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    WKB-Illustrious - Pixar_v2.0
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    [WKB-Illustrious-v3.0] - Real Style

    Follow my workflow(included in Images) to get the best results.

    • Sampler: DPM++2M + Karras

    • Steps: 25-30

    • CFG Scale: 4

    • Clip Skip: 2

    • VAE: No Need

    • HiRes-Fix(Recommended): 10 + 10 steps (Dual Sampler) with 4x-Ultrasharp.pth or whatever you prefer and denoise of 0.4-0.6.

    Prompting Tip V3.0:

    Positive: masterpiece, best quality, amazing quality, 4k, very aesthetic, high resolution, ultra-detailed, absurdres, newest, scenery, realistic {prompt} BREAK, detailed background, blurry foreground, bokeh, depth of field, volumetric lighting

    Negative: modern, recent, cartoon, graphic, text, painting, crayon, graphite, abstract, glitch, deformed, mutated, ugly, disfigured, long body, lowres, bad anatomy, bad hands, missing fingers, extra fingers, extra digits, fewer digits, cropped, very displeasing, (worst quality, bad quality:1.2), sketch, jpeg artifacts, signature, watermark, username, (censored, bar_censor, mosaic_censor:1.2), simple background, conjoined, bad ai-generated

    [WKB-Illustrious-v2.0] - Pixar Style

    This version improves on the character anatomy and adds a Pixar style. Create better eyes, better faces even without upscaling or hires-fix.

    • Sampler: Euler A + Karras

    • Steps: 35–40

    • CFG Scale: 5

    • Clip Skip: 2

    • VAE: No Need

    • HiRes-Fix(Recommended): 15 steps with 4x-Ultrasharp.pth or whatever you prefer and denoise of 0.4-0.6.

    Prompting Tip V2.0:

    Positive: HDR, 8K, masterpiece, best quality, detailed skin, detailed hair, Smooth Quality, {Your Prompt}

    Negative: missing fingers, extra fingers, poor resolution, poor quality, poor detail, poor anatomy, poor eyes, poor hands, watermark, signature, artist's name, lineart, anime,

    [WKB-Illustrious-v1.0] - Disney Style

    This is a fine-tuned checkpoint designed to replicate the signature 3D animation aesthetic of modern Disney and Pixar films. It excels at creating high-fidelity characters and environments with soft lighting, expressive features, and tactile textures.

    Key Features:

    • Stylized Realism: Balances cinematic lighting with exaggerated, appealing character proportions.

    • Texture Depth: Renders complex surfaces like subsurface scattering on skin, fluffy fur, and realistic fabric weaves.

    • Vibrant Color Science: Tuned for the saturated yet harmonious palettes typical of big-budget animation.

    • Versatility: Works seamlessly for portraits, wide-angle cinematic shots, and whimsical creature design.

    • Sampler: DPM++ 2M Exponential or Euler a Karras

    • Steps: 25–30

    • CFG Scale: 4-7

    • Clip Skip: 2

    • VAE: Baked-In (or "sdxl.vae" if you want)

    • HiRes-Fix(Recommended): 12-15 steps with 4x-Ultrasharp.pth and denoise of 0.4-0.5


    Prompting Tip V1.0:

    Positive: 3d render, octane render, cinematic lighting, masterpiece, disney animation, subsurface scattering, highly detailed, BREAK, {Prompt}, volumetric lighting, detailed background, living room background, skindentation, night, from angle,

    Negative: bad quality, worst quality, worst detail, sketch, censor, anime, simple background,

    Description

    Better anatomy even without upscaling. v1.0 was disney-3d style, this time its Pixar-3D style. Enjoy it and share your generations and feedbacks plz.