CivArchive
    Stipple-Weave - v1.1
    Preview 1427780Preview 1427766Preview 1427781Preview 1427744Preview 1427745Preview 1427754Preview 1427755Preview 1427756Preview 1427758Preview 1427760Preview 1427761Preview 1427762Preview 1427767Preview 1427782Preview 1427784Preview 1427785Preview 1427811Preview 1427852Preview 1427860Preview 1427868

    This is an old attempt I made to create a pixel art model.

    It creates fake looking pixel art that looks stippled.

    v1.0 creates results that better resemble pixel art.

    v1.1 has more of its own character.

    Optional trigger words: "pixelart", "grid", "mesh grid".

    I pre-processed my input image training data by scaling it up and then superimposed black grid lines across the pixels and left only a single pixel visible in the center of each of the grid lines. This was in attempt to help the model place pixels in the right location, despite irregular logical pixel shapes (due to non-perfect aspect ratios).

    I have abandoned training this model because I think my pixel-art ControlNet "PixelNet" (https://civarchive.com/models/102482/pixelnet) completely outclasses this model. Regardless, I like the aesthetic result of this model, even if it isn't good at making genuine pixel art.

    I don't know how to convert a hypernetwork .pt file into a .safetensors, so here it is as such. If anyone has a script to do this, I will upload a .safetensors file then.

    Description

    Hypernetwork
    SD 1.5

    Details

    Downloads
    120
    Platform
    CivitAI
    Platform Status
    Available
    Created
    7/6/2023
    Updated
    9/27/2025
    Deleted
    -

    Files

    stippleWeave_v11.pt

    Mirrors

    Huggingface (1 mirrors)
    CivitAI (1 mirrors)