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    Blender file for ControlNet - v1.0
    Preview 2337344

    A simple blender file for creating a ControlNet pose. Can create ControlNet pose images for use as animation frames.

    Description

    FAQ

    Comments (9)

    zbyszek1231231491Sep 10, 2023
    CivitAI

    There are any additional step after open? I have animation on bones but not on "body"

    Dragon1123
    Author
    Sep 12, 2023

    Not sure I understand the question. It is possible to animate the armature to move legs, arms and head. It is just a simple tool for very basic control net pose frames. Setup the armature pose as wanted and do a render, which should look something like a control net pose image. Save the render output and load it into control net. There is much that could be added to the Blender file including hands and fingers. A character silhouette might be possible to add in the future.

    NugusSep 18, 2023

    @Dragon1123 I'm having the same problem, I'm moving the armature but the openpose bones are not moving with the armature, so when I render its always just standing in the same pose, is there something we are supposed to do to make the bones match the armature?

    edit: I tried in blender 2.8 and 3.6, like in your example picture, if i just open the blender file fresh and render, the bones are not sitting like the armature is, its standing up straight, seems like there is something missing.

    Dragon1123
    Author
    Nov 5, 2023

    @Nugus In pose mode when you rotate the bones make sure Auto-keying is on when editing. The visible objects on the render should follow the armature. The objects have a weight set against the bone structure. Also make sure that the output folder is set as it is currently set to e: drive.

    BIG_ANov 8, 2023

    So you mean that I have to download a Blender first, and then learn how to use it, right?[doge]

    Dragon1123
    Author
    Nov 18, 2023

    @BIG_A Yes, it's designed with Blender users in mind. I used blender for art before using Stable Diffusion AI.

    chroniclesofastrineaOct 6, 2024· 1 reaction

    Did anyone solve this? I have exactly the same problem.
    I have moved the bones, set the keyframes, but when it's rendered I always get only the default pose.
    EDIT: In the end I've figured it out, it was compatibility issue between blender versions - after updating blender to 4.2 LTS (previously I had 2.81) it started working...

    JellaiSep 26, 2023
    CivitAI

    This is a great idea! I was hoping someone would make something like this. I wonder if I could get it to render hands too, since ControlNet is compatible with that too.

    Dragon1123
    Author
    Nov 7, 2023· 1 reaction

    Added a new version (1.5) with hands!

    Other
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    Details

    Downloads
    259
    Platform
    CivitAI
    Platform Status
    Available
    Created
    9/3/2023
    Updated
    5/17/2026
    Deleted
    -

    Files

    blenderFileFor_v10.zip

    Mirrors

    CivitAI (1 mirrors)

    Available On (1 platform)

    Same model published on other platforms. May have additional downloads or version variants.