Description
I don't know if the colors of the 13th, 14th, and 15th ladies are a bit too bright, they don't seem to be popular. Let's try bringing out the 16th lady. Her colors are slightly lighter compared to the previous ones, which should be more realistic in my personal understanding, with a bit less of a digital feel. I tested various outdoor portraits online and did not find any overexposure, especially the reason why I ranked her as No. 16 is no face melting, really, I've checked hundreds of photos these days, including half-body and full-body shots, only one or two faces were not good, the rest were normal, no need to turn on face repair or the ADetailer plugin (if you want to turn on HD repair, like my usual 512X1024, high-resolution repair X2).
The downside is that during online testing, some scenes cannot be reproduced, which is quite strange, some scenes that can be generated locally cannot be generated online (the random seed source set on my local SD is from the CPU, for synchronizing lib to run online).
The cover image is usually generated casually for convenience, just to make up the numbers, it does not represent the upper limit of the 16th lady, you can freely explore. I have released both the clothing and scene files, feel free to combine them. According to past testing experience, some outfits match certain environments to produce better results, but the same outfit in a different scene can have vastly different effects, I don't know why the 1.5 model is so eccentric, ...
Feel free to send back images or leave a message about model issues. The example images are still lazily updated, in fact, you can generate better-looking images than what I have posted. It's all modularized operations, provided that you are willing to use computing power, just like in order to get a set of satisfactory eight images, the 300 computing power I received that day was not enough, just estimating that maybe not many people are willing to do such a crazy operation



















