π¨ SeeMoss-Genesis Ultimate β Anime Text-to-Image Workflow for MOSS-Image (v1.0)
ComfyUI workflow for SeeMoss-Genesis, my anime model on MOSS-Image-SFT (OpenMOSS, ~5B DiT). Write an idea, get a detailed anime illustration β with an optional Qwen3.5 prompt enhancer, an SFW / NSFW switch, an optional LoRA loader and two hi-res finishing branches.
Every saved PNG carries Civitai-readable generation data: upload it and Civitai fills in prompt, seed, sampler and the model link by itself.
How it works: π§ load models β 𧬠optional LoRAs β βοΈ prompt β β¨ optional enhancer β π¨ base image β π¬ Detail Refiner (latent upscale 1.5Γ + refine) and/or πΌ Tiled Upscale (1.5Γ, tile by tile) β πΎ every stage saves its own PNG with Civitai metadata. Everything is grouped, color-coded, switchable and documented with notes inside the workflow, including clickable download links.
π NEW: Bounding Box Editor version
Second version on this page: Bounding Box Editor v1.0. Same models and finishing as Ultimate, but you lay out the image by drawing boxes β label them character, object or text, caption each one, describe the background in the summary caption, and MOSS-Image builds the scene to your layout, including headlines and typography. Defaults to Preview-Turbo (CFG 1 Β· 4β8 steps) with the Detail Refiner (group 07). The box nodes are ComfyUI core (recent ComfyUI needed); the custom node list below is the same. Pick the version at the top of the page β the gallery shows the same scenes as Ultimate, rebuilt with box layouts.
πΊοΈ NEW: ControlNet version
Third version on this page: ControlNet v1.0. Same models and finishing as Ultimate, plus depth control: load any reference picture and the image keeps its pose, framing and silhouette while your prompt changes character, outfit, scene and style. The depth map is made automatically (MoGe 3, ComfyUI core) and fed into the MOSS-Image color/depth control adapter by darask0. An optional Color Map (one AIO Aux Preprocessor, OneFormer-ADE20K) can also keep the background/room layout of the reference β one ON / OFF switch, default OFF. Extra downloads: control adapter and MoGe 3; extra custom node: comfyui_controlnet_aux (colour map only). Pick the version at the top of the page.
βοΈ Recommended settings
π’ Base (default): 25 steps Β· CFG 2.5 Β· Shift 5 Β· euler / simple
π Best quality: 50 steps Β· CFG 3 Β· Shift 5 Β· euler / simple
π Turbo: CFG 1 Β· 4β8 steps Β· Preview-Turbo
Skip Layer Guidance: optional, layer 22 Β· Triggers: seesee_elf, seesee_kitsune Β· pixel look: pixel art
π₯ Required Models
All from the model page: SeeMoss-Genesis on Civitai
SeeMoss-Genesis (version Preview) β
ComfyUI/models/diffusion_models/Β· int8_convrot (workflow default), BF16, fp8_scaled, mxfp8, nvfp4 or int4_convrotText encoder qwen3.5_9b_w4a8_gptq (version Text Encoder) β
ComfyUI/models/text_encoders/Β· CLIP type moss_imageVAE flux2-vae_small (version VAE) β
ComfyUI/models/vae/2x-AnimeSharpV4_RCAN by Kim2091 (optional, hi-res) β
ComfyUI/models/upscale_models/Β· Download
Upstream: MOSS-Image-SFT Β· OpenMOSS/MOSS-Image Β· Comfy-Org repack Β· ComfyUI guide
β οΈ Civitai renames files on download. Open the workflow and pick your file in each loader.
π§© Required Custom Nodes
Install via ComfyUI-Manager (search the name) or git clone into custom_nodes/:
SeeSee Civitai Metadata β the save nodes: Civitai-readable metadata in every PNG
ComfyUI-Lora-Manager β LoRA loader + trigger words
rgthree-comfy β hi-res group switch, image comparers
ComfyUI_UltimateSDUpscale β Tiled Upscale
comfy-image-saver β Seed Generator
Everything else is ComfyUI core. Needs ComfyUI 0.42.0+ (native MOSS-Image support, subgraphs).
π οΈ Installation
Install the 5 node packs with ComfyUI-Manager β restart ComfyUI.
Download model, text encoder, VAE (and optionally AnimeSharp) into the folders above.
Open the workflow and select your files in the loaders.
Write your idea in βοΈ Positive Prompt, set π NSFW MODE, switch groups on or off, hit Run. Images land in
output/asSeeMoss-Genesis_β¦,SeeMoss-Genesis-Refined_β¦andSeeMoss-Genesis-Tiled-Upscale_β¦.
π Notes
β¨ Prompt Enhancer: check ποΈ Final Prompt Preview before important renders. MOSS-Image likes long, natural-language English descriptions.
π NSFW MODE switches the enhancer system prompt and the negative prompt together.
Adult content: consenting-adult content only, where platform and law allow.
Credits: OpenMOSS (MOSS-Image, Apache 2.0) Β· Comfy-Org Β· Kim2091 (AnimeSharpV4) Β· rgthree Β· willmiao (LoRA Manager) Β· ssitu (Ultimate SD Upscale) Β· giriss (comfy-image-saver) Β· model + workflow: SeeSeeLP
Description
Keep the pose, framing and silhouette of any reference picture and let your prompt decide everything else: character, outfit, scene, light and style. The workflow builds a depth map from the reference automatically (MoGe 3, ComfyUI core) and feeds it into the MOSS-Image color/depth control adapter. Everything from Ultimate is kept: coloured groups, notes with download links, SFW/NSFW switch (default SFW), short negative prompt, Prompt Enhancer and Hi-Res options.
β¨ What's inside- πΊοΈ 08 Β· Depth Control β load a reference, the depth map is generated and previewed. Output size follows the reference (~1 MP).
- π¨ 09 Β· Color Region Map (optional) β one AIO Aux Preprocessor with OneFormer-ADE20K preselected turns the same reference into a flat-colour segmentation map (person, wall, window, tableβ¦).
- π Color Map ON / OFF β one switch, default OFF.
- OFF = only pose/shape from depth, background free from the prompt.
- ON = also keeps the background/room layout of the reference (windows, walls, furniture positions).
- ποΈ One MOSS-Image Depth + Color Control node Β· strength 1.0 Β· end 1.0 (recommended for maps from real images; try 0.5 for synthetic maps or more freedom).
Honest answer from my A/B tests (same seed and prompt, see gallery): with depth on, the colour map barely changes the character β pose, face and outfit stay almost the same. What it changes is the background layout: windows, arches and furniture land where they were in the reference, even if the prompt asks for an empty beach. So leave it OFF for a new scene, switch it ON to keep the room.
π₯ Downloads- Control adapter: moss_image_color_depth_control.safetensors (Comfy-Org repack) β
models/loras/ - Depth estimator: moge_3_vitg_fp16.safetensors β
models/geometry_estimation/ - Base model, text encoder and VAE: same as SeeMoss-Genesis Ultimate
- Custom node for the colour map: comfyui_controlnet_aux (OneFormer model downloads automatically). Needs ComfyUI 0.44+.
- The depth map fixes the silhouette β a long gown on a reference wearing shorts may come out shorter. Pick a reference whose outline fits.
- Describe the new outfit and scene fully; nothing is copied from the reference except shape (and layout with the colour map ON).
- There is no pose (OpenPose) control for MOSS-Image yet β depth already keeps poses very well.
π Credits: color/depth control adapter by darask0, ComfyUI files by Comfy-Org.
Gallery: reference | depth map | result, the workflow overview, then with vs without colour map comparisons (reference | colour map | depth only | depth + colour | colour only | difference).








