CivArchive
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    READ "ABOUT THIS VERSION" for GEN info -->

    • New V7 has both a TURBO and a LIGHTNING optimized version - superfast!

    • My BEST SDXL MODEL TO DATE - Short and sweet prompts are the best!

    • TURBO V2 - Now even better quality at lower steps!

    • LCM UPDATE: 1-2 seconds per generations! READ "ABOUT THIS VERSION" -->

    • UPDATE VAE with FP16 fix for better details: https://huggingface.co/madebyollin/sdxl-vae-fp16-fix

    • V.5 is up! Better everything - enjoy!

    • V.4 is up! Better photorealism...AGAIN!

    • V.3 wants DPM+ 3M SDE and V3 also has a new better license!

    • Image compatibility between COMFYUI and A1111 - same image everywhere! This breaks seeds and you will not be able to get same image as me without these changes! Read more here: https://github.com/Mikubill/sd-webui-controlnet/discussions/2039

    Settings and recommendations down below

    Easy and complex at the same time, this model is very versatile in the right hands. Better photorealism in XL is here.

    ⊣ Why?

    Look no further. The era of sharp versatile models for XL is here, in big part because of this awesome community. This is a model accumulating upon the knowledge provided by the SDXL 1.0 model and the incredible base it has given us - thanks to the team over at StabilityAI!

    But as many have noted, there is always room for improvement. This model aims to take XL generations to a new plateau on which to build further and generate some really cool images along the way - be it photographs or digital art.

    Realities Edge (RE) stabilizes some of the weakest spots of SDXL 1.0 base, namely details and lack of texture. Sometimes XL base produced patches of blurriness mixed with in focus parts and to add, thin people and a little bit skewed anatomy. The diversity and range of faces and ethnicities also left a lot to be desired but is a great leap forward since the days of 1.5. Lastly, the art in all its different styles and forms. SDXL base is far more capable than it's predecessors and a huge upgrade for us to play with, but there is some art styles the model still struggles with. The additions made to RE in this regard is big.

    SDXL was released to all of us here. Now we build.

    ⊣ What?

    A methodical chaoswarp* of the best available models on Civitai combined with custom, unreleased, XL Loras I've been training these past weeks have resulted in this model. It is capable of photorealism and natural photography but that just scratches the surface. RE can do NSFW and has great anatomy information paired with Loras for better skin-texture and more realistic faces, eyes and mouths. The hole slew of anatomical corrections have been mostly fixed for the ladies and hands have also improved a lot giving way to staggering realism. The men still have room for improvements, but with this as a base I think that improvement will be here quick.


    Realities Edge is first and foremost an art machine. Bombastic oil paintings, atmospheric art photography, futuristic 3D, all forms of digital art and anything in-between. If it's been expressed in art in some period of the human history, RE should be able to handle it or at least give you a great base to train your own stuff with! Loras are more accessible than ever with SDXL being the easiest plattform to train on (but a hard one to master 😉).

    RE has a wide array of art-styles to choose from and most of them come out sharp and vibrant ready for further tweaking if and upscaling if needed. Illustrations, vector, oil paintings, watercolor, vintage cameras like Kodak and Ektachrome; product photography, concept art, macro, portraits, animals, comics, characters, Western-style, Eastern-style, medieval, RPGs like D&D, mechanical parts, aliens and all of these can be combined, twisted around, merged and re-synthesized into whatever concoction you can imagine.

    ⊣ How?

    Leaning heavily on the fantastic community model maker socalguitarist 's XL models infused with high volumes of my own acidic Loras burning off bad quality, low resolution, wonky eyes and airbrushed skin texture and adding a needed boost to creativity and range of style that the base model from StabilityAI lacks. Together with the training of the community merged within, this model shines.

    There have been around 17 iterations before arriving at this one. Models have been merged with regular Checkpoint merging in both Weighted sum and Add difference but the heavy lifting was done in MBW (block merging). The many Loras were trained with Kohyaa-ss with dim rank of 256 for the sharpest detail and highest quality possible, at the cost of diskspace.

    Speaking of which. Total footprint for model is ~170GB.

    The model is capable of producing some basic anime, but don't despair, during the process there was an anime Lora born from the potion mixing- scheduled for release at the end of August. But that's for another post.

    NO REFINER NEEDED

    ⊣ Capabilities and recommendations:

    • Photorealism, 3D, 2.5D, Illustrations, Photomanipulation, Portraits and much more

    • NSFW capabilities

    • Works very well with Loras - both as a base to train on and for rendering

    • Excels at both types of CLIP prompting. Be it maximalist OpenAI style prompts or minimalist story driven LAION prompts (written in a more natural language without constant commas).

    • Great lighting and shines with easy short prompts and aggressive (but short) negative prompts.

    • Very low risk of burned generations even on higher CFG - recommend 5.5-15

    • Responds amazingly to hires.fix with just a scaling of 1.0-1.5 and beyond. I like doing it with no scaling at all, but just letting it run through with a sharp upscaler and less steps. If you have the VRAM for it, push the scaling higher, go nuts!

    • Favorite resolution ranges are 768x1344 and 1024x1296. Works good for landscapes on even bigger resolutions. Also works with anamorphic lenses in resolutions of 1920x816 or the likes. Test what works best for you.

    • DPM+ 3M SDE Karras recommended but always test your favorite!

    • All the img2img modes work really well and balancing a low CFG with a higher-than-average Denoising Strength will produce a sharp and clear upscale full of interesting details, using regular SD upscale. I wonder what you can do with Ultimate SD upscale?

    • Likes Clip Skip 1-4. I frequently use 2.

    • Knows about some celebrities - good LoRA base!

    • Use with ToMe (token merging) in A1111 (I'm sure it's implemented in Comfy as well) for a much faster SDXL generation time - changes seeds though!

    * = The word "chaoswarp" is defined by large amounts of coffee and lots of nights spent waiting by the computer dreaming up ever more complex prompts, folding styles, tales and characters into elaborate images. In the haze of the late hours, ideas and experiments unfold that forego with such haste that having any recollection of the exact steps taken is, at this time, impossible.

    Generate responsibly.

    "Like ReV and RV but for XL - amazeballs!"

    - some dude on the internet

                             ⋅ ⊣ tack och på återseende ⊢ ⋅

    Description

    First, I've changed my A1111 to produce the same images across all different GPUs and ComfyUI (and others). The change implements the official "noise pattern" of Stability AI. This is a seed-breaking change but moving forward is the only way, and this change is sort of "preferred" even by Stability AI themselves. This makes interoperability between different UIs much easier and we can all benefit! This does not mean you can't produce images the old way, but if you want to be able to reproduce my images exactly, you need to change some settings in A1111.
    Read here how to do it: https://github.com/Mikubill/sd-webui-controlnet/discussions/2039

    MAJOR OVERHAUL:

    • Even easier to prompt to get high quality. DON'T use the old style prompting with 200+ tokens, you'll get a worse image.

    • Let the algo do its thing - CFG at 2-10 but recommend 4.

    • Hands, feet and ears+eyes are now better as well as hair realism. Use your prompting to get what you need!

    • SHARPNESS! <---- Even if RE 2.0 was more sharp than anything else on Civitai I still felt it could be better. 3.0 is a great step in that direction and sharpness is not not only in eyes/photos but in environments as well as in art!

    • The mission statement of Realities Edge is to take photorealism to the next level BUT keeping the model creative and able to create art/3D/NPR images as well - I can finally say with 3.0 that this has been achieved. Unparalleled photorealism but with the "flick" of a prompt, can become something entirely different.

    • Better NSFW. Males are still a hit and miss but there are LORAs (not mine) here on Civit that can help you in that direction if you need it!

    To-do:

    • Nipples have a tendency to show up here and there even on clothing - use "nipples" in negative to get that out of the picture!

    FAQ

    Comments (13)

    yoloswagg45Sep 13, 2023· 2 reactions
    CivitAI

    While I was loving your original model, I feel that it is getting more and more cartoony now? The colors are more saturated/colorful as well.

    It is starting to feel like 1.5 in a way. Is this something you meant to do?

    The lighting from V1 was something else.

    olivetty
    Author
    Sep 14, 2023

    It should be the other way around! :O No, I'm still trying to ride that edge between realistic and artistic/creative. Maybe merging V1 with some V3 will get you where you want to be?

    In my tests between the different versions, I always look at composition, skin detail, eyes and hair which are all way better now in V3 - less plastic feel. Wrinkles are more natural and will be introduced even when not specified which gives a more natural look.

    If you have any comparison (maybe a small XYZ plot comparing V1 and V3 side by side) that would help a lot since "creative photorealism" is what I'm aiming for!

    EDIT: Also, my prompts have changed slightly between the versions, maybe something in my prompt got that light you were after?

    olivetty
    Author
    Sep 14, 2023

    I did try adding the "noise offset" lora from Stability and at 0.5 weight it does seem to be more in line with V1 - give it a try!

    yoloswagg45Sep 14, 2023

    @olivetty I was already using that lora at 0.5 actually :D

    Gonna add another comment with two images so you can see what I am talking about. It is quite drastic. Your V3 just seemed to have cranked the NSFW and anime look to 11.

    This is the prompt I am using:

    eempress2:0.85), lineart, sketch, (masterpiece:1.1), (highest quality:1.1), (sharp focus:1.2), (solo focus1.1), (looking at viewer:1.25), (colored:1.3), (1girl:1.2), (long braided hair:1.3), (black skin:1.2), (old west town:1.4), 8k , (thigh gap:1.3), (huge bust:1.3), (smiling:1.1), (western comic (style)), (detailed face and eyes:1.25), (ornate western gown:1.4), (holster:1.3), (leather chaps:1.3), (very detailed clothes:1.2), (thigh:1.2), (pinstripe shirt:1.3), (white cowboy hat:1.3), (sheriff badge:1.3), ((female)),

    a dramatic full body shot of ....uncensored:1.3, realistic, stunning realistic, highly detailed, vibrant, 8k, texture, film grain, skin pores, dusty atmospheric haze, vignetting, wrinkles:0.2 foreshortening, intricate cinematic movie still , dramatic analog style eye contact nofilter, (backlit)1.2, (film grain)1.3

    CFG - 5
    dpmpp_3m_sde_gpu karras
    Seed: 410702924

    Added the 2 pics for comparison between V1 and V3. I noticed than the biggest diff between V1 and V2 was that the contrast was better on V2, but the overall style was the same (which I liked).

    olivetty
    Author
    Sep 14, 2023

    @yoloswagg45 Interesting! I'll have a look! One more thing I'd like to add to this is that it seems that the 3M SDE sampler does make the image more "contrasty" and saturated, trying a samler like 2M SDE Karras instead toned the saturation and contrast down a bit (although YMMV). I think the NSFW capability and the anime goes hand in hand. My ANIME model is more NSFW and it has been merged into this one to give it more creativity and cleaner eyes. May seem that I've pushed it a little bit to much, I'll backtrack and see what model gives me a more saturated look vs V2. Thanks again for commenting and giving examples, it really helps! <3

    olivetty
    Author
    Sep 15, 2023

    New version out! ;)

    yoloswagg45Sep 16, 2023

    @olivetty I will try it out as soon as I can. I appreciate your attitude towards the constructive criticism. ;)

    olivetty
    Author
    Sep 16, 2023

    @yoloswagg45 Of course, I've been working in the creative industry for over 15 years at this point, my skin is thick as the hide of a rhino! ;)

    RuebezahlSep 14, 2023
    CivitAI

    Not so happy with 3.0. Huge amount of artefacts with 3.0 for prompts that worked near-perfectly with 2.0. Many disjointed/conjoined body parts when there is more than one person in the picture. I'll stick to the excellent 2.0.

    Keep up the great work though! It's much appreciated!

    olivetty
    Author
    Sep 14, 2023

    Thanks for the feedback. May seem that some weights have shifted. I talked with another user of the model and I'll probably release an updated version. If you don't mind, can you send me a prompt with all the generation data so I can test the images on your specific case?

    I do extensive testing of the model but sometimes these black magic boxes do their own thing! I'd appreciate the prompts but understand if you want to keep them private. You may send me an email with them instead (and don't worry if their naughty, we're all adults here, I just want a better model!).

    <3

    olivetty
    Author
    Sep 22, 2023

    Have you tried 4.0? :)

    RuebezahlSep 25, 2023· 1 reaction

    @olivetty Absolutely wonderful! I don't see any of the problems that I had with 3.0! The success rate for getting great results has greatly increased, photorealism is even better, and everything and everyone looks just beautiful. You're a magician!

    olivetty
    Author
    Sep 26, 2023

    @Ruebezahl Perfect, we are on the right track!

    Checkpoint
    SDXL 1.0

    Details

    Downloads
    1,023
    Platform
    CivitAI
    Platform Status
    Available
    Created
    9/13/2023
    Updated
    5/12/2026
    Deleted
    -