CivArchive
    Scene Studio - v1.0
    NSFW
    Preview 143342232
    Preview 143343527
    Preview 143343528
    Preview 143343893

    1. English

    Alpha Release Notice

    I originally planned to provide a detailed guide for every node, but the tool grew far too vast, and documenting everything individually was overwhelming. While an official release should come with polished manuals, I wanted to share it sooner, so I'm uploading it as an Alpha Test version.

    Inside the zip file, there is SceneStudio_Starter_SDXL_Tutorial.json, and it contains a brief explanation of how to use Scene Studio.

    How it Works (Quick Overview)

    At its core, this tool generates Positive & Negative prompts through three main steps:

    Scene Context -> Scene Composer -> ApplyRules

    1. Scene Context: Sets general randomness behavior and provides options to control NSFW content.

    2. Tag Nodes & Scene Composer: Flowing from the context node, multiple tag-generation nodes feed into the Scene Composer, which aggregates everything into a single XML structure.

    3. Apply Rules: Converts the structured XML into usable tags or natural language for your final prompt.

    πŸ’‘ Tip: Even if you don't tweak any granular settings, simply using the included sample workflow will let you generate and use a functional prompt right out of the box!

    Full Workflow & Useful Presets

    If you check the included full workflow (SceneStudio_v2.2.json), you can find helpful setup references for:

    • Checkpoints & LoRAs tuned for Illustration, Anima, and Krea AI styles.

    • Sampler settings, ADetailer, Upscale, and PostProcess configurations.

    (Note: I tend to heavily use UE in my workflows, but sub-graph UE data seems to get wiped/reset occasionally... apologies for any inconvenience regarding that!)

    Key Features & Usage

    • Output Modes (Apply Rules node):

      • tag: Outputs tag-based prompts suitable for illustration models (Anime, Pony, SDXL, etc.).

      • natural: Outputs natural language sentences, suitable for platforms like Krea AI.

    • Instant Output: Because it doesn't rely on an LLM, prompt generation is virtually instantaneous.

    • Smart Assembly: Rather than pure random draws, it evaluates tag dependencies to generate naturally chained combinations. (Natural language mode blends structured sentences with tags, and more variations are continuously being added!)


    2. Korean

    [Alpha Test] ν”„λ‘¬ν”„νŠΈ μžλ™ 생성 λ…Έλ“œ 팩

    λͺ¨λ“  λ…Έλ“œμ˜ μ„ΈλΆ€ μ‚¬μš©λ²•μ„ 일일이 μ„€λͺ…ν•˜κΈ°μ—λŠ” λΆ„λŸ‰μ΄ λ„ˆλ¬΄ λ°©λŒ€ν•˜μ—¬, μš°μ„  Alpha Test λ²„μ „μœΌλ‘œ λ¨Όμ € κ³΅μœ λ“œλ¦½λ‹ˆλ‹€. μΆ”ν›„ 정식 맀뉴얼을 닀듬어볼 μ˜ˆμ •μž…λ‹ˆλ‹€.

    μ••μΆ•νŒŒμΌ μ•ˆμͺ½μ— SceneStudio_Starter_SDXL_Tutorial.json μ—¬κΈ°μ—μ„œ λŒ€λž΅μ μΈ μ‚¬μš©λ²•μ΄ ν¬ν•¨λ˜μ–΄μžˆμŠ΅λ‹ˆλ‹€.

    핡심 μž‘λ™ 흐름

    기본적으둜 Scene Context -> Scene Composer -> ApplyRules 3단계λ₯Ό 거쳐 μ΅œμ’… Positive / Negative ν”„λ‘¬ν”„νŠΈλ₯Ό 좜λ ₯ν•©λ‹ˆλ‹€.

    1. Scene Context: 전체적인 생성 κ·œμΉ™ 및 NSFW ν†΅μ œ μ˜΅μ…˜μ„ μ„€μ •ν•©λ‹ˆλ‹€.

    2. Scene Composer: μ—¬λŸ¬ νƒœκ·Έ 생성 λ…Έλ“œμ˜ 정보듀을 ν•˜λ‚˜μ˜ XML λ°μ΄ν„°λ‘œ ν†΅ν•©ν•©λ‹ˆλ‹€.

    3. Apply Rules: XML 데이터λ₯Ό μ΅œμ’… νƒœκ·Έ λ˜λŠ” μžμ—°μ–΄ ꡬ문으둜 μΉ˜ν™˜ν•΄ 좜λ ₯ν•©λ‹ˆλ‹€.

    πŸ’‘ μ„ΈλΆ€ μ˜΅μ…˜μ„ 직접 손보지 μ•Šλ”λΌλ„, λ™λ΄‰λœ μƒ˜ν”Œ μ›Œν¬ν”Œλ‘œμš°(Sample Workflow)λ₯Ό ν™œμš©ν•˜μ‹œλ©΄ λ°”λ‘œ 좜λ ₯λ˜λŠ” ν”„λ‘¬ν”„νŠΈλ₯Ό κ°€μ Έλ‹€ μ‚¬μš©ν•˜μ‹€ 수 μžˆμŠ΅λ‹ˆλ‹€.

    풀버전 μ›Œν¬ν”Œλ‘œμš° μ•ˆλ‚΄ 및 참고용 μ„€μ •

    ν¬ν•¨λœ 풀버전 μ›Œν¬ν”Œλ‘œμš°(SceneStudio_v2.2.json)λ₯Ό 확인해 λ³΄μ‹œλ©΄ μ•„λž˜ μ„ΈνŒ…κ°’λ“€μ„ μ°Έκ³ ν•˜μ‹€ 수 μžˆμŠ΅λ‹ˆλ‹€:

    • Illust / Anima / Krea2 μŠ€νƒ€μΌλ³„ CheckPoint + LoRA μ‘°ν•©

    • Sampler μ„€μ •, ADetailer, Upscale, PostProcess ꡬ성

    (β€» μ›Œν¬ν”Œλ‘œμš°μ— UEλ₯Ό 적극 ν™œμš©ν•œ 편인데, μ„œλΈŒκ·Έλž˜ν”„ λ‚΄ UE 데이터가 μ’…μ’… μœ μ‹€/λ‚ μ•„κ°€λŠ” ν˜„μƒμ΄ μžˆλ„€μš” γ…  이 점 μ–‘ν•΄ λΆ€νƒλ“œλ¦½λ‹ˆλ‹€.)

    μ£Όμš” νŠΉμ§• 및 μ‚¬μš© 팁

    • 좜λ ₯ λͺ¨λ“œ μ„€μ • (Apply Rules λ…Έλ“œ):

      • output_mode -> tag: 일러슀트/μ• λ‹ˆλ©”μ΄μ…˜ 계열 λͺ¨λΈμš© νƒœκ·Έ 좜λ ₯

      • output_mode -> natural: Krea AI λ“±μ—μ„œ ν™œμš© κ°€λŠ₯ν•œ μžμ—°μ–΄ λ¬Έμž₯ 좜λ ₯

    • μ΄ˆκ³ μ† 생성: LLM 기반이 μ•„λ‹ˆλ―€λ‘œ 클릭과 λ™μ‹œμ— ν”„λ‘¬ν”„νŠΈκ°€ μ¦‰μ‹œ μƒμ„±λ©λ‹ˆλ‹€.

    • 유기적 μ‘°ν•© κ·œμΉ™: μ™„μ „ λ¬΄μž‘μœ„κ°€ μ•„λ‹Œ, νƒœκ·Έ κ°„μ˜ 쒅속성과 κ°œμ—°μ„±μ„ κ³ λ €ν•˜μ—¬ μžμ—°μŠ€λŸ¬μš΄ 쑰합을 μ—°μ‡„μ μœΌλ‘œ λ½‘μ•„λƒ…λ‹ˆλ‹€. (μžμ—°μ–΄ λͺ¨λ“œλŠ” μ™„μ„±λœ λ¬Έμž₯κ³Ό νƒœκ·Έλ₯Ό μ‘°ν•©ν•˜λŠ” 방식이며, λ°μ΄ν„°λ² μ΄μŠ€λŠ” μ§€μ†μ μœΌλ‘œ μΆ”κ°€ μ€‘μž…λ‹ˆλ‹€.)

    Description

    Draft version

    Workflows
    SDXL 1.0

    Details

    Downloads
    21
    Platform
    CivitAI
    Platform Status
    Available
    Created
    9/20/2026
    Updated
    9/22/2026
    Deleted
    -

    Files

    sceneStudio_v10.zip

    Mirrors

    HuggingFace (1 mirrors)
    CivitAI (1 mirrors)

    sceneStudio_v10.zip

    Mirrors

    CivitAI (1 mirrors)