CivArchive
    Succupon All in One Anima Workflow T2I - I2I - Turbo - Detailing - Upscale - Regional Prompting - v1.2 Turbo & CLIPNegPip
    NSFW
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    Please take a look at the following article for a full guide on how to use this workflow effectively:

    https://civarchive.com/articles/29870


    Changelog:

    v1.0

    • Initial release

    v1.1

    • Adding Regional Prompting!
      Please Note: Regional Prompting uses a node that is not available in the standard ComfyUI manager. You must manually install it if you want to use it, which requires some basic git knowledge. https://github.com/Sen-sou/Comfyui-Anima-Regional-Conditioning/tree/main
      I highly suggest you give it a try. This node set works great for Anima.

    • Changed the Face Detailer model. I found that the model I used in v1.0 tended to get into infinite loops for Anima. See the bottom of this guide for the download link.

    V1.2

    V1.3

    • Added ControlNet support

    • Added Prompt Crafter section (styles, backgrounds, subjects, actions, and more)


    Below you will find a quick overview, but I encourage you to take a look at the full guide.

    So what makes this workflow special? It is specifically how your detailers work.

    A common annoyance I have is if you are generating large batches of images with a generic prompt for your detailers, they will tend to “normalize” the area they are detailing. Example: An image of a character with an angry expression gets sent to a face detailer with “face, beautiful face,” it will slowly morph the face into a neutral of smiling expression with multiple passes.

    To combat this problem, this workflow will feed your face and eye detailer prompts into your body prompt, and all three will feed into your base prompt. Here is a quick visualization of what is happening.

    Essentially, you input your detailer text and wildcards on one central location. Eye detailer text will feed into your face detailer, your face detailer will feed into your body detailer. And all detailers will feed into your global prompt.
    Here is an example base prompt. This is Anima, so you can use natural language in your prompt.


    And now I input prompts for the detailers


    You will notice I included emotions of the characters in the face detailer. This will get fed into the base prompt but also ensure that the face detailer knows about the expressions.

    I also included the names of the characters in the eye detailer. This may seem odd at first but bear with me. I did this because the eye detailer is fed into both the face and body detailer. This ensures every detailer knows what character it is drawling, all the way down to their eyes. (Refer to the diagram at the top)

    Note: At the bottom, there is a preview box so you can see what your prompt looks like when it gets sent for initial image generation. This is helpful when you are first starting to use this workflow.

    Note about LoRA's

    This workflow has an switch that will enable the Turbo LoRA, and configure it properly with CFG 1, and 12 steps. You can modify these settings if desired in the Turbo section.

    https://civarchive.com/models/2560840/anima-turbo-lora

    Normally, negative prompts are not evaluated at CFG 1, but this workflow uses CLIP NegPip to get around that limitation. You can then add tags to your positive prompt and give them a negative value, allowing you to achieve results much like a negative prompt. Below is an example of this.

    Original image Adding (coffee cup:-1) to positive prompt

    Clip NegPip can mess up your generation in the first Refinement step in the workflow. This is why I have disabled it by default. You can still enable if needed. (Works fine when not using CLIP NegPip)

    If you want to generate at resolutions higher than 1024x1024, you can use this LoRA
    https://civarchive.com/models/2540444/anima-highresaesthetic-boost?modelVersionId=2855073

    Set your aspect_ratio to custom, and manually enter the size. Setting aspect_ratio to anything other than custom will override your entered values for width and height.

    IMG2IMG

    Enable the IMG2IMG mode

    Load an image and specify a Denoise level. The closer the Denoise is to 1, the more the image will change.

    The image will follow the same detailer pipeline and logic as the TXT2IMG one. Detailer prompts will be sent to your initial image prompt, and face/eye detailers will be sent to your body prompt. The results are very consistent and give high prompt adherence.

    For this image, I included things like “slit pupils, glowing eyes” in the eye detailer, “evil smile, mischievous, fangs” in the face detailer, and “large breasts” in the body detailer.

    Outside of that, I just described the scene through natural language:
    night, darkness, candlelight, shadows, moon, dim lighting,

    succubus, devil wings, devil tail, horns, succubus outfit, revealing clothes,

    Three adult women are sitting on a couch in a living room with a fireplace together. They all have different eye and hair colors. The girl in the center is taller than the other two and her mouth is closed. The two smaller girls are on either side of the taller girl. The two girls have their mouths open revealing fangs.

    The denoise was set pretty high since I wanted the image to change quite a bit. You should generally start lower and work your way up (Around 0.5 or 0.6 perhaps)

    It’s important to realize that Anima is not an “edit” model. You shouldn’t try to edit an image like Qwen edit. This is simply IMG2IMG.


    Regional Prompting

    You need to download these nodes outside of ComfyUI! https://github.com/Sen-sou/Comfyui-Anima-Regional-Conditioning


    This section allows you to mask an image and apply prompts to only certain sections of the image. It is very fun to play around with. It can give you very consistent characters and high prompt adherence. When you run the workflow for the first time, it will generate a blank canvas that equals the size of your generation
    You can stop your generation after this canvas generates.

    Right-Click the cavas and select Open in MaskEditor

    Now you can use Red, Green, Blue, and Black colors to create your masks. This is just a basic example. You can make any shape you want and get some pretty interesting results.

    Enter prompts for each colored regions. (If you only want 2 or 3 regions, just draw them and only fill in those colored prompt boxes). You can use wildcards as well!

    In the workflow, you can check out the notes I have left. I have examples for both a "Blended" and a "Stylistic" present.

    Here is an example of both:
    Blended


    Stylistic

    The blended preset will more seamlessly integrate your individual prompts into the background where the stylistic present will create clear and distinct separations for your prompted regions.

    Control Net
    You probably already have an idea of what is possible with ControlNets, but you can read up on the one used in this workflow here: https://huggingface.co/kohya-ss/Anima-LLLite

    Check out my article if you want more info on using this section
    https://civarchive.com/articles/29870

    Prompt Crafter

    Need a little inspiration? Use the Prompt Crafter section to help you select styles and general concepts for your image.

    All text from this section will be integrated into your base prompt

    Custom Nodes

    You should be able to install everything that is needed through the ComfyUI manager. But just in case, I will leave a list of nodes:

    https://github.com/Comfy-Org/Nvidia_RTX_Nodes_ComfyUI
    https://github.com/ltdrdata/ComfyUI-Impact-Pack
    https://github.com/pythongosssss/ComfyUI-Custom-Scripts
    https://github.com/rgthree/rgthree-comfy
    https://github.com/yolain/ComfyUI-Easy-Use
    https://github.com/kijai/ComfyUI-KJNodes
    https://github.com/ssitu/ComfyUI_UltimateSDUpscale
    https://github.com/Suzie1/ComfyUI_Comfyroll_CustomNodes
    https://github.com/sipherxyz/comfyui-art-venture
    https://github.com/ltdrdata/ComfyUI-Impact-Subpack
    https://github.com/ltdrdata/was-node-suite-comfyui
    https://github.com/evanspearman/ComfyMath
    https://github.com/alexopus/ComfyUI-Image-Saver
    https://github.com/Miosp/ComfyUI-FBCNN
    https://github.com/Goshe-nite/comfyui-gps-supplements
    https://github.com/pamparamm/ComfyUI-ppm
    https://github.com/Sen-sou/Comfyui-Anima-Regional-Conditioning
    https://github.com/kohya-ss/ComfyUI-Anima-LLLite
    https://github.com/Fannovel16/comfyui_controlnet_aux

    Checkpoints: Use any Anima model you want!

    CLIP: https://huggingface.co/circlestone-labs/Anima/blob/main/split_files/text_encoders/qwen_3_06b_base.safetensors

    VAE: https://huggingface.co/Comfy-Org/Qwen-Image_ComfyUI/blob/main/split_files/vae/qwen_image_vae.safetensors

    ControlNets: https://huggingface.co/kohya-ss/Anima-LLLite/tree/main

    Detailer models

    Upscale: https://huggingface.co/Kim2091/2x-AnimeSharpV4/blob/1a9339b5c308ab3990f6233be2c1169a75772878/2x-AnimeSharpV4_Fast_RCAN_PU.safetensors

    Hand: https://huggingface.co/Bingsu/adetailer/blob/main/hand_yolov8s.pt

    Face: https://huggingface.co/Anzhc/Anzhcs_YOLOs/blob/5029ed6e79052e5c62608161c914a68502ed055e/Anzhc%20Face%20seg%201024%20v2%20y8n.pt

    Eyes: https://huggingface.co/Tenofas/ComfyUI/blob/d79945fb5c16e8aef8a1eb3ba1788d72152c6d96/ultralytics/bbox/Eyeful_v2-Paired.pt

    Body: https://civarchive.com/models/2201851/personfemaledetection

    NSFW Detailer: https://civarchive.com/models/1313556/anime-nsfw-detection-adetailer-all-in-one?modelVersionId=2266294


    Extra notes for Anima: Take a look at their Huggingface repo. They have plenty of guidance for using their model. https://huggingface.co/circlestone-labs/Anima

    Also, If you want to increase the generation speed, feel free to disable detailers. Anima tends to produce better base images than SDXL, Pony, and Illustrious. There are many times where detailing an image is simply not needed. Perhaps try only leaving the Refine and SDSU Upscale steps enabled, with all other detailers disabled.

    If you want SUPER fast generations, Enable Turbo mode, leave your hand and eye detailers on, disable SDSU, and enable RTX Super resolution for your upscale.

    This gives you a 2048x2048 image that has some quick detailing.

    For all models used in this workflow, as well as in-depth examples on regional prompting, check out the guide article:
    https://civarchive.com/articles/29870

    Description

    FAQ

    Comments (5)

    clumgufnuJun 5, 2026
    CivitAI

    I used this as my intro to Anima and it's really easy

    I also appreciate your philosophy with the detailer prompts. I don't make workflows form scratch but this is exactly like the QoL mods I inevitably make when I get tired for repeating myself.

    I hope this workflow gains popularity. It deserves it.

    Succupon
    Author
    Jun 5, 2026· 1 reaction

    Thanks! Popular or not, it is just what I use as my primary workflow for image generation. If people like it, that is just a plus.

    salehmz83103Jun 6, 2026
    CivitAI

    thank you, but the link to full guide is not working

    clumgufnuJun 6, 2026

    Civitai has been having some issues lately. The link is correct though

    Succupon
    Author
    Jun 6, 2026

    Unfortunately there isn't much I can do about it. Civitai has been having some major issues. I update the article every time I release a new version. It literally takes the site half a day to post the new article.

    Maybe in the next release I will just compress the guide in the same archive.

    The updates finally applied so you should be able see it now.
    https://civitai.red/articles/29870/succupon-all-in-one-anima-workflow-t2i-i2i-turbo-detailing-upscale-regional-prompting

    Workflows
    Anima

    Details

    Downloads
    324
    Platform
    CivitAI
    Platform Status
    Available
    Created
    6/5/2026
    Updated
    6/27/2026
    Deleted
    -

    Files

    succuponAllInOneAnimaWorkflowT2I_v12TurboClipnegpip.zip