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    Krea 2 Identity Edit - v1.2
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    Krea 2 Identity Edit


    #v1.2 — new things

    In the model:

    • Better likeness

    • Character sheets — use and creation

    • Head/face swap (+ eye/person replace) — thanks to stablellama

    • Outpainting

    • Inpainting

    • Try-on

    • Better person removal

    • Higher fidelity + a real high-res pass

    In the nodes:

    • ref_boost — reference-fidelity dial ← don't miss this one, try between 2 and 6

    • Fixed blurry images / fit geometry (also removes the old "match the aspect ratio" requirement)

    **Settings:** Turbo, 8–12 steps (8 = composition, 12 = face detail, ~10 balanced), CFG 1.0, LoRA strength 1.0. Removals/deletions: Two-ref edits: **scene = image 1, person = image 2.**

    Requires the [ComfyUI-Krea2Edit nodes](https://github.com/lbouaraba/comfyui-krea2edit) — see [CHANGELOG](https://github.com/lbouaraba/comfyui-krea2edit/blob/main/CHANGELOG.md).

    Instruction-based, identity-preserving image editing for Krea 2 (12.9B single-stream MMDiT). Give it an image and a plain-language instruction; it edits while preserving what you didn't ask to change — including the person.

    An unofficial community fine-tune of Krea 2 Raw. Not an official Krea product; not affiliated with or endorsed by Krea.ai, Inc.

    Requires the ComfyUI-Krea2Edit node pack — the LoRA is trained with dual conditioning (in-context VAE tokens + image-grounded Qwen3-VL encoding) that stock nodes don't provide. Two ready-made workflows ship with it.

    What it does

    • Person re-staging with likeness: "create a photo of this person at a night market" — same face, same outfit down to individual moles and marks, fully relit to the new scene. New camera angles and poses included.

    • Local edits: recolor, add/remove/replace objects, attribute and outfit changes, with near-pixel preservation of the rest of the frame.

    • Replace-with-reference: "replace the woman with a big orangutan" — the replace verb is trained, locality holds.

    • Full-image restyles: global style with preserved composition.

    • Two-input edits (experimental): scene + person as separate references. Outfits and placement work well; see limitations for faces.

    • Composes with your LoRAs: character/body/style LoRAs stack on top and steer the prior — something closed editors structurally can't offer.

    Task type Model Steps CFG Most edits (add, recolor, restyle, re-stage) Turbo 8 1.0 Removals / large deletions Raw 20 3.0

    • Match the output aspect ratio to the source image. Training pairs are same-size; AR mismatch degrades preservation (edits may apply to only part of the frame).

    • Generate at ≤2MP. Above that, source content can bleed or subjects duplicate (training was 768/1024-class).

    • grounding_px is a real dial (trained range 512–1536): lower values = stronger edit adherence and more uniform scene changes; higher values = stronger identity/likeness. 768 is a balanced default; try 1024+ for people.

    • At CFG > 1, ground the negative too (empty prompt + same image).

    • LoRA strength 1.0.

    Known limitations (honest list)

    • Likeness is texture-faithful, proportion-conservative. Moles, skin character, hair, and lighting adapt beautifully; strongly distinctive facial geometry (unusual nose, eye spacing, face length) regresses toward typical proportions. People whose identity lives in texture and structure transfer best; geometry-defined faces read as a "close relative."

    • Two-person inputs keep outfits distinct but faces drift toward each other. Workaround that works today: chain single-ref inserts (place person A, then a second edit pass adding person B from their reference).

    • Removal works but is not yet reliable — always use the Raw/CFG 3 recipe; expect occasional re-renders instead of deletions.

    • Outfit swaps are hit-or-miss — changing what a person wears sometimes works cleanly and sometimes doesn't apply; reroll or rephrase.

    • Local edits aren't always perfectly local — add/remove/replace operations can sometimes alter other parts of the frame or shift the overall color grade. If preservation matters, compare against the source and reroll.

    • Highly unusual visual content (extravagant hairstyles, extreme body types) can drift toward the base prior — a subject LoRA stacked on top fixes this.

    License

    The LoRA weights are a Derivative Model of Krea 2 and are distributed under the Krea 2 Community License Agreement (see also NOTICE). Key points for users: commercial use is permitted under the license's revenue threshold (§2.3, currently <$1M/yr — above that, contact Krea for an enterprise license); deployments must implement reasonable content moderation (§4.2); AI disclosure obligations apply where required (§4.3). This repository modifies the Krea Model as permitted by §3; it is not endorsed by Krea.

    Research/portfolio release by a self-funded hobbyist.

    Showcase

    All reference people below are themselves AI-generated — no real likenesses. Prompts are embedded in each image.

    Description

    v1.2 — new things

    In the model:

    • Better likeness

    • Character sheets — use and creation

    • Head/face swap (+ eye/person replace) — thanks to stablellama

    • Outpainting

    • Inpainting

    • Try-on

    • Better person removal

    • Higher fidelity + a real high-res pass

    In the nodes:

    • ref_boost — reference-fidelity dial ← don't miss this one, try between 2 and 6

    • Fixed blurry images / fit geometry (also removes the old "match the aspect ratio" requirement)

    FAQ

    Comments (108)

    amazingbeautyJul 17, 2026· 3 reactions
    CivitAI

    video tutorial.

    psspsspsspssspssJul 17, 2026· 1 reaction
    CivitAI

    Thanks for the update, but I keep getting crashes with the updated nodes (cuda related). Happens in your updated workflow after a few renders.

    conrad_locke
    Author
    Jul 17, 2026

    Hey :)

    Can you paste the error you are getting? That way I can take a look at it.

    psspsspsspssspssJul 18, 2026

    The trace is too big to post as a comment here, but here's claude's analysis:

    ## What the exception is

    The top-level error is:

    torch.AcceleratorError: CUDA error: invalid argument (cudaErrorInvalidValue)

    It was raised on node 53 (KSampler), but the crash point is a tensor.to(device) copy - a CUDA memory operation, not a math kernel.

    ## Where it actually happened

    Reading the stack from bottom to top, this is NOT a normal KSampler run. A custom node injected itself into the diffusion model's forward pass:

    1. KSampler -> sample_euler -> diffusion model forward (krea2/model.py)

    2. A DIFFUSION_MODEL wrapper from custom_nodes\comfyui-krea2edit\__init__.py:304 runs inside the denoise step

    3. That wrapper calls fitencode_image(...) -> vae.encode(...) (line 114)

    4. vae.encode calls model_management.load_models_gpu(...) to make room for the VAE

    5. To free VRAM it does free_memory -> partially_unload -> m.to(offload_device)

    6. The weight-transfer t.to(device, ...) throws CUDA error: invalid argument

    So the immediate trigger is: the krea2edit node runs a VAE encode in the middle of the sampler's forward pass, which forces ComfyUI to swap models on the GPU, and the offload copy fails.

    ## Likely root cause

    - The stacktrace is probably misleading. ComfyUI even prints: "CUDA kernel errors might be asynchronously reported at some other API call, so the stacktrace below might be incorrect." cudaErrorInvalidValue surfacing on a plain .to() almost always means an earlier async CUDA kernel already faulted, and the error only became visible here. The real failure is likely upstream (e.g. inside the compiled krea2edit encode path or the DiT forward), not the memory copy itself.

    - Aggressive memory setup + torch.compile. Running with --vram-headroom 1.0 (only 1 GB headroom) on the cudaMallocAsync allocator, with torch.compile/Dynamo active (there is a WON'T CONVERT warning right before the crash). Doing a VAE encode + model offload/reload during a compiled forward pass, with almost no free VRAM (log shows ~3.7 MB Torch VRAM free), is a fragile combination that can corrupt the allocator/context.

    ## How to narrow it down / fix

    1. Get the true error location. Relaunch with CUDA_LAUNCH_BLOCKING=1 (and ideally TORCH_USE_CUDA_DSA). This makes CUDA report the failing kernel synchronously so the stacktrace points at the real culprit instead of the .to() copy.

    2. Disable torch.compile for this run to rule out a Dynamo/compiled-kernel interaction (krea2/model.py uses torch._dynamo).

    3. Loosen memory pressure. Increase --vram-headroom (e.g. 2.0+) or try the default (non-async) allocator by setting PYTORCH_CUDA_ALLOC_CONF without cudaMallocAsync, so the mid-forward VAE encode does not force a risky partial unload.

    4. Suspect the custom node. The whole crash flows through comfyui-krea2edit, which does an unusual vae.encode inside the DiT forward. Try the same workflow with that node bypassed/removed - if it succeeds, the node's mid-forward encode + offload is the problem.

    The most useful next step is running with CUDA_LAUNCH_BLOCKING=1, since the current trace is very likely pointing at a symptom rather than the actual failing operation.

    psspsspsspssspssJul 18, 2026

    Removing torch compile seems to help, but do the k2edit nodes really need to to the vae encode inside the forward pass? Can't this be done outside once and passed in?

    novice286479Jul 17, 2026· 10 reactions
    CivitAI

    Folks, this is a game changer for Krea2. It's an absolute must install.

    conrad_locke
    Author
    Jul 17, 2026

    Thank you, have fun! Post some generations you are happy with :)

    VT95Jul 17, 2026· 1 reaction
    CivitAI

    Workflow??

    jamesmanx842Jul 18, 2026· 1 reaction

    @2legsRises357 Thanks so much!!

    fronyaxJul 17, 2026· 2 reactions
    CivitAI

    Tried it and the replace person is definitely better than 1.1, excellent update, It would be awesome if you could release Rank 128 and Rank 64 variants for v1.2 as well.

    ProvenFlawlessJul 18, 2026

    What would be the difference of making it rank 128/rank 64? I know I can google this but an actual human perspective is always better.

    fronyaxJul 18, 2026

    @ProvenFlawless Less memory usage for me, and faster gen time.

    hooniee0125392Jul 17, 2026· 7 reactions
    CivitAI

    THANKS A LOT

    This is almost close to 85 performance of nano banana2

    luisa_pinguinJul 17, 2026· 2 reactions
    CivitAI

    still sad that i cannot use a gguf clip [ its time saver for me]

    TheWor1DJul 18, 2026

    You can try INT8 version. it's much more time saving. i'm using Qwen 3VL_4b_int8.safetensor

    Winchester99Jul 18, 2026· 3 reactions
    CivitAI

    they should hire you.

    EDIT: I take that back. better keep you in the open source community. who knows if they are ever going to release the Edit model or keep it locked behind their API.

    On another note and because we don't know when and if the genuine Edit model is ever going to be released - it would be nice to be able to train on top of your lora backed into the base model so we can train our own Edit loras using yours as a starting point. For that to be possible we would need you to share your training settings though...

    soyv4Jul 18, 2026
    CivitAI

    This is a breakthrough, everything is clear, identity is the norm, thank you for the great work done.

    LemontonJul 18, 2026
    CivitAI

    with 1.1 i tried add encoded original picture as sampler's input latent, which kind help with robots or masked characters. But with 1.2 it seems no need of that kind of input. The detail is close enough. Thanks for the update! I'm still testing for the difference.(i use 0.8 denoise cfg5 for this method)

    sqallJul 18, 2026· 1 reaction
    CivitAI

    thank u so much, bro. lora1.2 works well, and the workflow is easy to use.

    Lora_AddictJul 18, 2026· 2 reactions
    CivitAI

    The Krea2 workflow from the images you posted is not working for me: TypeError: Krea2EditModelPatch.patch() got an unexpected keyword argument 'vae'

    ksgaming87726Jul 18, 2026

    exact same error here, right click the textencode node and reload or recreate, it works then but without the fidelity booster and makes the editing useless

    Lora_AddictJul 20, 2026

    @ksgaming87726 well, OP doesn't seem to care so whatever :)

    ZoeLeeBananaJul 18, 2026· 1 reaction
    CivitAI

    Works really well <3

    ElGordoAIJul 18, 2026· 4 reactions
    CivitAI

    you deserve everything, you MADE krea 2 edit!

    aksfsg514Jul 18, 2026
    CivitAI

    Everything works great, but the face in the output file is blurry, while the rest of the photo is sharp. Has anyone else encountered this problem?

    I have. still working on figuring it out. i used a reference of myself and it its a portrait upper torso shot on landscape, face is still not detailed. experimenting with creating an inpaint to fix it

    rogerstone382Jul 18, 2026· 3 reactions
    CivitAI

    This is actually great once you understand how to use it properly. Please do continue with improvements. Thanks and I look forward to hopefully improved future versions of your lora.

    candid80Jul 18, 2026· 2 reactions
    CivitAI

    This is truly fantastic! Thank you! Any guidance or maybe a workflow for the inpaint/outpaint features?

    GlibGentlemanJul 18, 2026· 2 reactions
    CivitAI

    I can't believe how well this works. With version 1.2 now I'm getting better edits than I got with Flux 2 Klein 9b and I was getting great results with that!

    Great job. I look forward to any further advances you make. This is truly incredible.

    ArtiOtakuJul 18, 2026· 4 reactions
    CivitAI

    Thanks for your hard work... now we don't have to wait forever for Krea2Edit the way we never got ZImageEdit.

    mmdd2543Jul 18, 2026· 10 reactions
    CivitAI

    I can't recommend this LoRA enough! It's close to making Flux.2 Klein 9B obsolete for me and this is not even an official Krea 2 edit model. The improvements in v1.2 are indeed significant. Thank you!

    velantegJul 19, 2026

    klein 2 already obsolete.
    For most edit this model already nice, for hard edits - big love qwen. For generation - krea 2 with vantage condition nodes (more than twice fast).

    AI_DKJul 19, 2026
    CivitAI

    latest comfyui git pull (committed 1hr ago) broke the main node(Krea2 Edit source patch), I don't know if they need to fix it or some changes need to be made on the custom node end. But it sucks that I have to refrain from updating my Comfy until it's worked out, now.

    conrad_locke
    Author
    Jul 19, 2026

    Thank you for letting me know. I'll make sure to find a fix asap :)

    AI_DKJul 19, 2026

    @conrad_locke np, it was a commit to comfy/ldm/krea2/model.py had to revert to stable to get Krea2 edit working again...

    https://github.com/Comfy-Org/ComfyUI/commit/c9602625e445e9ee37d3ac6faf5ea9ec1e0de87e

    I keep my Comfy updated, this was the only change I could see that would have messed with how Krea2 worked.

    conrad_locke
    Author
    Jul 19, 2026· 3 reactions

    @AI_DK Fixed in v1.2.1, update the node pack via Manager or git pull and you can update Comfy freely again.

    They added native krea 2 reference support which changed a internal signature my node wraps :)

    AI_DKJul 19, 2026

    @conrad_locke Thank you for the quick update!!

    stevopericJul 19, 2026
    CivitAI

    First of all thank you for amazing work. lora v 1.2 is amazing and im looking forward to seeing what future updates bring.

    Few questions though. I'm getting confused by Krea edit loras. Ostris made some Krea Edit nodes and you have your own. are they compatible? I cant seem to figure out a way to use them together.

    Does your lora use kv thingie?

    Maybe use his for initial image generation then yours for 2nd ksampler and id swap.

    Can you make use of his discovery to improve on your own lora training?

    fronyaxJul 19, 2026
    CivitAI

    Thanks for adding the Rank 64 and Rank 128 for 1.2, It's greatly appreciated.

    TaiLongJul 19, 2026
    CivitAI

    hii brother, i tried it and it is mindblowing... thankyou very much for this magic. Btw i tried to use mask using default Load Image node mask editor but i do not know what is the issue that ksampler keeps denoising whole image. I mean i does its work very well but it gives a little variation from original image. Isn,t it possible that it only denoise the masked area, please help😁

    Also how does outpainting work here??

    soyv4Jul 19, 2026
    CivitAI

    Subject: Question about ref_boost_mask parameter behavior

    Hi! I'm trying to understand how the ref_boost_mask parameter works in the Krea2 Edit (source patch) node.

    My scenario:

    I have a full photo of a woman on a beach (source_image)

    I create a mask that covers ONLY the woman (not the beach/background)

    I increase the ref_boost value (e.g., 4.0)

    My questions:

    When I use ref_boost_mask with a mask, does the increased ref_boost strength apply ONLY to the masked area (the woman), or does it affect the entire image?

    Does the editor process only the masked region and ignore everything outside the mask? Or does it process the full image but apply stronger reference boosting only where the mask is present?

    What's the practical difference between:

    Using ref_boost alone (global effect on entire image)

    Using ref_boost_mask with a mask (localized effect?)

    If I want to preserve the woman's identity strongly while letting the beach background be more creative/free, should I:

    Mask the woman and use high ref_boost_mask?

    Or use regular ref_boost at medium value without a mask?

    Could you clarify the exact behavior of ref_boost_mask? I want to understand if the mask restricts WHERE the ref_boost is applied, or if it's just an additional control.

    Thanks!

    DragoonshJul 19, 2026· 1 reaction
    CivitAI

    Yeah, this is insane. Great work.

    velantegJul 19, 2026
    CivitAI

    Face swap still not working. Or may be I doing something wrong, but likeness kept only on generating new image from person reference.

    ianklpoon347Jul 21, 2026

    you just need to write proper prompt to.. let say, "Replace the face, hair and head of main character dressed in blue with the girl in image 2. The original outfit should remain the same".

    kreslJul 19, 2026· 1 reaction
    CivitAI

    how to use other loras with this workflow?

    lost_moonJul 20, 2026

    Came here to ask for this. I can't seam to make it work.

    ianklpoon347Jul 21, 2026

    it work with my character lora. didn't see any problem.

    lost_moonJul 21, 2026

    @ianklpoon347 Could you give more insight on how? You just added another lora loader after the identity edit lora? Any other settings? How did you prompt it?

    kreslJul 21, 2026

    @lost_moon i used ND Super Lora Loader node (I find this to be the best loader) and have any loras + identity edit lora loaded in there and it seems to work.

    lost_moonJul 21, 2026· 1 reaction

    @kresl it works when I add the TextFusion Refusal-Reduction lora. 👍

    dachhaus41200Jul 25, 2026

    @lost_moon I tried with the filter bypass lora and also the TextFusion Refusal Reduction lora, but still my other (n s f w) loras won't have any effect. Can you help in any way?

    lost_moonJul 26, 2026· 1 reaction

    @dachhaus41200 you might need to prompt it differently, always keep in mind you need to reference "image 1" and might need to change weights too. it's not easy.

    dachhaus41200Jul 26, 2026

    @lost_moon Thank you, I will try again.

    kreslJul 19, 2026
    CivitAI

    I didn't see face/character swap notes in the workflow - is there some particular steps to work?

    soyv4Jul 19, 2026

    Yes, make a mask.

    VI6_D_DARK_KINGJul 19, 2026
    CivitAI

    Say, out of curiosity did you test this with the Ideogram 4 Prompt Builder KJ node? The one that lets you make a JSON Prompt for better area control?

    BlackForestGypsyJul 20, 2026

    why dont you just do it?

    bwcproductions643Jul 19, 2026· 1 reaction
    CivitAI

    Is there a prompt for creating a character sheet, and are there instructions for using a character sheet? Great work on this!

    lighthorsexajz830Jul 20, 2026· 27 reactions
    CivitAI

    Don't waste your time with Krea 2 Identity Edit — the feature itself, not Krea 2 in general which is actually solid. No, it's specifically "Identity Edit" that's a walking disaster.

    I tested this thing, and I thought my screen was having a stroke. The generated images look like potatoes that got struck by lightning — it's absolutely epic in how bad it is. The brave souls who actually post their creations online must be thinking: "Look at my digital nightmare! It's so horrible it's hilarious!" Spoiler: yeah, it's hilarious, but not for the right reasons.

    Meanwhile, Krea 2 without this cursed Identity Edit function? Excellent. But this feature specifically? It's like putting hand brakes on a Ferrari — it ruins everything.

    Fortunately, there are way better tools out there to get the job done without embarrassing yourself in front of your screen.

    So goodbye Krea 2 Identity Edit — you and your results that scare children. Krea 2, we'll talk again, but you? You stay outside. 👋😂

    thochaprJul 20, 2026· 5 reactions

    Lmao, skill issue.

    lighthorsexajz830Jul 21, 2026

    "Right, skill issue. My 1400+ videos, 4.2k followers, 740 likes, and 8.3k downloads are definitely the portfolio of someone with no clue what they're doing. Thanks thochapr for diagnosing my competence based on one feature hiccup — I'll go delete all those thousands of downloads that clearly happened by accident. Super helpful feedback. 👏"

    lighthorsexajz830Jul 21, 2026

    @thochapr "'Skill issue' — coming from someone with 3 images that hurt to look at and 3 followers who probably followed by accident. Meanwhile I'm sitting here with 1400+ videos, 8.3k downloads, and an actual community. But sure, I'M the one lacking skills. Thanks for the wisdom, thochapr — once you figure out how to create something watchable, we can talk again. 💀"

    lighthorsexajz830Jul 21, 2026

    "21 ghost likes on a pointless comment. Even bots are embarrassed to engage. 😂"

    Aiboy01Jul 20, 2026
    CivitAI

    Krea2 Edit (source patch) VAE Decode couldn't validate images: validate_inputs() takes 4 positional arguments but 5 were given

    IriduJul 21, 2026

    Looks like you may need to update your nodes gergarding this LoRA.

    Aiboy01Jul 21, 2026

    @Iridu no, I only see this message with the latest version of ComfyUI. When I revert to an older version of ComfyUI, the error no longer occurs.

    conrad_locke
    Author
    Jul 21, 2026· 1 reaction

    Hey, yes this is due to comfyui now natively supporting reference images which broke my own implementation. It is now fixed in v1.2.2 of the custom nodes. You can update them via the comfyui manager and then update your comfyui install as well :)

    lizardon1024Jul 20, 2026· 27 reactions
    CivitAI

    I don't care what some idiots with either faulty settings or some kind of stupid hidden agenda (like @lighthorsexajz830) say about it. This identity edit is amazing and transforms Krea 2 into an editing model that even outperforms Flux 2 Klein in many aspects. You are doing an amazing work here, thank you so much! I can't wait to see even more features packed into it. For example a transformation from Anime to realistic would be highly appreciated, as Krea 2 already supports both styles :)

    ianklpoon347Jul 21, 2026· 2 reactions

    Yes, such a stupid guy sounds not even know how to use this lora AND don't know the purpose of using this lora.

    lighthorsexajz830Jul 21, 2026

    @lizardon1024 Thanks for the passionate feedback! I have to admit, I love it when someone calls me an “idiot with an ulterior motive” without even sharing a single result of their own work. It’s like a chef criticizing Michelin without ever publishing a recipe. But anyway, I’m sure your results with Identity Edit are amazing—I’d love to see them someday. Wait, you’ve never posted them? Oh, what a shame! 🎭

    lighthorsexajz830Jul 21, 2026

    @ianklpoon347  @ianklpoon347 “Stupid guy” — you know what's really stupid? Having the nerve to criticize someone WITHOUT ANY IMAGES to show. That's literally the opposite of credibility. But go ahead, show me your masterpieces with that LoRA so we can laugh about it together. Oh, wait... you don't have anything? Oh, okay. 😂

    conrad_locke
    Author
    Jul 21, 2026· 3 reactions

    Thank you! I really appreciate the kind words! :) I have put way too many hours and more money then I should have into building this Lora and I am extremely positively surprised by how many people seem to be enjoying this model. I'll make sure to to author and add more style change images for V1.3! many other features are also still on my to-do list like general canny, depth and pose control. As well as camera angles for example. :) you can also check out my huggingface discussions where people are contributing their own data and expertise to help build a better model for everyone. :)

    conrad_locke
    Author
    Jul 21, 2026· 2 reactions

    @lighthorsexajz830 if you want help. Let me know and I will happily help you figure out why the model doesn't work for you :) if you want to just talk shit, feel free to do so as well, the community doesn't seem to care, and neither do I! :)

    thochaprJul 21, 2026· 3 reactions

    @lighthorsexajz830 hijacking this because your review got locked and I had a feeling you'd be replying here: you're crashing out over people RIGHTLY pointing out you fucked up your config and acted like the model was at fault for it.
    My dude, even discarding the fact that you are acting like you're a big deal over a few people looking at your stuff - which, honestly, is not even good (jfc,"a chef criticizing a Michelin", talk about an unwarranted sense of superiority) - the person you replied to might not have shown any images, but other people have. What are you implying here, that they're all faking their results?
    No one is even saying that Krea with this lora is as good as other image edit models, just that YOUR results are not demonstrative of the model working as intended. Again, as I said before: you're acting stupid. Have the tiniest bit of self-awareness, leave your narcissism and unwarranted self-worth at the door, and stop acting stupid.

    EDIT: For the record, I don't think you have any kind of agenda. You're just so damn full of yourself that you can't accept fault for misusing the model.

    SkuuurtJul 21, 2026

    "...that even outperforms 𝙵̸𝚕̸𝚞̸𝚡̸ ̸2̸ ̸𝙺̸𝚕̸𝚎̸𝚒̸𝚗̸ Nano Banana in many aspects."

    Fixed ;)

    lizardon1024Jul 22, 2026· 3 reactions

    @lighthorsexajz830 
    People usually use editing models for private images, so most people (like me) don't upload their results. But since you keep pestering everyone with your embarrassing inability to use this LoRA properly, here are some examples:
    Original image: https://civitai.red/images/106854812
    Hair color change: https://civitai.red/images/137457798
    Dress change: https://civitai.red/images/137457799
    Hair style change: https://civitai.red/images/137457801
    No seed adjustments, simple prompts, upscaled via SeedVR2. The workflow is embedded into the images. Yes, it's really that simple. Now go and delete your pitiful "tests"...

    pantelis1985Jul 22, 2026

    Good evening or good morning, depending on where you are! :)

    It's been a few hours since I downloaded this LoRA along with the required nodes, and I'm still experimenting with it.

    I can confirm that the anime-to-realistic conversion you're asking for is definitely possible, especially since I'm a big fan of this kind of transition.

    I’m using Ollama Vision for automatic prompt conversion, trying to find the 'golden ratio' (the perfect sweet spot). (I know it's not really necessary for this).

    You can write something like:

    Transform this image into a highly realistic, raw photograph. Make sure the subject has true-to-life proportions, natural structure, and absolutely NO anime, cartoon, or stylized features. Avoid big eyes and smooth plastic skin. Include realistic skin texture with pores and slight natural imperfections. Use natural, cinematic lighting. It should look like it was taken with a DSLR camera. Maintain the original color palette of the uploaded image, but ground it in reality

    lizardon1024Jul 23, 2026

    @pantelis1985 I tried your suggested universal prompt on different Anime images and it's not entirely impossible, but from my own tests, Turbo usually fails to convert it to realism for everything except the face. Raw works a little better but the conversion often changes more than necessary and then has quite bad adherence to the original image. It will probably work a little better with a custom prompt for each image (like when using llm vision models) and with an additional realism LoRA, but Flux2 Klein with a simple "Change image to a realistic photograph." prompt is so much more convenient and still works better in most cases. So yeah, a feature like that in Krea 2 Identity Edit would be highly appreciated. :)

    strashJul 23, 2026· 2 reactions

    @lizardon1024 @pantelis1985 
    Krea2 Transformation Lora
    +
    Krea2 Realism Slider
    =
    💸

    lizardon1024Jul 24, 2026

    @strash The transformation LoRA seems to be for entirely different purposes and the realism LoRA helps a little bit, but at least my results are still far worse than Flux 2 Klein 9B with a simple "Change image to a realistic photograph." prompt... But still thank you for suggesting those LoRAs!

    BonticariusJul 20, 2026
    CivitAI

    i get this error. TypeError: Krea2EditModelPatch.patch() got an unexpected keyword argument 'vae' although im using qwen vae.

    bunnyhuntercycy188Jul 21, 2026· 1 reaction

    install the lastest version of the node, I have the same error before MAJ, now it's OK

    conrad_locke
    Author
    Jul 22, 2026

    Yes. As @bunnyhuntercycy188 mentioned, please make sure to use the updated nodes. They are now available via the comfyui manager as well :)

    zyd232Jul 21, 2026
    CivitAI

    Amazing! It can merge with other LoRAs!

    lighthorsexajz830Jul 21, 2026
    CivitAI

    “For those who didn't like my review: Honestly, after everything I've tried—and even after solving the problem on my own—I've decided that Identity Edit isn't right for me anymore. Krea 2 Turbo works much better for me in terms of speed and quality, and I have other alternatives that produce better results. Sorry for being so blunt :)”

    h80857248984Jul 22, 2026· 5 reactions

    Stop trying to be conspicuous, bro. No one really cares if it suits you or not.

    heyheyhohoJul 23, 2026

    i'm also using krea 2 turbo, what alternatives to this edit workflow do you prefer? Thanks. My low VRAM is showing :(

    lighthorsexajz830Jul 25, 2026

    @h80857248984 hey jackal 😏 “So you download my content, you steal it, and you have the nerve to criticize me? That’s great. Let me know when you’ve created something on your own. In the meantime, thanks for the free publicity! 😏”

    locsmaxJul 21, 2026
    CivitAI

    Hi, I really love your model! I wanted to ask if it might be possible to add more anime or 2D-style images to the dataset? Also, if possible, it would be great to include some characters with white or flat backgrounds, as I've noticed the background sometimes affects the final generation.

    And just a tip for anyone who might find this helpful: after a lot of testing, it seems that nodes like 'Krea2 Projector Tuner' negatively affect the final result, whereas the 'Conditioning Krea2 Rebalance' node seems to work much better.

    conrad_locke
    Author
    Jul 22, 2026

    Thanks for the finding. I will incorporate that into the notes :)

    And yes, many people requested better performance for anime/stylized characters so I will definitely build towards a better dataset for that and improve the quality on this front in upcoming updates.

    monicalucciJul 22, 2026· 1 reaction
    CivitAI

    any way to upscale the image after finish? i heard this is good? https://github.com/LoganBooker/SesquiLSR

    i tried it but it changes the facial identity, i dont have any workaround . . .

    datlurkaaJul 24, 2026

    following because im wondering the same

    gurupatrik181Jul 22, 2026
    CivitAI

    The generation speed drops by a factor of 6 on the RX5700XT in any workflow. The problem lies in LoRA, as the generation time is 1.5-2 minutes for T2I and I2I.

    invitJul 25, 2026

    Unfortunately, this is probably normal. The model is larger than your vram, which comfy handles well, but when you add higher precision Loras, on-the-fly quants conversion as comfy move the model between RAM and VRAM slows down significantly. I guess the only solution is more VRAM that will fit the entire model

    conrad_locke
    Author
    Jul 25, 2026

    Try the lower rank versions. They might just not push beyond your vram. And the quality loss is minimal :)

    invitJul 25, 2026

    I think it's not about the size, but about the fact of changing quantization when patching from bf16/fp16 to fp8. this problem occurs when using almost any Loras. I'm curious why gurupatrik is writing about this now, as if he didn't have this problem before.

    heyheyhohoJul 23, 2026
    CivitAI

    Seems like most of my generations get hung up at 73% on Ksampler, and the other half work fine. I think I'm just running out of VRAM (only have 8GB VRAM). Using Krea 2 turbo fp8. If I hit the 'free model and node cache' button between each generation it will work, but hopefully I can find a better way (any help would be much appreciated!)

    But when it does work, I'm very happy with the results. Even the successful gens are taking 4 minutes, which is a lot for a 1200x1200 pic. Gotta figure out why many generations are getting hung up, or lower the needed required VRAM as I'm only working with 8GB which is easy to go over.

    conrad_locke
    Author
    Jul 23, 2026

    Hey, try the rank 128 or even rank 64 lora versions available. maybe they are just the difference you need to keep the model from running into out of memory issues. :) the quality difference between the ranks is extremely small and not noticeable for most generations.

    ProvenFlawlessJul 23, 2026
    CivitAI

    I have a question. If I were to use Source Image B via the "Krea2 Edit (source patch) node", could I put that subject to the source image?

    For example, let's say my source image is Tom cruise, could I use Source Image B to upload another person (like myself) with Tom Cruise? I have been doing some real vodoo shit so far.

    ProvenFlawlessJul 23, 2026· 1 reaction

    EDIT: lol it works.

    TheWor1DJul 24, 2026

    you can have two input.

    Stefan_FalkokJul 24, 2026
    CivitAI

    Thanks for the great job, buddy. I have a question like... Do you have any plans to add more references (3-4 references) for krea 2 edit node - it will be very useful. Anyway, I like that Lora and nodes, because I hate flux 2 klein quality

    Maxed_OutJul 25, 2026
    CivitAI

    Does exactly what it says on the tin. Impressive!

    liftweightsJul 25, 2026
    CivitAI

    Pretty amazing. One area that could use improvement: v1.2 really likes performing head swaps instead of full character swaps, even when prompting for the latter.

    michokoJul 25, 2026
    CivitAI

    Thank you so much for this great Lora! Is there a way to change the camera angle with it, please? For example, if I want a character to be seen from a low angle? Thank you!

    vision181211772578Jul 25, 2026
    CivitAI

    how quality drops with full version, 128, 64?

    nekotxtJul 26, 2026
    CivitAI

    This is absolutely fantastic, it turns Krea2 into a full rounded edit model. It works so well for cloth swapping, even at high resolution

    LORA
    Krea 2

    Details

    Downloads
    4,079
    Platform
    CivitAI
    Platform Status
    Available
    Created
    7/17/2026
    Updated
    7/26/2026
    Deleted
    -