Moxie Diffusion, and Moxie Fusion also have lightning versions :) (multiple versions, and also some turbo versions). I am linking the latest lighting versions of each. (Lightning is a technology I wish had more development). Moxie Diffusion v1.6, Moxie Fusion v1.7.
v1.41
This is a re-merge of the components that made up v1.40 with the Secondary checkpoint replaced by the main DucHaiten checkpoint that released a Lightning version today. So far I'm noticing better results across the board, especially with eyes.
Primary: Lightning Fusion XL Lightning v1.3
Secondary: DucHaiten-Alart v3.3.5.1.5-Lightning + TCD
Tertiary: Turbo Diffusion v.132

v1.4
I have loved the DucHaiten styling since I came across it. I'm pretty excited that some of these checkpoints are making their way to lightning. This version definitely seems very stylized.
Primary: Lightning Fusion XL Lightning v1.3
Secondary: DucHaiten-NijiUncen v1.0 Lightning + TCD
Tertiary: Turbo Diffusion v.132
v1.3
My models have traditionally been universal. However, this one now seems to be pretty stylized. It has been a lot of fun to play with so far.
I'm still figuring out realistic vs. anime in this version... :) However, [Lah] Mysterious seems to have brought in some styling that is desperately needed by SDXL Lightning, and I wanted to make use of it.
Primary: Lightning Fusion XL Lightning
Secondary: [Lah] Mysterious [Lightning]
Tertiary: RealVisXL v4.0

v1.2
This version seems to have a more anime type core. My main computer is down, so I'm still 'shaking it down'... Depending on how it works out, a quick update may be forth coming.
Primary: Lightning Fusion XL Lightning
Secondary: FenrisXL SDXL Lightning
Tertiary: Hephaistos Experimental
v1.1
This is my 'sorry not sorry' merge. I'm sorry for releasing a new version only a day after the initial release, but it's Juggernaut!!!, so not sorry! :)
Primary: Lightning Fusion XL Lightning
Secondary: Juggernaut v9 RDPhoto2-Lightning_4S
Tertiary: Realities Edge XL vLightning 3-4 stepv1.0
This checkpoint is a SDXL Lightning merge between the follow 3 SDXL Turbo models.
Primary: DreamShaper XL vLightning
Secondary: PixelWaveLightning v01
Tertiary: Leosam Hello World XL v5.0 Lightning
This has a baked in VAE.
Sampling Method:
Euler a
DPM++ SDE Karras
Euler a Turbo
DPM++ 2M SDE Turbo
Sampling steps: 6-10
CFG Scale: 1
Clip Skip: 2

Description
v1.4
I have loved the DucHaiten styling since I came across it. I'm pretty excited that some of these checkpoints are making their way to lightning.
Primary: Lightning Fusion XL Lightning v1.3
Secondary: DucHaiten-NijiUncen v1.0 Lightning + TCD
Tertiary: Turbo Diffusion v.132
FAQ
Comments (5)
So each version lists 3 checkpoints that you merged. Does that mean that each version is a separate model, more or less unrelated to the previous version?
Periodically my merges will start from scratch, but typically the first model merged (the base) is the previous version.
Did some new sampler and CFG tests with v1.4, interesting results. All tests used Karras where applicable. I could not test Euler or Euler a because both are bugged for me on SD Next atm.
DDPM, DDIM, LMSD, DPM++ 1S, and DPM SDE (obvs) all work great at 6 steps. DDPM and DDIM both gave the most realistic images and textures, and also kinda look identical lol. DPM++ 2M converged/lost artifacts around 14 steps, and Heun started to look good around 10-12 steps (10 still had what looked like some artifacts at 10). The rest all still had some artifacts all the way to 20 steps, which is where my grid stopped: UniPC, DEIS, PNDM, KDPM2, KDPM2 a, and SA Solver.
SA Solver actually started to look acceptable at 20 steps on higher CFG scales (1.5 and up). In general 2.0 CFG tended to burn out all samplers at any step above 4.
My favorite results definitely came from DDPM and DDIM, with DPM SDE a close second. I don't normally use either of the former samplers, ever.... so this was surprising to me, to say the least. If you're struggling with a Lightning checkpoint, including this one, try giving DDPM or DDIM a try.



