CivArchive
    Pearly Opal Anima - v2
    Preview 1
    Preview 2
    Preview 3

    Pearly Opal Anima

    A checkpoint focussed on bringing a more detailed lighting and smoother shading along with more interesting backgrounds without much hassle.

    Installing for local gen

    Get the text encoder and VAE from the HuggingFace page.

    The model is natively supported in ComfyUI. The model files go in their respective folders inside your model directory:

    • Pearly Opal Anima .safetensors goes in ComfyUI/models/diffusion_models

    • qwen_3_06b_base.safetensors goes in ComfyUI/models/text_encoders

    • qwen_image_vae.safetensors goes in ComfyUI/models/vae (this is the Qwen-Image VAE, you might already have it)

    Settings

    Settings that i use with this checkpoint

    Note: I’m pretty much winging it.

    1st Ksampler

    • Sampler: Euler

    • Scheduler: Simple

    • CFG: 5 ish

    • Steps: 20 - 35

    Ultimate SD Upscaler

    • Sampler: Euler

    • Scheduler: Simple

    • CFG: 5 ish

    • Steps: 5 - 20

    • Tile size: 512 or 1024

    (masterpiece, very aesthetic, hdr, depth of field, high quality, realistic lighting. masterpiece, best quality, good quality, amazing quality, extremely detailed, extremely aesthetics, intricate details, absurdres, newest, highres, score_9, score_8), 

    Recommended negatives:

    (lowres, bad quality, worst quality, long neck, bad , watermark, jpeg artifacts, ugly, poorly drawn,  score_1, score_2, score_3),

    Additional notes:

    This model performs best with more detailed prompts. Dont forget you can also use weights on prompts example: (standing:1.2),

    Description

    better stability

    better prompt adherence

    FAQ

    Checkpoint
    Anima

    Details

    Downloads
    3,654
    Platform
    SeaArt
    Platform Status
    Available
    Created
    6/9/2026
    Updated
    6/9/2026
    Deleted
    -

    Files

    Available On (1 platform)

    Same model published on other platforms. May have additional downloads or version variants.