Olivia Carter — a gorgeous young Swedish-American woman in her mid twenties with a defined oval face, long straight honey-blonde hair worn down, clear blue almond eyes, softly arched natural brows, a clean defined jaw, full lips, fair even skin, and a naturally slim toned build with a full natural bust. An original synthetic character — she is an AI model, not a real person.
CHARACTER APPEARANCE
— Hair: long, straight, honey blonde with a warm wheat tone through the lengths. Straight means straight — no waves, no curl at the ends.
— Eyes: almond shaped, clear blue, both irises exactly the same colour. No hazel rim and no green cast in the iris.
— Skin: fair and even, cool-neutral undertone, no heavy tan and no freckles. Smooth in tone, real in texture — pores and fine detail visible at full resolution.
— Face: a defined oval — visible jaw angle, soft chin. She reads as put-together, not soft-jawed.
— Bust: full and natural (C) — part of her silhouette, not a statement.
— Waist and build: slim and toned, long limbed, believable proportions. A body that reads as real rather than drawn.
Her overall look is country club and luxury travel: a suite with a veranda, a marble vanity, a dressing table, hotel light. Polished, unhurried, never overly styled.
WHO SHE IS: one weekend at the club. She checks in, unpacks, dresses for dinner and dresses down for the evening. The gallery is that weekend, in order, from the veranda at golden hour to a quiet bedroom at the end of the night.
HOW TO USE — ONE FILE, ONE LOADER:
UNETLoader → LoraLoaderModelOnly (olivia_face @ 0.6) → KSampler
The file carries model-side keys only (792 lora_unet_* tensors), so LoraLoaderModelOnly is sufficient — there is nothing to wire onto the CLIP path.
TRIGGER WORD: olivia_face — put it at the head of the positive prompt. It is a face token, not a scene token: it does not carry a setting, a wardrobe, a pose or a light.
LORA WEIGHT
A good starting range to test is: 0.5 – 0.8
Suggested starting point: 0.6
Every preview in the gallery was rendered at 0.6, so that is the value to copy first. Above 0.9 the jaw starts to over-define and the hair picks up waves; below 0.4 the face goes generic and the eye colour drifts.
PROMPTING OLIVIA — THE IMPORTANT STUFF
Minimal identity string:
olivia_face, young woman, long straight honey blonde hair worn down, clear blue almond eyes, softly arched brows, defined oval face with a clean jaw, full lips, fair even skin, slim toned build
For full-body or top-of-frame shots, extend with:
olivia_face, slim toned build, full natural bust, narrow waist, long limbs, realistic body proportions, a real body with natural skin
KEEP THE LIGHT AND THE REGISTER TOGETHER
She is shot as available light and hotel interiors. Window light, marble, linen, white walls, warm late-afternoon sun on a veranda. Hard flash and saturated colour pull her out of register, and so does heavy shadow — she is a bright, clean-light character.
WHAT SHE IS NOT
Not a redhead, not brunette, not a dark-eyed character. No freckles, no heavy tan, no waves in the hair, no green in the eyes. If a render drifts dark-eyed or the hair gains body, the LoRA is being out-weighted by the prompt — cut the conflicting words rather than raising the weight.
RECOMMENDED SETTINGS
Base: Krea 2 (RawRealDark_v2_V30_bf16 is what she was trained and shot on)
Sampler: dpmpp_2m / beta, 14 steps, CFG 2.2, denoise 1.0
Resolution: 1536 × 2048 for portrait frames
Trained: 40 screened frames, 16 epochs, dim 32 / alpha 32, cosine schedule with 50 warm-up steps, lr 1e-4, seed 42
The gallery is 14 shots: five bikini, three topless, three nude, three peek. Upload order is the gallery order, bikini first.
Licence: free to use, credit not required, derivatives allowed, commercial image use allowed. She is a synthetic character — treat any likeness as coincidental and do not present her as a real person.



















