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    WAS Node Suite - ComfyUI - WAS#0263

    ComfyUI is an advanced node based UI utilizing Stable Diffusion. It allows you to create customized workflows such as image post processing, or conversions.


    Latest Version Download

    A node suite for ComfyUI with many new nodes, such as image processing, text processing, and more.

    Share Workflows to the workflows wiki. Preferably embedded PNGs with workflows, but JSON is OK too. You can use this tool to add a workflow to a PNG file easily

    Important Updates

    • [Updated 5/29/2023] ASCII is deprecated. The new preferred method of text node output is STRING. This is a change from ASCII so that it is more clear what data is being passed.

      • The was_suite_config.json will automatically set use_legacy_ascii_text to false.

    • Video Nodes - There are two new video nodes, Write to Video and Create Video from Path. These are experimental nodes.

    Current Nodes:

    • BLIP Analyze Image: Get a text caption from a image, or interrogate the image with a question.

      • Model will download automatically from default URL, but you can point the download to another location/caption model in was_suite_config

      • Models will be stored in ComfyUI/models/blip/checkpoints/

    • SAM Model Loader: Load a SAM Segmentation model

    • SAM Parameters: Define your SAM parameters for segmentation of a image

    • SAM Parameters Combine: Combine SAM parameters

    • SAM Image Mask: SAM image masking

    • Image Bounds: Bounds a image

    • Inset Image Bounds: Inset a image bounds

    • Bounded Image Blend: Blend bounds image

    • Bounded Image Blend with Mask: Blend a bounds image by mask

    • Bounded Image Crop: Crop a bounds image

    • Bounded Image Crop with Mask: Crop a bounds image by mask

    • Cache Node: Cache Latnet, Tensor Batches (Image), and Conditioning to disk to use later.

    • CLIPTextEncode (NSP): Parse noodle soups from the NSP pantry, or parse wildcards from a directory containing A1111 style wildacrds.

      • Wildcards are in the style of __filename__, which also includes subdirectories like __appearance/haircolour__ (if you noodle_key is set to __)

      • You can set a custom wildcards path in was_suite_config.json file with key:

        • "wildcards_path": "E:\\python\\automatic\\webui3\\stable-diffusion-webui\\extensions\\sd-dynamic-prompts\\wildcards"

        • If no path is set the wildcards dir is located at the root of WAS Node Suite as /wildcards

    • Conditioning Input Switch: Switch between two conditioning inputs.

    • Constant Number

    • Create Grid Image: Create a image grid from images at a destination with customizable glob pattern. Optional border size and color.

    • Create Morph Image: Create a GIF/APNG animation from two images, fading between them.

    • Create Morph Image by Path: Create a GIF/APNG animation from a path to a directory containing images, with optional pattern.

    • Create Video from Path: Create video from images from a specified path.

    • CLIPSeg Masking: Mask a image with CLIPSeg and return a raw mask

    • CLIPSeg Masking Batch: Create a batch image (from image inputs) and batch mask with CLIPSeg

    • Dictionary to Console: Print a dictionary input to the console

    • Image Analyze

      • Black White Levels

      • RGB Levels

        • Depends on matplotlib, will attempt to install on first run

    • Diffusers Hub Down-Loader: Download a diffusers model from the HuggingFace Hub and load it

    • Image Batch: Create one batch out of multiple batched tensors.

    • Image Blank: Create a blank image in any color

    • Image Blend by Mask: Blend two images by a mask

    • Image Blend: Blend two images by opacity

    • Image Blending Mode: Blend two images by various blending modes

    • Image Bloom Filter: Apply a high-pass based bloom filter

    • Image Canny Filter: Apply a canny filter to a image

    • Image Chromatic Aberration: Apply chromatic aberration lens effect to a image like in sci-fi films, movie theaters, and video games

    • Image Color Palette

      • Generate a color palette based on the input image.

        • Depends on scikit-learn, will attempt to install on first run.

      • Supports color range of 8-256

      • Utilizes font in ./res/ unless unavailable, then it will utilize internal better then nothing font.

    • Image Crop Face: Crop a face out of a image

      • Limitations:

        • Sometimes no faces are found in badly generated images, or faces at angles

        • Sometimes face crop is black, this is because the padding is too large and intersected with the image edge. Use a smaller padding size.

        • face_recognition mode sometimes finds random things as faces. It also requires a [CUDA] GPU.

        • Only detects one face. This is a design choice to make it's use easy.

      • Notes:

        • Detection runs in succession. If nothing is found with the selected detection cascades, it will try the next available cascades file.

    • Image Crop Location: Crop a image to specified location in top, left, right, and bottom locations relating to the pixel dimensions of the image in X and Y coordinats.

    • Image Crop Square Location: Crop a location by X/Y center, creating a square crop around that point.

    • Image Displacement Warp: Warp a image by a displacement map image by a given amplitude.

    • Image Dragan Photography Filter: Apply a Andrzej Dragan photography style to a image

    • Image Edge Detection Filter: Detect edges in a image

    • Image Film Grain: Apply film grain to a image

    • Image Filter Adjustments: Apply various image adjustments to a image

    • Image Flip: Flip a image horizontal, or vertical

    • Image Gradient Map: Apply a gradient map to a image

    • Image Generate Gradient: Generate a gradient map with desired stops and colors

    • Image High Pass Filter: Apply a high frequency pass to the image returning the details

    • Image History Loader: Load images from history based on the Load Image Batch node. Can define max history in config file. (requires restart to show last sessions files at this time)

    • Image Input Switch: Switch between two image inputs

    • Image Levels Adjustment: Adjust the levels of a image

    • Image Load: Load a image from any path on the system, or a url starting with http

    • Image Median Filter: Apply a median filter to a image, such as to smooth out details in surfaces

    • Image Mix RGB Channels: Mix together RGB channels into a single iamge

    • Image Monitor Effects Filter: Apply various monitor effects to a image

      • Digital Distortion

        • A digital breakup distortion effect

      • Signal Distortion

        • A analog signal distortion effect on vertical bands like a CRT monitor

      • TV Distortion

        • A TV scanline and bleed distortion effect

    • Image Nova Filter: A image that uses a sinus frequency to break apart a image into RGB frequencies

    • Image Perlin Noise: Generate perlin noise

    • Image Perlin Power Fractal: Generate a perlin power fractal

    • Image Paste Face Crop: Paste face crop back on a image at it's original location and size

      • Features a better blending funciton than GFPGAN/CodeFormer so there shouldn't be visible seams, and coupled with Diffusion Result, looks better than GFPGAN/CodeFormer.

    • Image Paste Crop: Paste a crop (such as from Image Crop Location) at it's original location and size utilizing the crop_data node input. This uses a different blending algorithm then Image Paste Face Crop, which may be desired in certain instances.

    • Image Power Noise: Generate power-law noise

      • frequency: The frequency parameter controls the distribution of the noise across different frequencies. In the context of Fourier analysis, higher frequencies represent fine details or high-frequency components, while lower frequencies represent coarse details or low-frequency components. Adjusting the frequency parameter can result in different textures and levels of detail in the generated noise. The specific range and meaning of the frequency parameter may vary depending on the noise type.

      • attenuation: The attenuation parameter determines the strength or intensity of the noise. It controls how much the noise values deviate from the mean or central value. Higher values of attenuation lead to more significant variations and a stronger presence of noise, while lower values result in a smoother and less noticeable noise. The specific range and interpretation of the attenuation parameter may vary depending on the noise type.

      • noise_type: The tyoe of Power-Law noise to generate (white, grey, pink, green, blue)

    • Image Paste Crop by Location: Paste a crop top a custom location. This uses the same blending algorithm as Image Paste Crop.

    • Image Pixelate: Turn a image into pixel art! Define the max number of colors, the pixelation mode, the random state, and max iterations, and max those sprites shine.

    • Image Remove Background (Alpha): Remove the background from a image by threshold and tolerance.

    • Image Remove Color: Remove a color from a image and replace it with another

    • Image Resize

    • Image Rotate: Rotate an image

    • Image Save: A save image node with format support and path support. (Bug: Doesn't display image

    • Image Seamless Texture: Create a seamless texture out of a image with optional tiling

    • Image Select Channel: Select a single channel of an RGB image

    • Image Select Color: Return the select image only on a black canvas

    • Image Shadows and Highlights: Adjust the shadows and highlights of an image

    • Image Size to Number: Get the width and height of an input image to use with Number nodes.

    • Image Stitch: Stitch images together on different sides with optional feathering blending between them.

    • Image Style Filter: Style a image with Pilgram instragram-like filters

      • Depends on pilgram module

    • Image Threshold: Return the desired threshold range of a image

    • Image Tile: Split a image up into a image batch of tiles. Can be used with Tensor Batch to Image to select a individual tile from the batch.

    • Image Transpose

    • Image fDOF Filter: Apply a fake depth of field effect to an image

    • Image to Latent Mask: Convert a image into a latent mask

    • Image to Noise: Convert a image into noise, useful for init blending or init input to theme a diffusion.

    • Image to Seed: Convert a image to a reproducible seed

    • Image Voronoi Noise Filter

      • A custom implementation of the worley voronoi noise diagram

    • Input Switch (Disable until * wildcard fix)

    • KSampler (WAS): A sampler that accepts a seed as a node inpu

    • Load Cache: Load cached Latent, Tensor Batch (image), and Conditioning files.

    • Load Text File

      • Now supports outputting a dictionary named after the file, or custom input.

      • The dictionary contains a list of all lines in the file.

    • Load Batch Images

      • Increment images in a folder, or fetch a single image out of a batch.

      • Will reset it's place if the path, or pattern is changed.

      • pattern is a glob that allows you to do things like **/* to get all files in the directory and subdirectory or things like *.jpg to select only JPEG images in the directory specified.

    • Mask to Image: Convert MASK to IMAGE

    • Mask Batch to Mask: Return a single mask from a batch of masks

    • Mask Invert: Invert a mask.

    • Mask Add: Add masks together.

    • Mask Subtract: Subtract from a mask by another.

    • Mask Dominant Region: Return the dominant region in a mask (the largest area)

    • Mask Minority Region: Return the smallest region in a mask (the smallest area)

    • Mask Arbitrary Region: Return a region that most closely matches the size input (size is not a direct representation of pixels, but approximate)

    • Mask Smooth Region: Smooth the boundaries of a mask

    • Mask Erode Region: Erode the boundaries of a mask

    • Mask Dilate Region: Dilate the boundaries of a mask

    • Mask Fill Region: Fill holes within the masks regions

    • Mask Ceiling Region": Return only white pixels within a offset range.

    • Mask Floor Region: Return the lower most pixel values as white (255)

    • Mask Threshold Region: Apply a thresholded image between a black value and white value

    • Mask Gaussian Region: Apply a Gaussian blur to the mask

    • Masks Combine Masks: Combine 2 or more masks into one mask.

    • Masks Combine Batch: Combine batched masks into one mask.

    • ComfyUI Loaders: A set of ComfyUI loaders that also output a string that contains the name of the model being loaded.

    • Latent Noise Injection: Inject latent noise into a latent image

    • Latent Size to Number: Latent sizes in tensor width/height

    • Latent Upscale by Factor: Upscale a latent image by a factor

    • Latent Input Switch: Switch between two latent inputs

    • Logic Boolean: A simple 1 or 0 output to use with logic

    • MiDaS Depth Approximation: Produce a depth approximation of a single image input

    • MiDaS Mask Image: Mask a input image using MiDaS with a desired color

    • Number Operation

    • Number to Seed

    • Number to Float

    • Number Input Switch: Switch between two number inputs

    • Number Input Condition: Compare between two inputs or against the A input

    • Number to Int

    • Number to String

    • Number to Text

    • Random Number

    • Save Text File: Save a text string to a file

    • Seed: Return a seed

    • Tensor Batch to Image: Select a single image out of a latent batch for post processing with filters

    • Text Add Tokens: Add custom tokens to parse in filenames or other text.

    • Text Add Token by Input: Add custom token by inputs representing single single line name and value of the token

    • Text Compare: Compare two strings. Returns a boolean if they are the same, a score of similarity, and the similarity or difference text.

    • Text Concatenate: Merge two strings

    • Text Dictionary Update: Merge two dictionaries

    • Text File History: Show previously opened text files (requires restart to show last sessions files at this time)

    • Text Find and Replace: Find and replace a substring in a string

    • Text Find and Replace by Dictionary: Replace substrings in a ASCII text input with a dictionary.

      • The dictionary keys are used as the key to replace, and the list of lines it contains chosen at random based on the seed.

    • Text Input Switch: Switch between two text inputs

    • Text List: Create a list of text strings

    • Text Concatenate: Merge lists of strings

    • Text Multiline: Write a multiline text string

    • Text Parse A1111 Embeddings: Convert embeddings filenames in your prompts to embedding:[filename]] format based on your /ComfyUI/models/embeddings/ files.

    • Text Parse Noodle Soup Prompts: Parse NSP in a text input

    • Text Parse Tokens: Parse custom tokens in text.

    • Text Random Line: Select a random line from a text input string

    • Text String: Write a single line text string value

    • Text to Conditioning: Convert a text string to conditioning.

    • True Random.org Number Generator: Generate a truly random number online from atmospheric noise with Random.org

    • Write to Morph GIF: Write a new frame to an existing GIF (or create new one) with interpolation between frames.

    • Write to Video: Write a frame as you generate to a video (Best used with FFV1 for lossless images)

    Extra Nodes

    • CLIPTextEncode (BlenderNeko Advanced + NSP): Only available if you have BlenderNeko's Advanced CLIP Text Encode. Allows for NSP and Wildcard use with their advanced CLIPTextEncode.

    Video Nodes

    Codecs

    You can use codecs that are available to your ffmpeg binaries by adding their fourcc ID (in one string), and appropriate container extension to the was_suite_config.json

    Example H264 Codecs (Defaults)

        "ffmpeg_extra_codecs": {
            "avc1": ".mp4",
            "h264": ".mkv"
        }
    

    Notes

    • For now I am only supporting Windows installations for video nodes.

      • I do not have access to Mac or a stand-alone linux distro. If you get them working and want to PR a patch/directions, feel free.

    • Video nodes require FFMPEG. You should download the proper FFMPEG binaries for you system and set the FFMPEG path in the config file.

    • Additionally, if you want to use H264 codec need to download OpenH264 1.8.0 and place it in the root of ComfyUI (Example: C:\ComfyUI_windows_portable).

    • FFV1 will complain about invalid container. You can ignore this. The resulting MKV file is readable. I have not figured out what this issue is about. Documentaion tells me to use MKV, but it's telling me it's unsupported.

      • If you know how to resolve this, I'd love a PR

    • Write to Video node should use a lossless video codec or when it copies frames, and reapplies compression, it will start expontentially ruining the starting frames run to run.

    Text Tokens

    Text tokens can be used in the Save Text File and Save Image nodes. You can also add your own custom tokens with the Text Add Tokens node.

    The token name can be anything excluding the : character to define your token. It can also be simple Regular Expressions.

    Built-in Tokens

    • [time]

      • The current system microtime

    • [time(format_code)]

      • The current system time in human readable format. Utilizing datetime formatting

      • Example: [hostname]_[time]__[time(%Y-%m-%d__%I-%M%p)] would output: SKYNET-MASTER_1680897261__2023-04-07__07-54PM

    • [hostname]

      • The hostname of the system executing ComfyUI

    • [user]

      • The user that is executing ComfyUI

    Other Features

    Import AUTOMATIC1111 WebUI Styles

    When using the latest builds of WAS Node Suite a was_suite_config.json file will be generated (if it doesn't exist). In this file you can setup a A1111 styles import.

    • Run ComfyUI to generate the new /custom-nodes/was-node-suite-comfyui/was_Suite_config.json file.

    • Open the was_suite_config.json file with a text editor.

    • Replace the webui_styles value from None to the path of your A1111 styles file called styles.csv. Be sure to use double backslashes for Windows paths.

      • Example C:\\python\\stable-diffusion-webui\\styles.csv

    • Restart ComfyUI

    • Select a style with the Prompt Styles Node.

      • The first ASCII output is your positive prompt, and the second ASCII output is your negative prompt.

    You can set webui_styles_persistent_update to true to update the WAS Node Suite styles from WebUI every start of ComfyUI

    Recommended Installation:

    If you're running on Linux, or non-admin account on windows you'll want to ensure /ComfyUI/custom_nodes, was-node-suite-comfyui, and WAS_Node_Suite.py has write permissions.

    • Navigate to your /ComfyUI/custom_nodes/ folder

    • Run git clone https://github.com/WASasquatch/was-node-suite-comfyui/

    • Navigate to your was-node-suite-comfyui folder

      • Portable/venv:

        • Run path/to/ComfUI/python_embeded/python.exe -m pip install -r requirements.txt

      • With system python

        • Run pip install -r requirements.txt

    • Start ComfyUI

      • WAS Suite should uninstall legacy nodes automatically for you.

      • Tools will be located in the WAS Suite menu.

    Alternate Installation:

    If you're running on Linux, or non-admin account on windows you'll want to ensure /ComfyUI/custom_nodes, and WAS_Node_Suite.py has write permissions.

    • Download WAS_Node_Suite.py

    • Move the file to your /ComfyUI/custom_nodes/ folder

    • WAS Node Suite will attempt install dependencies on it's own, but you may need to manually do so. The dependencies required are in the requirements.txt on this repo. See installation steps above.

    • Start, or Restart ComfyUI

      • WAS Suite should uninstall legacy nodes automatically for you.

      • Tools will be located in the WAS Suite menu.

    This method will not install the resources required for Image Crop Face node, and you'll have to download the ./res/ folder yourself.

    Installing on Colab

    Create a new cell and add the following code, then run the cell. You may need to edit the path to your custom_nodes folder. You can also use the colab hosted here

    • !git clone https://github.com/WASasquatch/was-node-suite-comfyui /content/ComfyUI/custom_nodes/was-node-suite-comfyui

    • Restart Colab Runtime (don't disconnect)

      • Tools will be located in the WAS Suite menu.

    Github Repository: https://github.com/WASasquatch/was-node-suite-comfyui

    ❤ Hearts and 🖼️ Reviews let me know you want moarr! :3

    Description

    Read the description and visit the github to keep up to date

    FAQ

    Comments (25)

    284_d0w0bMar 30, 2023
    CivitAI

    Is it possible to randomize by connecting a random number node to each strength or other constant item in the LoRA loader?

    3DEMar 30, 2023

    Yes. You can use Number to Int or Number to Float and convert the fields to inputs by right clicking on them.

    284_d0w0bMar 30, 2023

    It didn't work out at first, but it worked fine after I reinstalled it from git. Thank you for telling me!

    WAS
    Author
    Mar 31, 2023

    @284_d0w0b Hi, do you happen to remember what error it gave you when you couldn't?

    284_d0w0bMar 31, 2023

    The first problem was that when I downloaded only the then latest file (1.2.2patch2) from civia, I could not find the Number to Float node itself. This problem was solved by cloning from git and re-installing.

    Here is one previous post where I added the random number and Number to Float nodes in the existing workflow, connected them, verified that the connection was possible, and posted the process before running it.

    I then ran the process on the connected node but it did not complete, so I tried again with a simple workflow. The screenshot with errors is below.

    https://imgur.com/x4fW8MW

    WAS
    Author
    Mar 31, 2023

    @284_d0w0b not sure why but can't zoom in on that image. But thanks for letting me know.

    284_d0w0bMar 31, 2023· 1 reaction

    @WAS 

    I'm sorry.

    How about this link here

    https://i.imgur.com/x4fW8MW.png

    WAS
    Author
    Mar 31, 2023· 1 reaction

    @284_d0w0b Perfect, thank you. That should be patched in latest on github. I forgot to rename the function. >.<

    284_d0w0bApr 2, 2023

    @WAS 

    By upgrading to the latest version, my problem was successfully solved.

    At this time, there seems to be a problem with the Int to Number and Float to Numbern nodes in the latest version.

    Int to Number and Float to Numberh appear in the context menu column, but when I click to select them, the nodes do not appear.

    No error message is specifically displayed.

    It would also be helpful to be able to add the number of items in the Text Concatenate node to simplify the flow.

    Finally, thank you for a very exciting extension.

    WAS
    Author
    Apr 2, 2023

    @284_d0w0b I don't understand what you mean by the text concatenate. Concatenate is simply addition of two things into one thing. It's already "special" that it adds a line break which traditionally isn't concatenating text.

    284_d0w0bApr 5, 2023

    @WAS I apologize for the confusion regarding the text concatenation request.

    What I meant was that it would be helpful if the Text Concatenate node could accept more than two inputs, allowing us to combine multiple text strings more easily.

    For example, when using the ConditioningSetArea to output two students commuting to school, we can break down the prompt into elements such as the introduction (masterpiece, ultra-detailed, etc.), composition, location, characters, clothing, poses, and embedding.

    We can write each of these elements in separate Text Multiline nodes and connect them with Text Concatenate nodes for each area. This way, if we want to change the clothing or modify the introduction to change the overall taste, we only need to edit one part. Currently, we have to connect multiple Text Concatenate nodes to achieve this, but if the Text Concatenate node could accept more inputs, we would only need one node for each area. If there's already a feature that does this, I apologize for the oversight and appreciate your understanding.

    WAS
    Author
    Apr 6, 2023

    @284_d0w0b ah, yeah, optional inputs weren't available before, though looks like they work now (as of today according to comfy) so could do that.

    284_d0w0bApr 9, 2023· 1 reaction

    @WAS Thank you so much for implementing the requested feature. Your prompt response and understanding of my request are greatly appreciated. Keep up the amazing work on this extension!

    ZehGuilhermeMar 30, 2023· 1 reaction
    CivitAI

    AWESOMEEEE!!!
    Thanksssss
    These nodes brings ComfyUI to another level!

    WAS
    Author
    Mar 31, 2023

    You're welcome. Reviews much appreciated 👍 trying to climb the ranks and get the word out about ComfyUI.

    luciano_a_cirino488Mar 31, 2023
    CivitAI

    Int to Number and Float 2 Number nodes are not showing up in UI on selection.

    WAS
    Author
    Mar 31, 2023· 1 reaction

    Hmm, well that's not right. I'll take a look. This in latest pull or older version?

    @WAS latest :)

    WAS
    Author
    Apr 11, 2023

    @luciano.a.cirino488 PS these are removed for the time being. For some reason INT and FLOAT alone, are reserved and can't be used by nodes... Tried to put in a issue at ComfyUI.

    YggdrasilMar 31, 2023
    CivitAI

    Any good tips on getting it to load on Paperspace? Or Google Colab? I have it cloned into Paperspace, but it just errors out on loading.

    Quite a few of the custom nodes don't load, haven't quite figured out what is going wrong. It loads on the desktop, but I'm looking to get it working on the much faster cloud.

    WAS
    Author
    Mar 31, 2023

    Without seeing the errors I wouldn't have the foggiest. I don't use paper space or colabs anymore.

    Can you fill out a issue on GitHub and provide the errors?

    YggdrasilApr 1, 2023

    @WAS Traceback (most recent call last): File "/notebooks/ComfyUI/nodes.py", line 1050, in load_custom_node module_spec.loader.exec_module(module) File "<frozen importlib._bootstrap_external>", line 850, in exec_module File "<frozen importlib._bootstrap>", line 228, in callwith_frames_removed File "/notebooks/ComfyUI/custom_nodes/was-node-suite-comfyui/__init__.py", line 1, in <module> from .WAS_Node_Suite import NODE_CLASS_MAPPINGS File "/notebooks/ComfyUI/custom_nodes/was-node-suite-comfyui/WAS_Node_Suite.py", line 711 match style: ^ SyntaxError: invalid syntax Cannot import /notebooks/ComfyUI/custom_nodes/was-node-suite-comfyui module for custom nodes: invalid syntax (WAS_Node_Suite.py, line 711)

    WAS
    Author
    Apr 22, 2023

    I'm sure you've realize by now, but WAS Node Suite should be compatible with Colab and such now. There is also a colab you can launch off the main repo: https://github.com/WASasquatch/was-node-suite-comfyui

    silvereqMar 31, 2023· 3 reactions
    CivitAI

    Looks powerful though without a proper node documentation the learning curve is steep, at least for me :)

    Ideally each node should have a corresponding description of its function, inputs, outputs and an example json file.

    Any chance you're planning to add it? :)

    WAS
    Author
    Mar 31, 2023

    They're almosf all self explanatory. I've begun adding workflows to the /workflows/ directory.

    The biggest issue with writing documentation, is this is a work in progress, basically beta versions, so nothing is final, and could dramatically change. And I don't want to go through making sure documentation is up to date before anything is finalized.

    Other
    Other
    by WAS

    Details

    Downloads
    417
    Platform
    CivitAI
    Platform Status
    Available
    Created
    3/30/2023
    Updated
    5/13/2026
    Deleted
    -

    Files

    wasNodeSuiteComfyui_wasNodeSuiteV131.zip

    Available On (1 platform)

    Same model published on other platforms. May have additional downloads or version variants.