.pt, ADetailer confidence: 0.3, ADetailer dilate erode: 4, ADetailer mask blur: 4, ADetailer denoising strength: 0.4, ADetailer inpaint only masked: True, ADetailer inpaint padding: 32, ADetailer version: 24.3.0, Hires upscale: 1.5, Hires upscaler: Latent, Mask blur: 4, Inpaint area: Only masked, Masked area padding: 32, Version: f0.0.17v1.8.0rc-latest-276-g29be1da7

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