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    Spritely Ship Turnaround - Ship Turnaround v1
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    Spritely Ship Turnaround turns one picture of a spaceship into eight views of it. It is a LoRA for Qwen-Image-Edit-2511. The images on this page show the picture I started from next to the sheet Ship Turnaround drew.

    This page has three versions, one per tab. Ship Turnaround makes the eight-direction sheet from one picture. Ship Swap swaps one part of the ship for a new one on that sheet. Ship Fit adds a new part, weapon or effect to the ship on that sheet. Each tab has its own file, ComfyUI workflow, prompt and samples.

    You provide one picture of a spaceship, a gun turret or a ship part, seen from about three-quarters above, on a plain grey background. Ship Turnaround draws a 3x3 sprite sheet of the same ship turned 8 ways, at the same size and camera angle. The centre cell stays empty. Going clockwise from the top-left cell, the views face north, north-east, east, south-east, south, south-west, west and north-west.

    I used it for every ship in my game Unlit Worlds' space fights: 179 ships, 30 gun turrets and a missile. In the game, the ships turn and the guns aim using those eight views. Every sample on this page comes from Unlit Worlds.

    What it does well:

    • The ship stays the same size in every view, at the same camera angle.

    • I trained it only on ship parts and turrets, and it still turns whole ships around.

    • Each sheet takes about two minutes on a rented RTX A6000.

    Known limits:

    • Sometimes you get four views instead of eight, so check every sheet.

    • I only tested one setup: 768x768 input pictures, 1152x1152 sheets, 24 steps, CFG 5.5 and the LoRA at strength 1.0.

    • There's a ComfyUI workflow in the downloads, spritely-ship-turnaround-comfyui.zip. It uses only stock ComfyUI nodes, and its sheets match the diffusers ones, though the first view can start one step around.

    How to use it:

    1. Picture 1 is one ship, gun turret or ship part on a plain grey (#808080) background, seen from about three-quarters above. My pictures were 768x768.

    2. Copy the prompt below word for word. It starts with the trigger word shiplora_partturn. I used the same prompt for whole ships, turrets and parts.

    3. Run at 1152x1152, 24 steps, CFG 5.5 (true CFG in diffusers), with a single space as the negative prompt and the LoRA at strength 1.0.

    shiplora_partturn. Draw the single spaceship part in image 1 alone as an eight-direction isometric turnaround sprite sheet. Use a fixed 3 by 3 grid on a flat grey background, with the centre cell empty. Going clockwise from the top-left cell: north, north-east, east, south-east, south, south-west, west, north-west. Turn the same part 45 degrees clockwise at each heading. Preserve its shape, colours, markings and details, with one shared scale and its pivot centred in every cell. Do not add a ship or other parts.

    License: Spritely Model License v1, https://spritely.studio/model-license. It governs this file. You may not share, re-upload, sell or host this model. You may sell the images you make with it. Credit "Spritely (spritely.studio)" when you publish work made with it.

    Do not re-upload, share, sell or merge the file, and do not offer it on any other generation site, service or API.

    Full license: https://spritely.studio/model-license. Reports and permission requests: [email protected].

    Built on Qwen-Image-Edit-2511 by the Qwen team (Apache 2.0).

    Description

    Ship Turnaround v1 draws a 1152x1152 sprite sheet with eight views of one ship from one picture.

    Base model: Qwen-Image-Edit-2511 (listed under Qwen on Civitai). The trigger word is shiplora_partturn, at the start of the prompt. Use the whole prompt word for word.

    shiplora_partturn. Draw the single spaceship part in image 1 alone as an eight-direction isometric turnaround sprite sheet. Use a fixed 3 by 3 grid on a flat grey background, with the centre cell empty. Going clockwise from the top-left cell: north, north-east, east, south-east, south, south-west, west, north-west. Turn the same part 45 degrees clockwise at each heading. Preserve its shape, colours, markings and details, with one shared scale and its pivot centred in every cell. Do not add a ship or other parts.

    Settings:

    • Input picture 768x768, on a plain grey (#808080) background. Output size 1152x1152.

    • 24 steps, CFG 5.5 (true CFG in diffusers), negative prompt a single space, LoRA strength 1.0. Every sample on this page used seed 11.

    • I ran it with QwenImageEditPlusPipeline in diffusers 0.41.0. I patched the pipeline so it encodes the input picture at its own size instead of scaling it to 1 megapixel first, because the LoRA was trained that way.

    • On a rented RTX A6000 each sheet took about two minutes.

    • ComfyUI: download spritely-ship-turnaround-comfyui.zip, drag the .json into ComfyUI and follow its README for the model files. It has the same settings.

    LoRA rank 32, alpha 32, trained with musubi-tuner at 1152x1152, checkpoint at step 5000. The file is bf16, and its keys start with diffusion_model.

    License: Spritely Model License v1, https://spritely.studio/model-license. It governs this file. You may not share, re-upload, sell or host it. Credit "Spritely (spritely.studio)" when you publish work made with it.

    LORA
    Qwen

    Details

    Downloads
    19
    Platform
    CivitAI
    Platform Status
    Available
    Created
    11/4/2026
    Updated
    11/8/2026
    Deleted
    -
    Trigger Words:
    shiplora_partturn

    Files

    spritely-ship-turnaround-v1.safetensors

    Mirrors

    spritely-ship-turnaround-comfyui.zip

    Mirrors