CivArchive
    Workflow with Hi res — Anima 1.0 Aesthetic + Base V2 🌙 - V1M-Anima
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    These are images upscaled to 8K!

    Workflow with Hi res — Anima 1.0 Aesthetic + Base V2

    The V2 is here. Base 1.0 and Aesthetic 1.0 now live in the same workflow, and the eyes got their own spa treatment.

    ### What's new in V2

    - Dual model: Base 1.0 + Aesthetic 1.0 merged in one workflow ModelMergeSimple, 65% Base / 35% Aesthetic by default) — the raw, faithful look of Base, with a dash of Aesthetic logic. One slider to rule them all: 0 = 100% Base, 1 = 100% Aesthetic.

    - Eyes upgrade (the real star of V2):

    - Dual paired detection Eyeful_v2-Paired) → grabs both eyes in one shot instead of hunting them one by one

    - SAM segmentation + Impact detailer on top

    - DifferentialDiffusion inside the detailer for cleaner inpainting

    - Auto [CONCAT] detailed eyes — the detailer prompts itself, with minimal style-safe tags so it refines your eyes instead of repainting your style

    - Guide 768 · max 1024 · denoise 0.35, plus a Tiled Detailer option for big renders

    - Anti-grain recipe: CFG 3.5 + simple scheduler + the short official prefix masterpiece, best quality, score_7,). No HDR soup, no ultra-detailed tag fight.

    - Cleaner layout: numbered groups 01 MODELES08 POST & SAVE, plus a Fast Groups Bypasser to toggle options in one click.

    ### Pipeline

    1. GEN — 35 steps · CFG 3.5 · res_multistep · simple · Base×Aesthetic merge

    2. 2ND SAMPLER — refine pass, 16 steps, denoise 0.2 (OFF by default)

    3. HIRES PRE — Remacri 50% (= 2x)

    4. EYES DETAILER — the good stuff (see above)

    5. HIRES POST — ExtraSmoother 50% (OFF by default, for strong PCs)

    6. SAVE

    ### Recommended settings

    - GEN: 35 steps · CFG 3.5 · res_multistep · simple

    - MIX ratio: 0.35 (65% Base / 35% Aesthetic) — too smooth? lower it. Too raw? raise it. It's a slider, not a marriage.

    - Eyes: guide 768 · max 1024 · denoise 0.35 · steps 14 · bbox crop 2

    - HiRes: 2x · LoRA: optional slot (style LoRAs trained on Base 1.0 work best)

    ### Required models

    - Anima Base 1.0 + Aesthetic 1.0 (CircleStone Labs)

    - Qwen 3 0.6B text encoder + Qwen image VAE

    - Eyeful_v2-Paired.pt · sam_vit_b_01ec64.pth

    - 4x_foolhardy_Remacri (+ Remacri_ExtraSmoother for the optional post pass)

    ### Required custom nodes

    ComfyUI-Easy-Use · rgthree-comfy · ComfyUI-Impact-Pack · ComfyUI-Impact-Subpack · JPS Nodes · RES4LYF (for res_multistep — new in V2, don't skip it or you'll get missing nodes)

    ### ✨ Bonus — the neon umbre99 UI extension

    The glowing Umbreon logo living in the bottom-left corner of my ComfyUI screenshots? That's a tiny custom UI extension I made — and you can have it too. Grab _neon-umbre99.zip__ (attached to this page), extract it into ComfyUI/custom_nodes/, restart ComfyUI, refresh with Ctrl+F5. The light runs along the logo's contours, it glows faster while generating, flashes gold on success, turns red on error, and you can drag it anywhere (double-click = reset). It changes absolutely nothing about generation results — it just makes ComfyUI feel like home.

    ### Tips

    - Eyes still shy? Raise the detailer denoise to 0.4, or add detailed eyes twice in your prompt (it stacks, don't tell anyone).

    - Too smooth? Lower the MIX ratio. Too raw? Raise it.

    - If something breaks, check the model paths first. If everything is correct and it still breaks, blame ComfyUI!! (tradition)

    ### Credits

    - Anima Base & Aesthetic v1.0 by CircleStone Labs (built on NVIDIA Cosmos-Predict2-2B-Text2Image)

    - Face Detailer / Impact Pack by ltdrdata

    - Eyeful detector, upscalers & all the model authors listed above

    (No Google Translate this time. Growth.)

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    Description

    The workflow is finally finished.

    After many tests, several suspiciously smooth images, and a HiRes pass that briefly forgot how details work, this should be the final version.

    This workflow uses Anima with a clean anime style, Grain Guard refinement, two HiRes passes, and a dedicated eye detailer to keep the eyes sharp instead of letting them turn into decorative soup.

    What it does

    • Generates anime-style images with Anima.

    • Supports multiple resolutions.

    • Uses er_sde with the simple scheduler.

    • Includes Grain Guard to reduce unwanted grain.

    • Applies a pre-detailer HiRes pass.

    • Detects and refines the eyes with YOLO, SAM, and Impact Detailer.

    • Applies a final HiRes pass.

    • Supports optional LoRAs.

    • Keeps the workflow organized so you can hopefully understand it without opening twelve browser tabs.

    Recommended settings

    • Steps: 35

    • CFG: 4

    • Sampler: er_sde

    • Scheduler: simple

    • Grain Guard: 10 steps, dpmpp_2m, karras, denoise 0.15

    • Eye Detailer guide size: 768

    • Eye Detailer max size: 1024

    • Eye Detailer denoise: 0.32

    • HiRes: 50% of a 4x upscale, effectively 2x

    Required models

    • Anima model ( aesthetic 1.0 the best )

    • Qwen text encoder

    • Qwen image VAE

    • Eyeful_v2-Paired.pt

    • sam_vit_b_01ec64.pth

    • 4x-UltraSharpV2.pth

    Required custom nodes

    • ComfyUI-Easy-Use

    • rgthree-comfy

    • ComfyUI-Impact-Pack

    • ComfyUI-Impact-Subpack

    • JPS Nodes

    If something does not work, check the model paths first. If everything is installed correctly and it still breaks, blame ComfyUI!!

    FAQ

    Workflows
    Anima

    Details

    Downloads
    69
    Platform
    CivitAI
    Platform Status
    Available
    Created
    8/22/2026
    Updated
    9/12/2026
    Deleted
    -

    Files

    workflowWithHiResAnima10_v1mAnima.json

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