CivArchive
    Fabled Infusion - IL / XL - () - v3 Canny Mountain
    NSFW
    Preview 1
    Preview 2
    Preview 3
    Preview 4
    Preview 5
    Preview 6
    Preview 7
    Preview 8
    Preview 9
    Preview 10

    Please Rate! - Your feedback, ratings or a follow are greatly appreciated. - Thankyou!

    (Semi & photo realism, with an eye to the artful).

    v1 -(best for simi-realism, creative composition)

    v2 -(very constant outputs with little fuss, High photorealism, detailed skin texture)

    v3 -(Best retention of character, composition, & pose info from Illustrious, High versatility, with some patience, it's the most capable)

    These models can use both Illustrious and XL Loras, though you may need to adjust the weights a bit.

    I used a face detailer in about 10 of the 20 example images, and most use upscaling (4x-nickelback). A face detailer is generally helpful depending on zoom level, If your subjects face is about 30% or more of the image it can be detrimental. I urge experimentation in all areas.

    V3 - Canny Mountain - (greater focus on retention of the illustrious knowledge base, camera film and post-processing effects)

    Suggested settings:

    • VAE: sdxl_vae (baked in)

    • Clip skip: 2 was used during merge, (setting 1 or 2 should yield same results)

    • Samplers: DPM++ 2M SDE, DPM++ 3M SDE, Euler Ancestral Schedulers: SGM Uniform, Karras, Occasionally I use others for variance. (experimentation is recommended),

    • Resolution: all standard 1MP resolutions work well in portrait and landscape, (depending on context) (I often use 1024x1360 and 1120x1440 in portrait and landscape) I sometimes go as high as 1344x1728,

    • CFG: 3.8 - 8.0 (I typically use 3.8, -5.6 for photorealism)

    • Steps: 32 - 38 (I use 36 most often),

    Prompting:

    • Danbooru tags, & natural language prompting. Generally less is more, for best results try to write clear concise prompts, (look to my sample images for examples and general formatting).

    positive prompts - responds well to camera related tags: photorealistic, raw photo, amiture photo, depth of field, bokeh etc.

    • negative prompts - I generally recommend keeping sepia in your negatives to overcome a sepia bias. (it can be helpful to add a few things like "artificial, anime, illustration, unreal", if you're pushing for greater realism).

    V2 - Fully REALized - (greater photorealism while maintaining much of the illustrious knowledge base)

    Suggested settings:

    • VAE: sdxl_vae (baked in)

    • Clip skip: 2 was used during merge, (setting 1 or 2 should yield same results)

    • Sampler: DPM++ 2M SDE - SGM Uniform, (good option for photorealism) or Euler Ancestral - SGM Uniform (experimentation is recommended),

    • Resolution: all standard 1MP resolutions work well in portrait and landscape, (depending on context) (I often use 1024x1360 and 1120x1440 in portrait and landscape)

    • CFG: 2.8 - 9.0 (I commonly use 3.8, 5 & 7)

    • Steps: 24 - 38 (I use 36 most often, though I'm starting to use lower values with solutions like CFG rescale & Zero Star).

    V1 - Beyond the Valley

    Suggested settings:

    • VAE: sdxl_vae (baked in)

    • Clip skip: 2 was used during merge, (setting 1 or 2 should yield same results)

    • Sampler: Euler Ancestral - SGM Uniform (most consistent good results), DPM++ 2M SDE - SGM Uniform, (good option for photorealism)

    • Resolution: all standard 1MP resolutions work well in portrait and landscape, (depending on context) (I often use 1024x1360 and 1120x1440 in portrait and landscape)

    • CFG: 2.8 - 8.0 (lower for more photorealism - I commonly use 2.8, 3.8, 5 & 7)

    • Steps: 24 - 38 (I use 36 most often)

    Prompting:

    • Primarily Danbooru tags, mixed with a bit of natural language prompting. Generally less is more, for best results try to write clear concise prompts, (look to my sample images for examples and general formatting).

    positive prompts - Hype4realistic can be added to push realism a bit further.

    • negative prompts - I generally recommend starting with none and adding tags as needed. (it can be helpful to add a few things like "toon, illustration, unreal", if you're pushing for greater realism).

    I started this project to in an attempt to recreated a specific aesthetic created by blinkdotleh using his workflow where 2 models split the steps during image generation. He created a series of images using Uncanny valley for the initial steps & my fabled Illusion model as a refiner. I created a style Lora from those outputs and included it in this merge. This is an attempt to recreate that look in a singe model while preserving as much of the Illustrious knowledge base as possible.

    on the image generation side, this is roughly 50% Illustrious & 50% XL (mostly bigASP), while the CLIP more heavily favors Illustrious at about 65%.

    Resources used / Creator thanks

    Checkpoints:

    iLustMix by GZees

    BigASP v2.0 by nutbutter

    Uncanny valley by meden - (clip only)

    IterComp by Advokat

    Fabled Illusion by self

    RealVisXL V5.0 by SG_161222

    Loras:

    Hyperrealistic [Pony | Illustrious] by Zoropaton

    SPO-SDXL_4k-p_10ep_LoRA_webui by rockeycoss

    custom style Lora - (not yet publicly available)

    (Additionally, thanks to everyone whos prompts I've pilfered for testing).

    Description

    Note: keep "sepia" in Neg Prompt to correct color bias, (v3 only).

    v3 focuses on greater retention of the Illustrious knowledge base. During iterative testing, I rendered a handful of characters and found the point where pushing further realism was causing the loss of key details, then dialed it back a bit.

    There's a (situationally dependent) sepia bias. I recommended keeping sepia in your neg prompt.

    CFG: 3ish - 9ish, (4.8 - 5.8 sweet spot)

    32 - 38 steps, DPM++2M_SDE, Euler_A, DPM++3M_SDE, (SGM_Uniform, Karras).

    Standard SDXL VAE is recommended & baked.

    FAQ

    Checkpoint
    Illustrious

    Details

    Downloads
    6,026
    Platform
    SeaArt
    Platform Status
    Available
    Created
    7/12/2025
    Updated
    1/24/2026
    Deleted
    -

    Files

    Available On (1 platform)

    Same model published on other platforms. May have additional downloads or version variants.