I noticed a distinct lack of biomechanical and body horror style loras for SDXL, so I cooked up this abomination. Trained on a variety of cgi and AI generated images in an attempt to get it to work with a wide variety of styles. It can at the very least manage anime and photorealism to a certain degree. While "flesh" and "mutant" seem to be the most reliable trigger words, it seems to trigger off of a variety of horror related keywords so you'll have to play around with it. Also works to some degree with biomechanical subjects (the merged version is much better at generating cyborg and robotic characters). The merged version of the model should be used with lower weight ranges (0.35-0.6) because its a combination of multiple loras, some of which may be over trained.
Description
Trained on a significantly expanded data set to increase the flexibility of the model. Since I'm still trying to figure out the labeling for the model, you may need to use some negatives, specifically "blue skin" if you are creating zombies you dont want to be very pale. Otherwise this version of the model should create quality images no matter what checkpoint or style you are using.