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    Anima workflow

    GUIDE HERE a bit outdated, but should give general information on how the workflow works.

    First version of the inpainting workflow came almost 3 years ago for 1.5. It´s been a long ride 🥳

    13/07/2026 - v1 Beta anima

    • Added ability to do full image inpainting. This has been requested multiple times.

    • Added ability to use edit loras with cosmos reference. See Anima edit and Cosmos Reference . The node and lora are necessary for using the edit. If you see shading/shadow of original image, raise "Expand mask area".

    • The workflow is a bit more messier than 0.9, as bypasser/muter does not work with subgraph. Did not bother to figure out how to clean it yet, hence the beta.

    With edit you can do simple edits to the images, limited by the lora. Like changing clothes, adding stuff etc... Other than what you want to edit, generally stays the same.

    Edit enabled
    Denoise: 1
    prompt: add cat ears, animal ear fluff,cat ears,blue sky,masterpiece, best quality,

    Let me know if you find something funky.

    26/05/2026 - v0.9 initial release for anima

    • Converted XL workflow to work with anima. It works pretty much same as XL one, guide is relevant on that part.


    Inpaint workflow XL V2

    GUIDE FOR V2 WORKFLOW IS LOCATED HERE

    06/12/2025

    -Added ability to control mask opacity.

    -Changed sampler to prevent problems with generation.

    -Adjusted guide.

    04/12/2025

    -Added ability to do colormatch. Changing colormatch setting to 1 will try to match the color of the image.This is good if using VAE that changes color between encode/decode cycle or using different lora/model.


    Older:

    -Added differential diffusion

    -Cleaned the workflow

    -Created guide which can be found HERE

    -This should work with 1.5 too, did not test.


    Inpaint workflow XL V1.1

    Due to request updated to work with XL. It is somewhat barebones compared to 1.5. Does not have segmentation or controlnet models currently.

    I have a bit outdated comfyui, let me know if it is throwing some errors.

    Description

    Initial release for XL

    FAQ

    Comments (5)

    prasanth_dma808Sep 27, 2024· 1 reaction
    CivitAI

    I'm getting this error message.
    got prompt

    Failed to validate prompt for output 22:

    * HighRes-Fix Script 39:

    - Value not in list: control_net_name: 'control_sd15_inpaint_depth_hand_fp16.safetensors' not in []

    - Value not in list: pixel_upscaler: '001_classicalSR_DF2K_s64w8_SwinIR-M_x2.pth' not in ['1x-ITF-SkinDiffDetail-Lite-v1.pth', '4x-ESRGAN.pth', '4x-UltraSharp.pth', '4x_NMKD-Siax_200k.pth', '4x_NMKD-Superscale-SP_178000_G.pth', '4x_foolhardy_Remacri.pth', 'remacri_original.pt']

    Output will be ignored

    PotatCat
    Author
    Sep 27, 2024

    Which version are you trying to use?

    WahiDec 20, 2024· 1 reaction
    CivitAI

    Greetings everyone... I had this problem yesterday and I don't know what kind of nodes it is, installing missing nodes doesn't see anything. (Missing Node Types
    When loading the graph, the following node types were not found:

    ScheduleToCond

    ScheduleToModel

    PromptToSchedule

    PotatCat
    Author
    Dec 21, 2024

    Which version of the workflow are you using?

    peter2floor593Dec 23, 2024

    you need to install the impact sub pack.. it is a part of the impact_pack but it is installed separately now.

    (Impact Subpack is no longer installed automatically. To use UltralyticsDetectorProvider nodes, please install the Impact Subpack separately.)

    Workflows
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    Details

    Downloads
    1,418
    Platform
    CivitAI
    Platform Status
    Available
    Created
    8/31/2024
    Updated
    8/11/2026
    Deleted
    -

    Files

    comfyuiInpaintWorkflow_xl11.zip

    Mirrors

    HuggingFace (1 mirrors)