An all-around mixes of different models (both SFW and NSFW), with precisely picked weights during each step of the mixing process. I really liked the final result, so I decided to share it - enjoy :).
Light Mix is based mainly on SDXL Lightning (8 steps), and it works best with the same reference workflow, that is: sgm_uniform scheduler, Euler sampler, CFG 1.0, 8 steps. You can add few more steps when using Euler Ancestral. You can use ComfyUI (recommended), SD web UI, SD web UI Forge, or Fooocus.
Creating a new model, either by training, or mixing existing ones in sensible way - it takes time. If you enjoy any of my products, and/or find them useful, please consider supporting my efforts via Buy Me a Coffee, Ko-fi, or Patreon. I would appreciate even small one-time tips like $1 - it's a sign for me I've made something useful, worth your donation.
If you'd like to see how I use these models, you can check out @moonride303 on Instagram or DeviantArt, or /r/MoonRideMixes on Reddit.
PS If you're getting different results - make sure you're using Clip Skip 2, and have proper negative prompt files in your embeddings folder.
Description
Use for inpainting purposes, ONLY.
Base models used as parents:
FAQ
Comments (7)
is it good with male characters
yup - I was picking weights during merges with care for male anatomy, too
@MoonRide can you post image example with male characters?
@slayyeraw you can try something like that (just a quick d*ck pick, one of the prompts I used for checking if merged models do anywhere near resonable - so not adding it to the gallery):
naked man, best quality, large penis
Negative prompt: ng_deepnegative_v1_75t, worst quality, low quality
Steps: 18, Sampler: DPM++ 2S a Karras, CFG scale: 7, Seed: 2012183061, Size: 768x512, Model hash: 7f2b83628d, Model: MoonRide Mix 10, Clip skip: 2
https://i.imgur.com/3cOEKLF.jpg
but in general anatomy details (eyes / fingers / whatever) are tricky and not very stable, especially on creative models - it might require setting weights for negative embeddings values to get it right per particular positive prompt (like different style might require completely different weights). I usually go in rounds, like first pass with 0.1 step to see where it's roughly right, then another pass with 0.03 or smaller steps in most promising area, and so on. sometimes I feel like human stochastic gradient descent, acting as alive cost function 😅
lovely amazing model! Would you recommend trying also MR mixes 9/8 ? what would be the difference with the actual model? I am tempted about number 9 :)
Yup - each one of them can deliver interesting results, with their own unique style :). Mix 8 tends to be more anime-style, then Mix 9 builds on it and adds some artistic diversity, and Mix 10 is second round of that + some calibration using base SD and noise offset models. Just remember to setup VAE file for Mix 9 in SD web UI (separate file to download), otherwise images will be kinda washed out.
By default I go with Mix 10, but feel free to experiment with each one of them - more specialized / less diversified models can sometimes deliver better results than generalists. Plain SD 1.5 is an example of generalist / base model - it's good to reduce overfitting of specialized artistic models, but I wouldn't really use it for directly producing nice art :).
@MoonRide thanks so much for the clear explanation, always a star!

