CivArchive
    Crystal Wind - v1.0
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    πŸƒCrystal Wind - Slider + StyleπŸƒ

    Β§πŸ₯LoRA - version.πŸ₯

    🧬 Technical Specifications

    ┏━━━━━━━━━━━━━━━━━━┳━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓

    ┃ ↳ Model Version: ㅀㅀ┃ v/Stable [1.0] ㅀㅀㅀㅀㅀㅀㅀㅀㅀ┃

    ┣━━━━━━━━━━━━━━━━━━╋━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┫

    ┃ ↳ Training Dataset: ㅀ┃ 98 High-Quality Images ㅀㅀㅀ┃

    ┣━━━━━━━━━━━━━━━━━━╋━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┫

    ┃ ↳ Primary Focus: ㅀㅀ┃ Style + Effects + Slider Boost ┃

    ┗━━━━━━━━━━━━━━━━━━┻━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛

    ✨ What's Improved

    These are my first **SLIDER LoRA-LoCon** models, aimed at achieving maximum aesthetics without using any trigger words β€” only adjusting the strength with the slider.  

    The LoRA acts as a **booster of effects** β€” any effects you wish, at your discretion. Want glass shattering? More reflections? Glare? Shine? Neon? β€” All of these effects are amplified by the LoRA strength, plus a slight influence of the style itself. This is an **ANIME LoRA**, so I haven't tested it with realism.


    My recommendation is 0.8 strength, but by default I always set it to 1.

    The preview images are always at full LoRA strength [1.0].

    Description

    🎬 MY SETTINGS 🎬

    πŸ“Έ CLIP SKIP: 2

    🎲 CFG Scale: 4.5 | 5 | 5.5 | 6 (Optimal)

    🧼 Samplers / Schedulers: Euler A, DPM++ 2M SDE, SGM Uniform, BETA, Karras

    πŸ‘£ Steps: 20 β€” 40

    ♨️ Hi-Res Fix: 4x-UltraSharp or Foolhardy Remacri (Don't use it now)

    🎭 Adetailer: Use for Face and Eyes if you have problems with them

    LORA
    Illustrious

    Details

    Downloads
    583
    Platform
    SeaArt
    Platform Status
    Available
    Created
    3/16/2026
    Updated
    3/28/2026
    Deleted
    -

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