CivArchive
    Scene Composer: Workflow - v1.0
    NSFW
    Preview 40250717
    Preview 40250742
    Preview 40250758
    Preview 40250759
    Preview 40250757
    Preview 40250756
    Preview 41103273
    Preview 41103272
    Preview 41103274
    Preview 41103275
    Preview 41103309
    Preview 41105580
    Preview 41105534
    Preview 41105536
    Preview 41105537
    Preview 41105576

    Note: the last version of the workflow has been greatly simplified to use the ComfyUI sub-workflow system. In consequence, it has less features than the previous ones, but is more stable. I will try to re-include these features over time.

    Introduction

    Here's my Scene Composer worklfow for ComfyUI.

    The main goal is to create short 5-panels stories in just one queue. For that, it chose randomly parts of the prompt that are used for generation, like:

    • Character (e.g. hair, eyes, attitude)

    • Clothes & Underwear

    • Sexual position and action

    To keep consistency, it also keeps certain parts of the prompt to inject it across all scenes (like the environment, the main character and their clothes). You can read my Overview & Usecases article for more explanations!

    If you're looking for a simpler workflow, check my Main ComfyUI Workflow. I also suggest to have a look at my Prompt Notebook to better understand how I structure tags.

    If you have any comment or request, please feel free to share!

    Features

    Note: features in gray are in progress and need to migrate to v1.x

    • Random procedural generation of prompts

      • Main character (e.g. body, hair, eyes, tattos, piercing, horns, tail,…)

      • Attire (e.g. clothes, swimsuit, underwear, uniform, accessories.…)

      • Environment (e.g. place, daytime, nighttime, weather,…)

      • Action in scene (e.g. starting scene, sexual encounter, ending scene,…)

      • Predefined personas (demon, goblin, furry, slime, etc)

    • One place to control all scenes parameters

      • Seed, steps, CFG, image size, etc.

      • HighRes-Fix (2nd Pass)

      • LoRA stacker

    • Keep control over scenes

      • Re-generate one or many elements by changing its seed

      • Re-generate one or many scene by changing its seed

      • Overwrite and compose the final prompt with variables

    • Scenes consistency

      • Tags update dynamically according to the scene (e.g. wet is added if there's rain)

      • Attire state stay across scenes (if character lose clothes, it stay lost)

      • If clothes are torned, they stay so

      • Bondage ropes stay on character, with clothes

    • Output

      • Upscaling, pre-processing

      • Images scene merged into one

      • CivitAI metadatas & workflow embedded

    Setup

    Simply import the workflow.json file attached to this article in ComfyUI. You can also drag-and-drop the workflow image directly in the interface.

    I personally don't have a very powerful computer. For people in the same situation, check my environment on my Main ComfyUI Workflow article, I explain how I rent and setup machines on remote.

    Models

    In theory, the workflow can work with any models that use Danbooru-like tags. I personally use Illustrious/NoobAI/Pony-based models and mix with some anime-oriented LoRAs. Have a look at my last images metadatas if you're curious!

    Custom nodes

    To achieve this workflow, I developed the comfyui-scene-composer extension. You can use as standalone in your own workflow. If you have trouble setting things up, check the repository.

    Description

    Scene Composer v1.0 is out! The workflow use the Scene Composer custom nodes, especially made for it. It has less features than the old versions for now, but it's far less messier! The custom nodes will allow for more improvements in the future.

    FAQ

    Workflows
    Other

    Details

    Downloads
    1,215
    Platform
    CivitAI
    Platform Status
    Available
    Created
    11/15/2024
    Updated
    4/26/2026
    Deleted
    -

    Files

    sceneComposer_v10.zip

    Mirrors

    CivitAI (1 mirrors)