CivArchive
    Wan2.2 I2V PainterI2V Workflow Kenpechi - v1.2
    NSFW

    v2.4 - The subgraph specification in the model input area has been discontinued and reverted to the v2 specification. The layout has also been changed.

    We received several reports from the community that models such as CLIP and VAE were not functioning correctly due to the subgraph, and also received feedback that the model placement was unclear. Therefore, we decided to revert to the v2 specification.

    v2.3 - Layout has been adjusted.

    v2.2 - The Seed node has been changed from "CR Seed" to "Seed (rgthree)". We've received reports of issues with the CR Seed implementation, so we've made it consistent with the custom node commonly used for this workflow.

    v2.1 - The GGUF model loader is now available as standard. The input method for the model area has also been changed, allowing bulk input using sub-graph nodes.

    The number of frames per second was previously fixed at 16 fps, but can now be changed arbitrarily. Accordingly, the RIFE-VFI node multiple can now be changed in the input area.

    v2.0 - The issue where the second section would not generate has been fixed.

    The explanations in this workflow are solely my personal opinions. Please be aware that I do not possess expertise in AI generation, and therefore some information may be inaccurate.

    The main purpose of this workflow is to make the operation compact when performing repeated generation. It minimizes screen scrolling during operations such as prompt input, input image selection, specifying time, step count, resolution, and, most importantly, LoRa selection. Furthermore, all nodes are fixed to prevent unintended movement, improving usability.

    Links to the Basic models of the Wan2.2

    CLIP:

    https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/tree/main/split_files/text_encoders

    VAE:

    https://huggingface.co/Comfy-Org/Wan_2.1_ComfyUI_repackaged/tree/main/split_files/vae

    Links to the LORAs and nodes used in this workflow

    (PainterI2V)

    https://github.com/princepainter/ComfyUI-PainterI2V

    (PainterI2V Advanced)

    https://github.com/princepainter/ComfyUI-PainterI2Vadvanced

    (FFGO)

    https://github.com/zli12321/FFGO-Video-Customization

    https://huggingface.co/Video-Customization/FFGO-Lora-Adapter/tree/main/merged_lora

    PainterI2V is advertised as improving slow motion, but it also enhances camera work. Using it should improve camera movement. Since I intentionally incorporate camera movement into my videos, this node is essential to my workflow.

    FFGO is a LORA designed to maintain consistency in the input image. Maintaining facial consistency is crucial, especially when dealing with female characters, and I believe FFGO helps in this regard. I have set the weight to 0.3, but feel free to adjust it. However, be aware that too high a weight may affect the video's movement.

    You can also generate and combine two videos, in which case the final frame of the first generation becomes the starting image of the second generation. Unlike SVI, there is no 5-frame overlap, and the content of the first input image is not preserved. Therefore, depending on the final frame, the face may change significantly, or the movement may appear unnatural.

    For example, if you look closely at the beach video of a woman I uploaded, you'll notice that a person who wasn't in the first 5 seconds appears in the background, and the movement at the transition is clearly unnatural. These unnatural artifacts are a major drawback. However, if the woman's face is clearly visible in the first generation, it won't become a different person in the second generation.

    So why combine the two videos using this workflow instead of SVI? Because trying to reproduce the same movement with SVI results in extremely unnatural movement and doesn't work well. This is one of the challenges of video generation with SVI. I believe this workflow is suitable for achieving dynamic yet natural movement.

    Technically, it's possible to loop the second video or combine a third or subsequent video, but in my experience, the resulting video becomes unusable. I consider two videos to be the practical limit.

    I hope this workflow helps make video creation using PainterI2V and FFGO more enjoyable.

    Description

    Minor errors have been fixed. The workflow structure remains unchanged.

    since I have no knowledge of AI generation, these are merely my opinions, so please understand that they may contain incorrect information.

    FAQ

    Comments (8)

    SaxliveFeb 22, 2026
    CivitAI

    What a ffgo ?

    kenpechi
    Author
    Feb 22, 2026· 1 reaction

    LORA maintains consistency with the original image, which is especially useful for maintaining character faces.

    jetpisces619Feb 23, 2026
    CivitAI

    Thank you for your work, but unfortunately the consistency of the character's face in the I2V format is completely unsupported. After generation, I see a completely different face compared to the original image.

    kenpechi
    Author
    Feb 23, 2026

    Are you talking about generating it twice and combining them?

    That's certainly true.

    So basically, you should complete this in one generation. The second section is just a bonus. Use it only when the face is facing forward and is visible in full view.

    AInsfwEnjoyerFeb 27, 2026
    CivitAI

    Thanks for great workflow. But why it generate first video again even i did not change the seed? is there a way to solve it?

    kenpechi
    Author
    Feb 27, 2026

    When you say "first video," do you mean the first time you run the generation once and then run it again?

    Or do you mean the 1st section when using the 2nd section?

    If it's the former, is CR Seed set to "randomize"?

    If it's the latter, are "1st section," "2nd section," and "2nd video" on, and "1st video" off?

    If the above is correct, the cause may not be immediately clear.

    kenpechi
    Author
    Feb 28, 2026

    sorry.I noticed a problem and will fix it.

    kenpechi
    Author
    Feb 28, 2026· 1 reaction

    I'm very sorry. There was a slight difference between what I had and what was uploaded, and I didn't notice it. I think the problem will be fixed in v2.0. Thank you in advance.

    Workflows
    Wan Video 2.2 I2V-A14B

    Details

    Downloads
    678
    Platform
    CivitAI
    Platform Status
    Available
    Created
    2/21/2026
    Updated
    5/1/2026
    Deleted
    -

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