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    (workflow)像素游戏角色化-make a pixel sprite! - pixelsprite workflow v1.0
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    生成像素角色的配套工作流>>>像素游戏角色化-make a pixel sprite! - pixelsprite v1.0 | Flux Kontext LoRA | Civitai

    用原型图以控制生图的比例,您需要注意:

    将压缩包中的“sample-x.png”放入“input”组内的“sample-x”节点里

    将您想输入的图片放入“input”组内的“your file”节点里

    output组内的“original”节点输出原生图像512*512

    output组内的“pixelate”节点输出真实的像素画图像64*64

    output组内的“pixelate+rmbg”输出透明背景的像素化图像64*64

    *本工作流中使用的lora使用了手游“坎公骑冠剑”的素材进行训练,本人仅以爱好者的身份娱乐使用

    This workflow uses a reference image to control proportions>>>像素游戏角色化-make a pixel sprite! - pixelsprite v1.0 | Flux Kontext LoRA | Civitai

    Place the file “sample-x.png” (included in the package) into the “sample-x” node inside the “input” group.

    Place the image you want to process into the “your file” node inside the “input” group.

    “original” node (inside the output group): outputs the original 512×512 generated image.

    “pixelate” node (inside the output group): outputs a true pixel-art image at 64×64.

    “pixelate+rmbg” node (inside the output group): outputs a pixelated 64×64 image with transparent background.

    * The LoRA used in this workflow was trained with material from the mobile game Guardian Tales. I share this purely as a hobbyist for fun.

    Description

    Workflows
    Flux.1 Kontext

    Details

    Downloads
    147
    Platform
    CivitAI
    Platform Status
    Available
    Created
    8/18/2025
    Updated
    9/27/2025
    Deleted
    -

    Files

    WorkflowMakeAPixel_pixelspriteWorkflowV1.zip