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    RedNode Studio | All-in-One: Anime to Real, Paint, Camera, Multi-Model - v1.0
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    RedNode Studio is my custom-built creative studio for ComfyUI, designed for painters, designers, and AI artists; from first-time users to experienced workflow builders.

    Watch the full video tutorial:


    For more advanced text: https://github.com/RedNodeAI/ComfyUI-RedNodeStudio


    Update 1.6.4

    The Changes

    • A tab rail down the side, grouped with icons. Fold it, resize it, put it on either side, and pick a tab preset for the job: Basic, New image, Edit, Paint and more.

    • Run tab: Live, Review and Save. Watch the picture form with the pipeline and your VRAM as a chart, look back over this session's runs, and set where everything is filed.

    • Paint with AnyPaint. Paint over part of a picture with the normal brush, describe the whole finished picture, and the krea2_anypaint LoRA redraws just that area so it fits the scene. Everything outside the paint stays exactly as it was. About 8 seconds a paint.

    • Re-render: turn an illustration into a photograph, as its own tab, a Detailer pass or a Paint engine.

    • Tools: Upscale (SeedVR2, VOSR 2.0 or tiled, one picture or a whole folder), Re-angle, Swap and the Converter.

    • Hero Creator makes a clean front-on headshot out of any photo for the Identity tab.

    • RedNode Shelf: drop pictures on it and drag them anywhere, with five stacks.

    • AI tab: pictures to words on a page of its own, and Image to Text as a Detailer pass.

    Important fixes

    • The Moodboard works properly again. With the Studio preset on custom, the Moodboard and Identity dials were being ignored and every run fell back to Balanced. If the Moodboard felt like it did nothing, this was why.

    • Re-render no longer fills the graphics card run after run, and a prompt imported from a picture no longer renders empty.


    Handwritten Note

    Hi Everyone!

    I've been AI painting from November 2023 and been artist for over 15 years. Daily I love the painting process of using AI. I've also hated learning comfy for years, it took me thousands of hours to understand it. The worst thing about the dam software is the look, feel and experience. I wanted to PAINT, not stare at wires and understand how to hook different VAE's into different slots. I want the BULLSHIT of Comfy to be hidden behind TOOLS that do jobs you want. That was the reason I built this.

    I do understand that a lot of users want to just press 1 button and go, I prefer to have full control of my images and outputs. So if you are a 1 button person you CAN do that here but its not built for it. Either way I am CHANGING it all the time and now I am making videos about it! So check out the channel and leave a like if you can.


    ⚡ Install in two clicks (Windows)

    The zip has a RedNode Setup folder. Copy its two .bat files into your ComfyUI folder (next to run_nvidia_gpu.bat, or the desktop app's base folder), close ComfyUI, run RedNode_Install_Node_Packs.bat, then RedNode_Download_Models.bat and press Enter for the recommended models. Start ComfyUI, open Templates, RedNode Studio, RedNodeStudio_V1.6.

    Not on Windows? Search RedNode Studio in ComfyUI Manager, load RedNode Start Here Install from the templates so Manager can install the other packs, then load RedNodeStudio_V1.6. Every model file and where it goes is on the GitHub page.


    The Highlights

    Anime to real. Drop an illustration on Re-render and it comes back as a photograph: the same character, pose, outfit and colours, made real with the Anything2Real LoRA.


    Watch every render. The Run tab shows the picture forming, every stage with its time, and your VRAM live, with this session's runs down the side. Set a VRAM limit to your card and the run holds models to stay under it.



    Paint what you want changed. Brush a mask straight on the picture and generate. With AnyPaint on, a new jacket or a new object fits the scene instead of looking pasted in, and nothing outside the paint changes.


    Direct the shot. Drag the camera and the subject on a top view, set height, lens and aim, place people, objects and lights, and the stage writes the camera prompt and drives the camera LoRAs.


    Many models, one workspace. Rigs are model setups you switch between: Krea 2, Qwen Image 2.1, Z-Image, SDXL / Illustrious / Pony or your own nodes. Draft on one, refine on another.


    Keep a face. Drop a face on Krea 2 Identity and it carries into a new scene, with a Moodboard for the style beside it.


    See the whole run before you start. The Workspace Manager lays the run out in order, opens any part in one click, and checks every node pack and model your settings need.


    📦 Requirements

    ComfyUI 0.27.0 or newer (0.37.0 for Qwen Image 2.1 rigs), Python 3.10 or newer, no pip dependencies.

    The core pack downloads nothing and runs no program, and 1.6.4 passed the Comfy Registry's automated scan.

    The .bat files are separate helpers you run yourself, and both are plain text you can read first. (put them in your comfy ui install folder)

    I HIGHLY RECOMMEND YOU USE THE .BAT FILES. Without them you may take a while looking for the models required to run the tools.

    The main files, all from Comfy-Org/Krea-2 on Hugging Face:

    krea2_turbo_int8_convrot.safetensors (models/diffusion_models), qwen3vl_4b_fp8_scaled.safetensors (models/text_encoders),

    qwen_image_vae.safetensors (models/vae).

    Plus the Krea 2 Identity Edit LoRA by lbouaraba for faces, and the krea2_anypaint LoRA by yijunwang2 for AnyPaint. The download .bat fetches all of these; the full list, optional extras included, is on the GitHub page.

    Also available for Forge Neo: the Krea 2 moodboard and identity-edit toolkit.

    Description

    FAQ

    Comments (17)

    atroxdudeJul 21, 2026· 1 reaction
    CivitAI

    Patch if your ComfyUI breaks.

    ArtiOtakuJul 23, 2026
    CivitAI
    RedNodeAI
    Author
    Jul 23, 2026

    Good find! His node came out the same week as mine actually (his was July 4, my v1 was July 7), so neither of us based it on the other. We both landed on the same basic approach because it's really the only sensible way to do reference editing on Krea 2: the reference image goes into the text encoder so the prompt can "see" it, and it also gets encoded into latents the model looks at while generating.

    The difference is scope. His is a minimal runner for LoRAs trained with ai-toolkit's edit mode, fixed settings, no model included. Mine is a full package built around the published "Identity Edit LoRA", which handles a lot in one file: restaging people into new scenes, face and head swaps, character reference sheets, try-on, person removal, inpainting and outpainting. And the node gives you actual controls: grounding_px for how much reference detail the text encoder sees (his is locked to a low resolution), ref_boost to pull the result closer to the reference, proper aspect ratio handling so your source doesn't get cropped or stretched, and two-reference support for scene + subject edits. To be fair, his has a speed trick mine doesn't (kv_cache), but it only works with LoRAs trained for it.

    Funny enough "Krea-2-Edit-Outfit-Transfer" recommends both nodes, mine as the accuracy option and his as the speed option. So they coexist fine, use whichever fits the LoRA you're running.

    ArtiOtakuJul 23, 2026

    @RedNodeAI yes, that other Lora seems pretty straight up, but if yours can do both identity and clothing transfer, then i can see its advantage.. I'm trying both, for sure.,

    lonecatone23Jul 26, 2026
    CivitAI

    You have no link for the red node istself. Looks kinda cool, but where can I get it?

    RedNodeAI
    Author
    Jul 26, 2026

    https://github.com/RedNodeAI/ComfyUI-Krea2Moodboard

    You can find it here. I am in the process of making a HUGE update with 20 custom made nodes that are amazing. I will release it soon.

    lonecatone23Jul 26, 2026

    @RedNodeAI Oh! I thought that was for the moodboard I use. Is this just the supplemental nodes?

    I'll check it out. When are you planning to request an upload to ComfyUI?

    RedNodeAI
    Author
    Jul 26, 2026

    @lonecatone23 Soon, I am new to all of this, I am starting out but i have lots of ideas and already some great nodes to release soon! thanks for intrest. be sure to leave a like on my github etc. <3

    lonecatone23Jul 26, 2026

    @RedNodeAI If you have any questions, feel free to ask.

    lonecatone23Jul 26, 2026

    @RedNodeAI btw, your Identity edit has teh same issues as teh base one. You need this node for high end systems. Other than that, it works great.

    https://civitai.red/models/2806105/krea2-identity-edit-rtx50xx-blackwell-attention-fix

    RedNodeAI
    Author
    Jul 27, 2026

    @lonecatone23 Hi thank you for the feedback, In fact V2.0 has way more features and changes to my Red Node Pack, including a improved Lora Stacker and Group Control groups which imo blows other nodes out of the water.

    lonecatone23Jul 27, 2026

    @RedNodeAI Message me. I test ran this and have a few questions.

    midsattva81492Jul 27, 2026· 1 reaction
    CivitAI

    great!

    anomalistAug 4, 2026
    CivitAI

    Ended up using the Latent forwarding patch from this node to patch the Krea2 Edit node. This is the patch - Krea 2 Edit Patch

    It is a shame that you removed masking, since Krea2 Edit's best feature is mask boosting!

    RedNodeAI
    Author
    Aug 4, 2026

    Nice, the latent fit is the patch that matters, it kills the ref blur when the output aspect doesn't match the reference.

    On the masks though, they went in, not out. This repo is the old v1.1 pack. The newer release is the same pack carried forward, so all five nodes are still there under the same class names, Krea2Moodboard, Krea2IdentityEdit, Krea2MoodboardEncode, Krea2EditSourceChain and Krea2MoodboardIdentityFusion. Old workflows load as they are, the nodes just gained inputs and they are all optional.

    Identity Edit now has two masks. ref_boost_mask aims the boost at one region of the subject reference, so you can pull the face hard without dragging the clothes along with it. edit_mask is the locality one, white is what the model may change, everywhere else the first source gets re-imposed at every step, with a feather in latent pixels for the edge. Alongside them there is ref_start and ref_end for when the references switch on and off during sampling, and boost_blocks to aim the boost at early, mid or late DiT blocks.

    target_latent and fit_mode are in there too, so the fit you patched by hand is already done. If you run CFG above 1, send the same edit_mask and target_latent to the negative node as well.

    anomalistAug 4, 2026

    Bruh. I feel like you have just wasted my time. I have been communicating with you for several hours and you just now tell me I am using an outdated repo? So this WF here on Civitai, is outdated?

    Cuacky17Aug 14, 2026

    @RedNodeAI @anomalist last version here on citivai red says v1.3, not v1.1

    Workflows
    Krea 2

    Details

    Downloads
    285
    Platform
    CivitAI
    Platform Status
    Available
    Created
    7/21/2026
    Updated
    10/1/2026
    Deleted
    -

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