Pixel Art - render any subject as crisp 16-BIT RETRO GAME ART: clean pixel clusters, dithered shading, limited SNES-era palettes and sharp sprite edges. Great for characters, creatures, isometric scenes, game portraits, items and landscapes. Trigger word: pxlart. Base: SDXL 1.0 (AlbedoBase XL and most SDXL checkpoints). Recommended weight 0.8 (0.6-1.0). Sampler Euler a, 28-32 steps, CFG 5-6. 100% original style trained from scratch on my own generated dataset on an RTX 4090. SFW. Free to use, credit appreciated.
Description
Details
Downloads
3
Platform
SeaArt
Platform Status
Available
Created
7/14/2026
Updated
7/14/2026
Deleted
-
Trigger Words:
pxlart
Files
Available On (1 platform)
Same model published on other platforms. May have additional downloads or version variants.









