๐ Z-Anime | Full Anime Fine-Tune on Z-Image Base
Full Fine-Tune โข Rich Aesthetics โข Strong Diversity โข Full Negative Prompt Support
BF16 & FP8 โข Natural Language Prompts โข 8GB VRAM
โจ What is Z-Anime?
Z-Anime is a full fine-tune of Alibaba's Z-Image (Base) architecture โ not a LoRA merge, but a completely retrained model optimized for anime aesthetics from the ground up.
Built on the S3-DiT (Single-Stream Diffusion Transformer) with 6 billion parameters, Z-Anime inherits everything that makes Z-Image Base special: rich diversity, strong controllability, full negative prompt support and a high ceiling for fine-tuning โ now fully tuned for anime.
This page contains all three variants:
๐ Z-Anime Base โ Full quality, full control, full creativity โก Z-Anime Distill-8-Step โ Great results in 8 steps ๐ Z-Anime Distill-4-Step โ Maximum speed, 4 steps
Each variant is available in BF16 (~12GB) and FP8 (~6GB).
๐ฏ Key Features
โ Full fine-tune on Z-Image Base โ not a LoRA merge
โ Rich anime aesthetics with strong style diversity
โ Natural language prompts โ detailed descriptions, not tag lists
โ High diversity across characters, poses, compositions and layouts
โ LoRA training ready โ perfect base for further fine-tuning
โ Partially NSFW capable
โ 8GB VRAM compatible
โ All variants supported by the official Z-Anime ComfyUI Workflow
๐บ๏ธ Z-Anime Roadmap
โ Released
๐ Z-Anime Standard
Full fine-tune on Z-Image Base โ BF16 & FP8
Available now on CivitAI
โก Z-Anime-Distill-8-Step
BF16 & FP8 โ fast anime generation in 8 steps, CFG 1.0
๐ Z-Anime-Distill-4-Step
BF16 & FP8 โ ultra-fast anime generation in 4 steps, CFG 1.0
๐ฆ GGUF Variants
Now available for low VRAM and AMD GPUs
Since CivitAI currently has no dedicated GGUF category, here is what the files represent:
* Z-Anime-Base-Q8_0 = Pruned Model FP8 (**6.73 GB**)
* Z-Anime-Base-Q4_K_S = Pruned Model NF4 (**4.2 GB**)
๐ Coming Soon
๐ง Z-Anime ComfyUI Workflow
Official workflow โ supports all variants
๐ฒ Diffusers folder upload on Hugging Face
๐ฎ Planned
๐ฆ AIO Versions
All versions with VAE + Text Encoder integrated in a single file
More updates coming โ follow to stay notified! ๐
๐ฆ Versions Overview
๐ข BF16 (~12GB)
Maximum precision. BFloat16 format, no quality compromise. Best for professional or commercial work and LoRA training. Still runs on 8GB VRAM.
๐ก FP8 (~6GB)
Recommended for most users. Half the file size, much faster downloads. Excellent quality, barely distinguishable from BF16. Perfect for everyday use and testing.
๐ Z-Anime Base
The foundation of the Z-Anime family. A full fine-tune with the highest quality ceiling, the widest creative range and full negative prompt support.
Recommended Settings:
Steps: 28โ50
CFG: 3.0โ5.0 (up to 9.0 possible)
Sampler: euler_ancestral
Scheduler: beta
Negative: strongly recommended โ very responsive!
CFG Guide: 3.0โ5.0 is the sweet spot for balanced quality and creativity. 5.0โ7.0 gives tighter prompt adherence. 7.0โ9.0 is for maximum control โ watch for over-saturation. Above 9.0 is not recommended.
Negative prompts have full effect on Z-Anime Base. The official workflow ships with an optimized negative prompt ready to use.
โก Z-Anime Distill-8-Step
The sweet spot of the family. Distilled from Z-Anime Base, delivering strong anime results in just 8 steps. Much faster than Base while keeping most of the quality intact.
Recommended Settings:
Steps: 8
CFG: 1.0 (max ~1.5)
Sampler: euler_ancestral
Scheduler: beta
Negative: limited effect
CFG Guide: Runs best at CFG 1.0 by design. Small nudges up to 1.3โ1.5 are possible for slightly tighter prompt adherence. Do not go above 1.5 โ artifacts may appear.
Negative prompts have limited effect at this distillation level. Use ConditioningZeroOut (included in the workflow) instead of writing a full negative prompt.
๐ Z-Anime Distill-4-Step
The fastest Z-Anime variant. Built for maximum throughput โ rapid prototyping, batch generation and situations where speed matters most.
Recommended Settings:
Steps: 4
CFG: 1.0 (max ~1.5)
Sampler: euler_ancestral
Scheduler: beta
Negative: limited effect
CFG Guide: At 4 steps the model has very little correction room. Stay at CFG 1.0 for the most stable results. Nudging up to 1.3โ1.5 is possible but increases instability. Do not go above 1.5.
Tips for 4-Step: Be specific and front-load the most important details early in your prompt. The optional upscaler (hires fix or SeedVR2) in the workflow is especially useful here to recover fine detail.
๐ Resolution Guide
โญ Portrait: 832ร1216 โ Character art Landscape: 1216ร832 โ Scenes, backgrounds Square: 1024ร1024 โ General purpose Tall: 768ร1344 โ Full body, phone wallpaper Cinematic: 1920ร1088 โ Wide scenes, wallpapers High Quality: 1024ร1536 โ Detailed portraits
Supported range: 512ร512 to 2048ร2048, any aspect ratio. All resolutions run on 8GB VRAM.
๐ก Prompting Guide
Natural language โ not tag lists!
โ Good:
A young anime girl with long silver hair and golden eyes, wearing a
traditional shrine maiden outfit with white haori and red hakama.
She stands in a sunlit bamboo forest, cherry blossoms falling softly
around her. Warm afternoon light filtering through the trees,
detailed fabric shading, expressive face, calm serene expression.
High quality anime illustration with fine line work.
โ Avoid:
anime girl, silver hair, shrine maiden, bamboo, cherry blossom, warm light
Character portraits:
Detailed anime portrait of [character], soft rim lighting,
expressive eyes with detailed reflections, fine hair strands,
clean linework, professional anime illustration quality.
Action scenes:
Dynamic anime [scene], dramatic angle, motion energy, speed lines,
particle effects, cinematic composition, detailed shading,
high quality anime art.
Backgrounds & landscapes:
Anime [location] at [time of day], [lighting], [atmosphere],
Studio Ghibli inspired detail level, beautiful background art,
wallpaper quality.
๐ง Installation
Step 1 โ Download your version (BF16 or FP8) for the variant you want.
Step 2 โ Place the files:
ComfyUI/models/diffusion_models/
โโโ z-anime-base-bf16.safetensors (Base BF16)
โโโ z-anime-base-fp8.safetensors (Base FP8)
โโโ z-anime-distill-8step-bf16.safetensors
โโโ z-anime-distill-8step-fp8.safetensors
โโโ z-anime-distill-4step-bf16.safetensors
โโโ z-anime-distill-4step-fp8.safetensors
**GGUF variants**
ComfyUI/models/unet/
โโโ z-anime-q8_0.gguf
โโโ z-anime-q4_k_s.gguf
ComfyUI/models/clip/
โโโ qwen_3_4b.safetensors
ComfyUI/models/vae/
โโโ ae.safetensors
Step 3 โ Load in ComfyUI:
Use the Load Diffusion Model node for the model file, a CLIPLoader node for the text encoder and a VAELoader node for the VAE.
Or use the official Z-Anime ComfyUI Workflow โ it handles all three variants and both precisions with a built-in model switch.
For the GGUF versions:
- Load the **GGUF model from the models/unet/ folder**
- Use the same **CLIP** and **VAE** files as above
๐ฆ Custom Nodes (for the official workflow)
ComfyUI-SeedVR2_VideoUpscaler (optional, only for SeedVR2 upscale)
๐ Version History
v1.0 โ Initial Release
- Z-Anime Base: Full fine-tune on Z-Image Base, available in BF16 & FP8
- Z-Anime Distill-8-Step: Available in BF16 & FP8
- Z-Anime Distill-4-Step: Available in BF16 & FP8
- GGUF Variants added:
- Z-Anime-Q8_0 = pruned FP8 model
- Z-Anime-Q4_K_S = pruned NF4 model
- Optimized for euler_ancestral + beta across all variants
- Official ComfyUI Workflow included
๐ Credits
Base Architecture: Tongyi Lab (Alibaba) โ Z-Image Fine-Tune: SeeSee21 License: Apache 2.0 Architecture: S3-DiT (Single-Stream Diffusion Transformer, 6B parameters) Base Model: Tongyi-MAI/Z-Image GitHub: Tongyi-MAI/Z-Image
Z-Anime โ Anime at its finest, powered by Z-Image Base. ๐
Description
๐งช VAE
Z-Anime also expects the standard VAE for Z-Image Base.
If the wrong VAE is used, the latent may decode incorrectly, which can result in:
black output images
broken or washed-out results
incorrect colors or contrast
images that were generated correctly internally, but decoded incorrectly at the final step